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Gallop Deer(奔乐鹿)
NO.227

Gallop Deer(奔乐鹿)

Electric Phase II Original Form

It loves being petted, but you must avoid its head, feet, and tail. It has poor night vision and usually sleeps at night; if it must act at night, it consumes energy to light up the electric orb on its head for illumination, and the brightness of the orb fluctuates with the rhythm it hears.

Dex Number
227
Category
Giraffe Sprite
Height
0.85~1.22 M
Weight
68~77.5 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Battery

Each time it enters the battle, permanently gains +30% to both Attack and Magic Attack.

Recommended Skill Sets

Stack Layer Guerrilla Build

Playstyle

Repeated entry through Flash Strike Return to stack Battery buffs, activate Power Boost mid-game then finish with Arc Burst, Remote Access forces swap on key targets.

Why this set works

Utilize Blitz Return for frequent re-entry to stack Battery trait layers. After Power Boost enhancement, use Arc Burst for damage, with Remote Access providing crowd control flexibility.

Electric Arc

Why pick this skill

Core damage skill with 80 Energy physical damage. +40 power when Surging; combined with trait-stacked Physical Attack can deal substantial damage.

Power Boost

Why pick this skill

Key enhancement skill with 0 energy cost that grants +100% Physical Attack, greatly boosting subsequent damage output. Recommended to activate first.

Blitz Return

Why pick this skill

Return stacking core: 45 energy, 2 Combo then auto-exit. Combined with 'Battery' trait for multiple entries to stack dual Attack buffs.

Remote Access

Why pick this skill

Utility skill. 0 energy cost to force enemy return, can interrupt enemy buffing rhythm or control specific targets.

Enhanced Speed Attack Flow

Playstyle

Open with Power Boost enhancement, utilize Overload Circuit to return to field and stack layers while ensuring continuous Arc output, use First Strike to deal with high-speed low-HP targets.

Why this set works

Centered around Overload Circuit to ensure continuous Arc release, First Strike to supplement preemptive measures, with Power Boost strengthening both damage skills for suppression.

Electric Arc

Why pick this skill

Core damage skill with 80 Energy physical damage. Surge damage amplification mechanic suitable as primary damage source.

Power Boost

Why pick this skill

Key enhancement skill with 0 energy cost that doubles Physical Attack, ensuring Electric Arc Burst can deal fatal damage.

First Strike

Why pick this skill

Priority skill, 55 Energy cost with +1 priority, allows striking first under speed advantage to counter high-speed threats or clean up low-HP targets.

Overload Circuit

Why pick this skill

0 Energy return skill, auto-return at turn end, +1 skill uses next turn, can stack traits and ensure continuous Arc output.

Notes
  • Gallantler is an Electric-type Physical attacker with high Speed (96) and above-average Physical Attack (79). The trait 'Battery' provides permanent +20% dual offense upon entry, suitable for multiple re-entries to stack output.
  • Skill pool focuses on physical damage, lacking high-power same-type skills; relies on 'Arc Burst' for damage amplification and 'Power Boost' for buffing.
  • 'Overload Circuit' and 'Flash Strike Return' provide re-entry mechanics that can stack with traits; 'Remote Access' has forced switch functionality.
  • Magic Attack base stat is only 27; 'Forced Reboot' as a magic damage skill has extremely low returns, not recommended to bring.
Gallery
Gallop Deer(奔乐鹿) True Body
True Body
Gallop Deer(奔乐鹿) Pet Egg
Pet Egg
Skills
Conductive Impact
Lv. Lv.1

Conductive Impact

Electric
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Overload Circuit
Lv. Lv.1

Overload Circuit

Electric
Energy: 1 Status

Returns to the field at the end of the turn. The selected skill gains +1 use count next turn.

Ion Spark
Lv. Lv.6

Ion Spark

Electric
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Defense
Lv. Lv.12

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Sunbathing
Lv. Lv.23

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Electric Arc
Lv. Lv.26

Electric Arc

Electric
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. Burst: This skill's Power increases by 40.

Power Boost
Lv. Lv.30

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

First Strike
Lv. Lv.34

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Remote Access
Lv. Lv.35

Remote Access

Electric
Energy: 2 Status

Returns the enemy sprite to the field.

Blitz Return
Lv. Lv.38

Blitz Return

Electric
Energy: 5 Power: 45 Physical Attack

Deals physical damage, 2 Combos. Self retreats.

Extended Range Battery
Lv. Lv.39

Extended Range Battery

Electric
Energy: 2 Status

Self gains 1 stack of Charge Mark.

Consecutive Claw Strikes
Lv. Lv.45

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Forced Reboot
Lv. Lv.49

Forced Reboot

Electric
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. Counter status: At end of turn, returns enemy Sprite to the field.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Zigzag Impact
Lv. Light Lineage

Zigzag Impact

Light
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Electric Shock
Lv. Electric Lineage

Electric Shock

Electric
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Brawl
Lv. Mechanical Lineage

Brawl

Mech
Energy: 1 Power: 45 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Transmission
Lv.

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Light Blade
Lv.

Light Blade

Light
Energy: 4 Power: 120 Physical Attack

Deals physical damage to the enemy creature.

Diffuse Reflection
Lv.

Diffuse Reflection

Light
Energy: 1 Status

Up to 1 skill per type gains +35 power.

Bite
Lv.

Bite

Dark
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 3 Combos. If HP is below 50%, this skill's Combo Count +2.

Dark Ambush
Lv.

Dark Ambush

Dark
Energy: 4 Power: 70 Physical Attack

Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.

Greed
Lv.

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Seismic Shock
Lv.

Seismic Shock

Earth
Energy: 3 Power: 80 Physical Attack

Deals Physical Damage. The enemy gains Combo Count -3.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Sneak Attack
Lv.

Sneak Attack

Normal
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 3x.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Mud Armor
Lv.

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Stone Split
Lv.

Stone Split

Earth
Energy: 3 Power: 95 Physical Attack

Deals physical damage. Counter state: Enemy gains Physical Defense -80%.

Sudden Awakening
Lv.

Sudden Awakening

Normal
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Thunder Step
Lv.

Thunder Step

Electric
Energy: 2 Status

Returns to the field at the end of its own turn. The carried attack skill gains 1 previously triggered Burst effect next turn. Counter Defense: Instead gains all previously triggered Burst effects.

Malicious Escape
Lv.

Malicious Escape

Dark
Energy: 1 Status

Retreat, Counter Defense: additionally increases enemy attack skill energy cost by 4.

Electrify
Lv.

Electrify

Electric
Energy: 3 Power: 75 Physical Attack

Deals Physical Damage. The enemy gains 1 stack of Lightning Attraction.

Place Bet
Lv.

Place Bet

Dark
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Choice: This skill's Power +40, but own HP -10% after use, or this skill's Power +100 if own HP is below 50%.

Matchups

受击伤害增加

Earth

受击伤害降低

Electric, Wing, Mech

Stats
Total 395
HP 73
Physical Attack 61
Magic Attack 16
Physical Defense 86
Magic Defense 63
Speed 96
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10