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Qili Fruit(奇丽果)
NO.043

Qili Fruit(奇丽果)

Grass Final Form Boss Form

It bears orange-red fruits on its head that emit a sweet, cloying fragrance, which may attract bird creatures. However, approaching rashly won't yield good results—the sugary sap it secretes is both sticky and poisonous, silently rejecting every unwelcome guest.

Dex Number
043
Category
Aromatic Spirit
Height
1.68~2.2 M
Weight
72.4~105 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Nutrient Internal Cycle

At the end of the turn, restore 6 Energy.

Recommended Skill Sets

Physical Burst Build

Playstyle

At the start, use Power Boost or Aromatic Lure to buff depending on the situation. Use Sunbathing to dispel key buffs. Accumulate enough Energy then finish with Cactus Spike. Low Speed requires predicting opponent actions; use Aromatic Lure's interrupt/stun to counter.

Why this set works

Utilize trait 'Nutrient Internal Cycle' recovering 6 energy per turn, combined with 3 zero-energy skills for rapid energy accumulation, unleashing Cactus Spike burst under dual buffs of Power Boost + Aromatic Lure. Sunbathing provides functional dispel against buff-focused opponents.

Cactus Sting

Why pick this skill

Core damage skill with 150 Energy cost dealing Physical damage. Extremely high burst after Power Boost. Trait recovers 6 Energy per turn, combined with 0-cost skills to quickly accumulate 150 Energy.

Power Boost

Why pick this skill

0 Energy Physical Attack doubling buff, combining with high-power Physical skills to form the core of burst builds. When countering Defense, pairing with Aromatic Lure can disrupt the opponent's tempo.

Aromatic Lure

Why pick this skill

0 Energy Combo +3, causes Interrupt when countering Defense + Daze next turn, combining damage boost and anti-defense countermeasure, compensating for Speed disadvantage.

Sunbathing

Why pick this skill

0 Energy: Dispels enemy buffs. Targets buff-reliant Elves, while costing no energy to ensure cycling.

Magic Enhancement Build

Playstyle

Priority: activate Oxygen Transport, stack Magic Attack with Firework, use Spore to apply Leech during this period to maintain HP, clean up with Chlorophyll Beam when Magic Attack is high enough. Against fast opponents, use Spore early to trade.

Why this set works

Pure Magic Attack enhancement path, Oxygen Delivery and Flower Cannon's magic attack bonuses stack, combined with trait to quickly build Chlorophyll Beam. Spore provides sustained damage and healing, forming a consumption + burst combined strategy.

Chlorophyll Beam

Why pick this skill

Core damage skill with 120 Energy cost dealing Magic damage. Combined with Oxygen Delivery and Firework's Magic Attack stacking, the damage becomes considerable.

Oxygen Transport

Why pick this skill

0 Energy cost, restores 4 Energy + M.ATK +70%. Fast startup with self-sustaining energy, with trait nets 10 Energy per turn, accelerating Chlorophyll Beam release.

Flower Cannon

Why pick this skill

0 Energy Cost, 2-hit combo. Each hit grants +60% Magic Attack, stacking to +120% total. Combined with Oxygen Transport, reaches +190% Magic Attack, causing Photosynthesis Beam damage to undergo qualitative transformation.

Spore

Why pick this skill

0 Energy Parasite status. Deals damage and heals self each turn. Compensates for attrition disadvantage from low Speed without interfering with energy cycle.

Defensive Counter Build

Playstyle

Against physical attackers, prioritize Fiberization, keep Bloom active throughout, alternate between Thorn Vine and Apical Dominance for output. Against magic attackers, proceed with caution or switch to other pets.

Why this set works

Field Attrition Build, Fibrosis provides extreme Physical Defense-oriented tankiness, Full Bloom covers power boost throughout, Apical Dominance and Thorn Vine form low-cost high-frequency output. Suitable against Physical Attack-type pets.

Apical Dominance

Why pick this skill

100 Energy cost physical damage; low Energy cost allows frequent use, with stable output after Bloom power bonus

Full Bloom

Why pick this skill

0-cost all skill power +30, +60 when countering defense, directly boosts Apex Advantage and Thorn Vine damage, no startup cost

Thorn Vine

Why pick this skill

45 Energy 2-hit physical damage. Extremely cost-effective when paired with Bloom power bonus and trait energy recovery. Used to fill damage gaps.

Fibrosis

Why pick this skill

0 Energy: 80% damage reduction + 70% Physical Defense when responding to attacks. When facing Physical attackers, it provides near-invulnerability while boosting Physical Defense to prepare for sustained field presence.

