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Ritual Star(仪式之星)
NO.114

Ritual Star(仪式之星)

Earth Phantom Phase II Original Form

Once mistaken for a statue, yet possessing consciousness and emotions. Legend says the gems embedded in its body symbolize three elements. Considered a symbol of perfect balance, research has shown it can perceive or predict the flow of time.

Dex Number
114
Category
Ruin Sprite
Height
0.84~1.21 M
Weight
72~87.5 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Stargazing

For every stack of Starfall Mark on the enemy, the power of own Earth-type skills +20%.

Recommended Skill Sets

Starfall Tank Build

Playstyle

Tank attrition. Use Earth-type skills for damage after Starfall Mark damage boost, high Defense field presence.

Why this set works

A tank drain build centered around the [Stargazing] trait, using [Startrack Fission] to quickly stack marks triggering Earth-type damage boost, [Meteor] as main damage, [Harden] + [Mud Armor] forming high-defense field presence. Excellent dual-defense base stats, with doubled buffs resulting in extremely high physical defense, suitable for prolonged battles.

Orbital Fission

Why pick this skill

Core trait engine. 0 Energy cost to apply 2 stacks of Meteorite Mark to enemy, directly triggering [Stargazing] 30% Earth-type damage boost. Essential opening move.

Meteorite

Why pick this skill

Earth-type high-power Magic Attack skill. With Starfall Mark damage boost, its output is considerable and serves as the main damage source.

Hardening

Why pick this skill

90% damage reduction counter skill, Energy cost becomes -2 (actual 0) after using attack skill, ensures survival capability, triggers [Mud Armor] counter defense doubling condition

Mud Armor

Why pick this skill

Dual Physical Attack and Defense buff, doubled to +120% against defensive opponents; combined with [Harden] triggering the double effect, greatly enhances field presence while compensating for physical attack output

Starburst Output Build

Playstyle

Burst damage: rapidly stack marks then finish with high Magic Attack

Why this set works

Extreme damage build. [Supernova Gift] rapidly stacks high Meteorite Marks, [Magic Boost] + [Collapse] stack Magic Attack after kills, enabling [Meteor] to gain massive damage bonuses (trait + marks + Magic Attack buffs), pursuing quick kills to snowball. Lacks defensive skills, requires fast resolution.

Supernova Gift

Why pick this skill

Advanced Mark stacking skill: +1 stack per use, 3 stacks from third use onward. Combined with [Stargazing] for +45%+ Earth skill power. Core engine.

Meteorite

Why pick this skill

Earth-type Magic Attack skill. Damage explodes when marks are stacked high. Main damage source.

Collapse

Why pick this skill

+70% magic attack after kill, synergizes with high damage boost [Meteor] for strong harvest ability, snowball core

Magic Amplification

Why pick this skill

Magic Attack +70% boost. Combined with 【Collapse】stacking after KOs, can reach +140% Magic Attack, greatly increasing damage ceiling.

Quicksand Lockdown Build

Playstyle

Field control disruption, Physical Attack output after blocking switches

Why this set works

Physical Attack disruption build, [Quicksand] blocks switching and lowers defense to create damage environment, [Startrack Fission] activates damage boost, [Power Boost] greatly increases [Rock Throw] damage, [Rock Throw] becomes low Energy high power skill after long-term cost reduction. Suitable against enemy teams relying on switching

Orbital Fission

Why pick this skill

0 Energy: Stacks 2 marks, quickly activating [Stargazing] damage boost.

Quicksand

Why pick this skill

Blocks enemy pet switching for 3 turns. When used as a response defense, applies -60% DEF/MDEF debuff. A powerful field control disruption move.

Rock Throw

Why pick this skill

High-power Physical ATK skill, Energy cost can be permanently reduced. Suitable for prolonged battles, gradually reducing cost to low-cost high-power output

Power Boost

Why pick this skill

Physical Attack +100% buff, combined with [Rock Throw] physical damage output, compensates for its slightly low base Physical Attack stat

Notes
  • Ritual Star is Earth+Phantom dual-type, with special attack base stat (76) slightly higher than physical attack (72), but the gap is small. Can choose physical or magic attack route based on skill selection
  • Trait [Stargazing] core mechanic: each layer of Meteorite Mark on enemies increases Earth-type skill power by 15%, requires coordination with mark-stacking skills like [Orbital Fission] and [Supernova Gift].
  • Low Speed stat of 68, suitable for tank/stall route, utilizing high dual defenses (92 Physical Defense, 95 Magic Defense) to stay on field.
  • 【Sand Surge】changes to Sandstorm weather, has potential benefits with Earth attribute, but no explicit Sandstorm synergy skills in skill list
  • 【Quicksand】has pet swap lock function, is important crowd control method
  • 【Harden】【Immovable Mountain】are both 90% damage reduction Counter skills, but 【Harden】reduces Energy cost after receiving attack skill, more flexible
  • 【Rock Throw】high Energy but can permanently reduce cost, suitable for long battles
  • 【Collapse】grants +70% Magic Attack after a kill, with strong snowball potential.
  • 【Heavy Stance】greatly increases Physical Defense but reduces speed, suitable for tank positioning
  • 【Mud Armor】Physical Attack and Physical Defense dual buff, doubles when defending, can trigger with 【Harden】
Gallery
Ritual Star(仪式之星) True Body
True Body
Ritual Star(仪式之星) Pet Egg
Pet Egg
Skills
Orbital Fission
Lv. Lv.1

