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Ritual Colossus(仪式巨像)
NO.115

Ritual Colossus(仪式巨像)

Earth Phantom Final Form Original Form

Weathered by time and bearing traces of imperfection, it is an enigmatic existence with very few related research records. On the contrary, this species seems to understand and feel close to the Roco clan. "Perhaps life will fade and be forgotten from people's memories, but the legacy of civilization will never be severed."

Dex Number
115
Category
Ruin Sprite
Height
1.44~1.79 M
Weight
198.05~253.07 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Stargazing

For every stack of Starfall Mark on the enemy, the power of own Earth-type skills +20%.

Recommended Skill Sets

Starfall Magic Cannon Build

Playstyle

Slow buff burst: first stack marks and buffs, then use trait-boosted high-power Earth-type skills for damage, with Harden to counter key attacks

Why this set works

Use Star Orbit Fission to rapidly stack Starfall Marks, boost Magic Attack with Magic Boost, then use Heat Sand for high-power Earth output, Harden for survival. Under trait bonus Heat Sand's power can significantly increase, a stable Magic output solution.

Orbital Fission

Why pick this skill

Core mechanic skill. 0 Energy cost to apply 2 layers of Starfall Mark to the enemy, providing damage amplification foundation for the trait "Stargazing". Can be stacked stably every turn, key to initiating damage output.

Hot Sand

Why pick this skill

Earth-type Magic damage skill. 80 Energy cost is moderate. With Starfall Mark granting +15% power per stack, damage becomes considerable when stacked. Main damage source.

Magic Amplification

Why pick this skill

0 Energy Cost, Magic Attack boost +70%: Compensates for 95 Magic Attack base stat deficiency. Combined with Heat Sand/Meteor for higher burst, qualitative change in output after boost.

Hardening

Why pick this skill

90% damage reduction counter skill, 0 Energy cost and if last used attack skill then Energy -2 (can be actual 0 Energy), ensures survival at low speed, buys turns for stacking marks and enhancements

Supernova Finisher Build

Playstyle

Late-game extreme burst, quickly stacks marks through Supernova Gift, Magic Boost + Meteor one-shot kill, Immovable Mountain for survival insurance

Why this set works

After unlocking Supernova Gift in the late game, mark stacking efficiency increases. Combined with Meteor's high base Power, it can deal explosive damage under multi-layer mark bonuses. Immovable as Mountain provides stable survival, while Magic Boost ensures maximized output.

Supernova Gift

Why pick this skill

Upgraded mark stacking. Starts with 2 stacks, gains +1 stack per use. Can stack 3-4 layers at once in late game, greatly accelerating trait benefits. Core late-game skill.

Meteorite

Why pick this skill

High power Earth-type magic skill. 100 energy. Combined with multiple layers of Meteorite Mark (+15% power per layer) can deal extremely high damage, is a finishing move.

Magic Amplification

Why pick this skill

0 Energy Cost, Magic Attack boost +70%: Combined with high power Meteor, one-shot kill after sufficient mark accumulation. Boost benefits more significant on single high-power skill.

Unmoving as Mountain

Why pick this skill

90% damage reduction counter skill, 0 Energy cost ensures survival, buys necessary turns for stacking Supernova Gift marks and Magic Boost enhancements

Juntian Titanic Strength Build

Playstyle

Physical Boost Tank, Mud Armor + Power Amplification maximizes Physical Attack and Defense, utilizes Earth-type physical skills with mark bonuses for output, possessing both high defense and high attack.

Why this set works

Utilize Mud Armor and Power Boost dual Physical Attack buffs, combined with mark-boosted Rockfall/Stone Throw for Physical output. Mud Armor's counter defense doubling effect can trigger with Harden/Unmoving as Mountain, reaching +220% Physical Attack buff, with Stone Throw's late-game energy reduction enabling sustained output.

Rockfall

Why pick this skill

Ground-type physical damage, low 55 Energy cost. 1 multi-strike can break some defense mechanics. Combined with Mark bonuses, serves as supplementary physical damage output.

Power Boost

Why pick this skill

0 Energy: Physical Attack buff +100%, compensates for 90 Physical Attack base stat, combined with Rock Drop/Stone Throw for Physical Attack route, buff magnitude higher than Magic Enhancement.

Rock Throw

Why pick this skill

140 Energy high-power Physical damage, permanently -5 Energy at turn end, cheaper with each use, can become late game main Physical Attack skill with Mark boost and Power Boost

Mud Armor

Why pick this skill

0 Energy cost to gain +60% Physical Attack and Physical Defense; buffs double when defending (to +120% Physical Attack and Defense). Pairs with Power Boost to maximize Physical Attack while raising Physical Defense to extreme levels.

