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Doudou(逗逗)
NO.198

Doudou(逗逗)

Cute Phase I Original Form

Its body is filled with lightweight gas, with light bones and muscle structure, allowing it to float and move through the air. It regulates gas volume and distribution through breathing to control its ascent or descent.

Dex Number
198
Category
Cat Spirit
Height
0.3~0.4 M
Weight
0.45~1.53 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Pump Up

When using a skill with an energy cost of 3, gains +20% to Attack and Defense.

Recommended Skill Sets

Offense-Defense Counter Build

Playstyle

Mid-speed field presence, uses counter damage reduction to tank and gain ATK buffs, Tantrum triggers trait for DPS, Stress Response maintains HP, Rebound flexibly handles Cute state

Why this set works

Utilize cost-3 'Coquetry' to stably trigger trait 'Inflate', paired with 'Counter' damage reduction and counter-attack buff to form offense-defense cycle, 'Stress Response' provides sustain, 'Rebound' handles Cute stacks or disrupts enemies. A steady mid-speed output build.

Charm

Why pick this skill

A 3-cost Magic Attack skill with 3 consecutive strikes that rapidly stacks damage while triggering the trait 'Inflate' to gain +20% ATK/DEF buff, serving as the core damage output and trait activation method

Counter

Why pick this skill

0 Energy Cost defensive counter skill, 60% damage reduction ensures survival, gains +40% dual attack after being attacked greatly boosting output, combines with 'Coquetry' for offense-defense integration

Stress Response

Why pick this skill

0 Energy Cost sustain skill, restores 25% HP, restores 50% when defending, combined with 'Counter' defensive stance enables efficient healing, enhances field presence

Rebound

Why pick this skill

0 Energy Cost Cuteness transfer skill, can transfer potentially negative Cuteness on self (such as healing effect from 'Sweet Sustain' on enemy) to enemy, or coordinate with teammate tactics for disruption

Cute Combo Burst Build

Playstyle

Early game: Quickly stack Cute layers. Mid to late game: Moonlight Ensemble bursts with high combo count. Trait Inflation provides offense/defense buffs to enhance field presence.

Why this set works

Built around Moonlight Ensemble's combo mechanic. Quickly stack Cute layers for both sides through Feign Weakness, Childlike Heart, and Degeneration, giving Moonlight Ensemble extremely high combo count. Meanwhile Childlike Heart reduces Energy cost for sustainable core skill usage.

Moonlight Ensemble

Why pick this skill

3 Energy Cost Physical Attack skill, for each Cuteness stack on both sides' carried creatures Combo Count +1, late-game high-burst core, combined with trait 'Drum Up' Attack/Defense +20% further boosts output and survival

Childlike Heart

Why pick this skill

0 Energy Cost, gains Cuteness causing all skills Energy Cost permanently -3, can reduce 'Moonlight Ensemble' from 3 to 0 cost, while stacking Cuteness layers to increase 'Moonlight Ensemble' combo count

Degeneration

Why pick this skill

0 Energy Cost, causes enemy to gain 1 stack of Cuteness, directly adds combo count for 'Moonlight Ensemble', may also disrupt enemy (specific effect of enemy gaining Cuteness unknown, but stacks benefit your side)

Feign Weakness

Why pick this skill

0 Energy Cost, self gains Cuteness Speed permanently +150, establishes Cuteness stacks first and raises speed tier, ensures subsequent 'Moonlight Ensemble' first-move output

Disruption Control

Playstyle

Sweetheart Sustain disrupts both sides’ resource pacing; Bounce Control redirects Fairyfication effects to opponent; Birthday Cake counters enemy interference; Pout delivers timely damage.

Why this set works

Centered on Sweet Sustain's mutual healing as core disruption, using Rebound to control Cute ownership, Birthday Cake for self-stability, and Tantrum for damage and Trait triggers. A tactically disruptive build.

Sweetheart Endurance

Why pick this skill

0 energy cost disruption skill, heals both sides 40% HP and 4 energy, use when enemy energy is abundant or need to stall turns, combined with 'Rebound' can transfer healing effect to enemy for disruption

Rebound

Why pick this skill

0 Energy Cost, transfers own Cuteness to the enemy, can lock the Cuteness (healing effect) applied to enemy by 'Sweet Sustain' onto them, or transfer other buffs/debuffs

Birthday Cake

Why pick this skill

0 Energy Cost, dispels own debuffs and doubles buffs, counters enemy disruption, while enhancing own Cuteness effects, ensuring stability of skills like 'Sweet Sustain'

Charm

Why pick this skill

A 3-cost Magic Attack skill with 3 consecutive strikes that triggers the trait 'Inflate' while dealing damage, filling gaps between disruptions; the stacked permanent +20 Power also boosts subsequent output