Orbital Fission

Phantom
Energy: 1 Status

Enemy gains 2 stacks of Meteorite.

Skill Theft
Lv. Lv.1

Skill Theft

Phantom
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Hardening
Lv. Lv.1

Hardening

Earth
Energy: 2 Defense

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Hot Sand
Lv. Lv.4

Hot Sand

Earth
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Magic Amplification
Lv. Lv.9

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Rockfall
Lv. Lv.11

Rockfall

Earth
Energy: 1 Power: 55 Physical Attack

Deals physical damage, 1 Combo.

Power Boost
Lv. Lv.16

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Unmoving as Mountain
Lv. Lv.21

Unmoving as Mountain

Earth
Energy: 2 Defense

Reduces damage taken by 90%. Counter Attack: Gain +50% to Attack.

Meteorite
Lv. Lv.26

Meteorite

Earth
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Supernova Gift
Lv. Lv.30

Supernova Gift

Phantom
Energy: 2 Status

The enemy gains 2 stacks of Starfall Mark. For every use, the number of Starfall Mark stacks granted permanently +1.

Collapse
Lv. Lv.35

Collapse

Phantom
Energy: 3 Power: 85 Magic Attack

Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.

Junshi
Lv. Lv.36

Junshi

Earth
Energy: 3 Status

Self gains +140% Physical Defense and -30 Speed.

Sand Surge
Lv. Lv.39

Sand Surge

Earth
Energy: 7 Status

Changes the weather to Sandstorm for 8 turns.

Quicksand
Lv. Lv.40

Quicksand

Earth
Energy: 2 Status

The enemy gains Immobilize for 3 turns; Counter Defense: the enemy gains Dual Defense -60%.

Rock Throw
Lv. Lv.42

Rock Throw

Earth
Energy: 30 Power: 140 Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -5.

Mud Armor
Lv. Lv.44

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Psychic Expansion
Lv. Phantom Lineage

Psychic Expansion

Phantom
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Multi-Dimensional Strike
Lv.

Multi-Dimensional Strike

Phantom
Energy: 4 Power: 15 Magic Attack

Deals Magic DMG. 1 Combo. For each layer of Starfall Mark on the enemy, this skill's Combo count increases by 1.

Four-Dimensional Degradation
Lv.

Four-Dimensional Degradation

Phantom
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. For each Mark stack on enemy, this skill's Energy Cost -1.

Spatial Pressure
Lv.

Spatial Pressure

Phantom
Energy: 3 Power: 70 Physical Attack

Deals physical damage. Enemy gains 1 stack of Meteor Mark.

Antinomy
Lv.

Antinomy

Phantom
Energy: 4 Status

Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.

Hyperdimensional Projection
Lv.

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Mind Insight
Lv.

Mind Insight

Phantom
Energy: 7 Status

Enemy gains Starfall Mark; stacks gained equal enemy's current mark stacks.

Ready to Strike
Lv.

Ready to Strike

Earth
Energy: 4 Status

Self gains 1 stack of Buildup Mark.

Medium
Lv.

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Spirit Light
Lv.

Spirit Light

Ghost
Energy: 3 Power: 25 Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count doubles.

Mockery
Lv.

Mockery

Ghost
Energy: 2 Status

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Mischief
Lv.

Mischief

Ghost
Energy: 1 Status

Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.

Cheer On
Lv.

Cheer On

Normal
Energy: 3 Status

Self gains +170% Magic Defense.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Celestial Accretion
Lv.

Celestial Accretion

Phantom
Energy: 4 Power: 20 Physical Attack

Deals Physical Damage. For every stack of Mark on the enemy, this attack's Power +20.

Star Mark
Lv.

Star Mark

Phantom
Energy: 3 Power: 90 Magic Attack

Deals magic damage. This skill's Power +40 if the opponent has Marks.

Matchups

受击伤害增加

Grass, Water, Ice, Bug, Ghost, Mech

受击伤害降低

Normal, Fire, Electric, Poison, Wing, Phantom

Stats
Total 478
HP 85
Physical Attack 67
Magic Attack 71
Physical Defense 92
Magic Defense 95
Speed 68
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10