Notes
  • Ritual Colossus possesses Ground/Fairy typing, with defensive stat bias (115 Defense, 119 Special Defense); its modest Speed of 85 suits it well as a slow tank or late-game attacker.
  • The trait "Stargazing" increases Earth-type skill power by 15% for each Starfall Mark on the enemy. The core mechanic revolves around stacking Starfall Marks before bursting with Earth-type skills.
  • Skill pool includes multiple functions: mark stacking (Star Orbit Fission, Supernova Gift), Earth-type output (Hot Sand, Meteorite, Collapse, Rock Throw, Rockfall), boosting (Magic Boost, Power Boost, Heavy Momentum, Mud Armor), control (Quicksand), weather (Sand Surge), defense (Harden, Immovable as Mountain), etc.
  • With low speed, recommended to go post-buff burst or tank counter route, using mark stacking mechanics to maximize Earth-type skill damage.
Gallery
Ritual Colossus(仪式巨像) True Body
True Body
Ritual Colossus(仪式巨像) Pet Egg
Pet Egg
Skills
Orbital Fission
Lv. Lv.1

Orbital Fission

Phantom
Energy: 1 Status

Enemy gains 2 stacks of Meteorite.

Skill Theft
Lv. Lv.1

Skill Theft

Phantom
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Hardening
Lv. Lv.1

Hardening

Earth
Energy: 2 Defense

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Hot Sand
Lv. Lv.4

Hot Sand

Earth
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Magic Amplification
Lv. Lv.9

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Rockfall
Lv. Lv.11

Rockfall

Earth
Energy: 1 Power: 55 Physical Attack

Deals physical damage, 1 Combo.

Power Boost
Lv. Lv.16

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Unmoving as Mountain
Lv. Lv.21

Unmoving as Mountain

Earth
Energy: 2 Defense

Reduces damage taken by 90%. Counter Attack: Gain +50% to Attack.

Meteorite
Lv. Lv.26

Meteorite

Earth
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Supernova Gift
Lv. Lv.30

Supernova Gift

Phantom
Energy: 2 Status

The enemy gains 2 stacks of Starfall Mark. For every use, the number of Starfall Mark stacks granted permanently +1.

Collapse
Lv. Lv.35

Collapse

Phantom
Energy: 3 Power: 85 Magic Attack

Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.

Junshi
Lv. Lv.36

Junshi

Earth
Energy: 3 Status

Self gains +140% Physical Defense and -30 Speed.

Sand Surge
Lv. Lv.39

Sand Surge

Earth
Energy: 7 Status

Changes the weather to Sandstorm for 8 turns.

Quicksand
Lv. Lv.40

Quicksand

Earth
Energy: 2 Status

The enemy gains Immobilize for 3 turns; Counter Defense: the enemy gains Dual Defense -60%.

Rock Throw
Lv. Lv.42

Rock Throw

Earth
Energy: 30 Power: 140 Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -5.

Mud Armor
Lv. Lv.44

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Psychic Expansion
Lv. Phantom Lineage

Psychic Expansion

Phantom
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Multi-Dimensional Strike
Lv.

Multi-Dimensional Strike

Phantom
Energy: 4 Power: 15 Magic Attack

Deals Magic DMG. 1 Combo. For each layer of Starfall Mark on the enemy, this skill's Combo count increases by 1.

Four-Dimensional Degradation
Lv.

Four-Dimensional Degradation

Phantom
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. For each Mark stack on enemy, this skill's Energy Cost -1.

Spatial Pressure
Lv.

Spatial Pressure

Phantom
Energy: 3 Power: 70 Physical Attack

Deals physical damage. Enemy gains 1 stack of Meteor Mark.

Antinomy
Lv.

Antinomy

Phantom
Energy: 4 Status

Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.

Hyperdimensional Projection
Lv.

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Mind Insight
Lv.

Mind Insight

Phantom
Energy: 7 Status

Enemy gains Starfall Mark; stacks gained equal enemy's current mark stacks.

Ready to Strike
Lv.

Ready to Strike

Earth
Energy: 4 Status

Self gains 1 stack of Buildup Mark.

Medium
Lv.

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Spirit Light
Lv.

Spirit Light

Ghost
Energy: 3 Power: 25 Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count doubles.

Mockery
Lv.

Mockery

Ghost
Energy: 2 Status

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Mischief
Lv.

Mischief

Ghost
Energy: 1 Status

Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.

Cheer On
Lv.

Cheer On

Normal
Energy: 3 Status

Self gains +170% Magic Defense.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Celestial Accretion
Lv.

Celestial Accretion

Phantom
Energy: 4 Power: 20 Physical Attack

Deals Physical Damage. For every stack of Mark on the enemy, this attack's Power +20.

Star Mark
Lv.

Star Mark

Phantom
Energy: 3 Power: 90 Magic Attack

Deals magic damage. This skill's Power +40 if the opponent has Marks.

Matchups

受击伤害增加

Grass, Water, Ice, Bug, Ghost, Mech

受击伤害降低

Normal, Fire, Electric, Poison, Wing, Phantom

Stats
Total 598
HP 106
Physical Attack 84
Magic Attack 89
Physical Defense 115
Magic Defense 119
Speed 85
Handbook Tasks

Codex Project

Progress: 8 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 1 Prismatic Mutant Pokémon
Target: 1
Use Evolution Power to evolve a creature into a Leader
Obtain "Destined Hero" Medal
Use Rockfall once
Target: 1
Use Supernova Gift 3 times
Target: 3
Use Mud Armor 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Soul Ring Seal x1
Research Points x30
Wishing Star x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Rockfall x1
Recipe - Rock Fall x1
Research Points x10
Supernova Gift x1
Recipe - Supernova Gift x1
Research Points x10
Mud Armor x1
Recipe - Mud Armor x1
Research Points x10