Notes
  • Doudou's trait 'Inflate' requires skills with 3 Energy Cost to trigger, but among the skill list, only 'Coquetry' and 'Moonlight Ensemble' have 3 Energy Cost. Additionally, 'Moonlight Ensemble' requires both sides' carried creatures to have Cute stacks to unleash its combo effect, making it difficult to trigger early game.
  • Doudou's base stats lean toward Physical Attack (70) and dual Defense (68), with moderate Speed (66) and slightly lower Magic Attack (64), making it suitable for a semi-tank damage dealer or support disruptor role.
  • Skill pool includes numerous Moe-related mechanics, can strengthen "Moonlight Ensemble" by stacking Moe layers, or transfer negative Moe to enemies through "Rebound".
  • 'Sweet Sustain' restores HP and energy for both sides, can be used as disruption in specific tactics, but use cautiously.
Gallery
Doudou(逗逗) True Body
True Body
Doudou(逗逗) Pet Egg
Pet Egg
Skills
Feign Weakness
Lv. Lv.1

Feign Weakness

Cute
Energy: 1 Status

Self gains Moe: Speed permanently +150.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Blow Kiss
Lv. Lv.1

Blow Kiss

Cute
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Super Candy
Lv. Lv.2

Super Candy

Cute
Energy: 3 Power: 100 Physical Attack

Deals Physical DMG. Gains Cute: This skill's Power increases by 60.

Sweetheart Endurance
Lv. Lv.10

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Charm
Lv. Lv.11

Charm

Cute
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. Gains Cute: Power permanently increases by 20.

Rebound
Lv. Lv.17

Rebound

Cute
Energy: 4 Status

Transfers your own Cute Charm to the enemy.

Counter
Lv. Lv.22

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Smash and Crash
Lv. Lv.26

Smash and Crash

Cute
Energy: 3 Power: 80 Magic Attack

Deals Magic damage. When self has debuffs, this skill's Power +60.

Birthday Cake
Lv. Lv.28

Birthday Cake

Cute
Energy: 4 Status

Dispels all debuffs from self and doubles own buffs.

Moonlight Ensemble
Lv. Lv.35

Moonlight Ensemble

Cute
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 1 Combo. For each layer of Cute on all sprites carried by both sides, this skill's Combo Count +1.

Childlike Heart
Lv. Lv.36

Childlike Heart

Cute
Energy: 2 Status

Self gains Moe: All Skill Energy Cost permanently -3.

Degeneration
Lv. Lv.39

Degeneration

Normal
Energy: 2 Status

Enemy gains 1 stack of Cuteness.

Weight Suppression
Lv. Lv.40

Weight Suppression

Normal
Energy: 3 Power: 160 Physical Attack

Deals physical damage. The lower the enemy's Weight, the higher the Power.

Stress Response
Lv. Lv.49

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Silk Binding Force
Lv.

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Shadow Strike
Lv.

Shadow Strike

Martial
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Momentum Stack
Lv.

Momentum Stack

Martial
Energy: 3 Power: 25 Magic Attack

Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.

Gather Qi
Lv.

Gather Qi

Martial
Energy: 4 Status

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Qi Sinks to Dantian
Lv.

Qi Sinks to Dantian

Martial
Energy: 10 Status

Restore 60% HP to self, gain PATK +130%; this skill's energy cost -3 after each counter, resets after use.

Defense Break
Lv.

Defense Break

Martial
Energy: 2 Status

The enemy gains Dual Defense -70%; Counter Defense: additionally causes the countered skill to cool down for 2 turns.

Cross Lightning
Lv.

Cross Lightning

Electric
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Superconductivity
Lv.

Superconductivity

Electric
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. Burst: This skill's Energy cost -1.

Overload Circuit
Lv.

Overload Circuit

Electric
Energy: 1 Status

Returns to the field at the end of the turn. The selected skill gains +1 use count next turn.

Pass the Parcel
Lv.

Pass the Parcel

Cute
Energy: 3 Status

User switches out; the next entering ally inherits all of user’s active buffs and debuffs.

Defensive Counter
Lv.

Defensive Counter

Martial
Energy: 3 Defense

80% damage reduction, when responding to an attack: all skill power +40.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Home Field Advantage
Lv.

Home Field Advantage

Normal
Energy: 3 Status

Self gains 1 stack of Attack Mark.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Electromagnetic Deflection
Lv.

Electromagnetic Deflection

Electric
Energy: 3 Defense

70% damage reduction, when responding to an attack: selected skill usage count +1 next turn.

Unwrap Gift
Lv.

Unwrap Gift

Cute
Energy: 3 Power: 50 Physical Attack

Deals Physical Damage. If the enemy has Cuteness, this skill's Power +100.

Electrify
Lv.

Electrify

Electric
Energy: 3 Power: 75 Physical Attack

Deals Physical Damage. The enemy gains 1 stack of Lightning Attraction.

Matchups

受击伤害增加

Poison, Dark, Mech

受击伤害降低

Bug, Martial

Stats
HP 48
Physical Attack 70
Magic Attack 64
Physical Defense 68
Magic Defense 68
Speed 66
Total 384
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10