Notes
  • Kirifruit is a Grass-type balanced Physical/Magic attacker with 128 Physical Attack / 128 Magic Attack, high Physical Defense (133) but low Magic Defense (105), and slow Speed (80). The trait 'Nutrient Internal Cycle' recovers 6 energy at the end of each turn, enabling energy cycling with 0-energy skills.
  • Grass is super effective against Light/Earth/Water and weak to Bug/Fire/Ice/Poison/Wing—flexible strategy switching based on opponent typing is needed.
  • Skill pool includes physical attack boost (Power Boost), magic attack boost (Oxygen Transport, Fireworks), defense boost (Fibrosis), damage over time (Spore), high power same-type skills (Apical Dominance, Chlorophyll Beam, Cactus Spike) and support functions (Sunbath dispel, Eutrophication energy recovery, Aromatic Lure control).
Gallery
Qili Fruit(奇丽果) True Body
True Body
Qili Fruit(奇丽果) Shiny Form
Shiny Form
Skills
Energy Cannon
Lv. Lv.1

Energy Cannon

Normal
Energy: 3 Power: 50 Magic Attack

Deals Magic DMG. 2 Combo.

Thorn Vine
Lv. Lv.1

Thorn Vine

Grass
Energy: 3 Power: 45 Physical Attack

Deals physical damage, 2 Combos.

Sunbathing
Lv. Lv.1

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Defense
Lv. Lv.7

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Power Boost
Lv. Lv.9

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Spine Spike
Lv. Lv.11

Spine Spike

Grass
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Oxygen Transport
Lv. Lv.14

Oxygen Transport

Grass
Energy: 2 Status

Restore 4 energy to self, and gain MATK +70%.

Fibrosis
Lv. Lv.17

Fibrosis

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: Physical Defense +70%.

Apical Dominance
Lv. Lv.22

Apical Dominance

Grass
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Spore
Lv. Lv.26

Spore

Grass
Energy: 3 Status

Enemy gains 1 stack of Parasite.

Chlorophyll Beam
Lv. Lv.28

Chlorophyll Beam

Grass
Energy: 4 Power: 120 Magic Attack

Deals magic damage to the enemy creature.

Eutrophication
Lv. Lv.34

Eutrophication

Grass
Energy: 3 Status

Restores 3 Energy to each Elf on the bench.

Cactus Sting
Lv. Lv.35

Cactus Sting

Grass
Energy: 6 Power: 150 Physical Attack

Deals physical damage to the enemy creature.

Flower Cannon
Lv. Lv.39

Flower Cannon

Grass
Energy: 2 Status

2-hit combo, each hit grants self Magic Attack +60%.

Full Bloom
Lv. Lv.40

Full Bloom

Grass
Energy: 1 Status

Self gains +30 All Skill Power, Against Defense: changed to +60 Power.

Aromatic Lure
Lv. Lv.49

Aromatic Lure

Grass
Energy: 2 Status

Self gains +2 Combo Count. Counter Defense: Additionally causes Interrupt, and the enemy gains Stun next turn.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Flash
Lv.

Flash

Light
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Transmission
Lv.

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Light Blade
Lv.

Light Blade

Light
Energy: 4 Power: 120 Physical Attack

Deals physical damage to the enemy creature.

Diffuse Reflection
Lv.

Diffuse Reflection

Light
Energy: 1 Status

Up to 1 skill per type gains +35 power.

Stomp
Lv.

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rockfall
Lv.

Rockfall

Earth
Energy: 1 Power: 55 Physical Attack

Deals physical damage, 1 Combo.

Junshi
Lv.

Junshi

Earth
Energy: 3 Status

Self gains +140% Physical Defense and -30 Speed.

Quicksand
Lv.

Quicksand

Earth
Energy: 2 Status

The enemy gains Immobilize for 3 turns; Counter Defense: the enemy gains Dual Defense -60%.

Trample
Lv.

Trample

Normal
Energy: 4 Power: 130 Physical Attack

Deals physical damage to the enemy creature.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Light Energy Gathering
Lv.

Light Energy Gathering

Grass
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Home Field Advantage
Lv.

Home Field Advantage

Normal
Energy: 3 Status

Self gains 1 stack of Attack Mark.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Counter
Lv.

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Matchups

受击伤害增加

Fire, Ice, Poison, Bug, Wing

受击伤害降低

Water, Light, Earth, Electric

Stats
Total 686
HP 112
Physical Attack 128
Magic Attack 128
Physical Defense 133
Magic Defense 105
Speed 80
Handbook Tasks

Codex Project

Progress: 10 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Catch 1 Shiny Mutant Pokémon
Target: 1
Use Evolution Power to evolve a creature into a Leader
Obtain "Destined Hero" Medal
Use Thorn Vine once
Target: 1
Use Oxygen Transport 2 times
Target: 2
Use Aromatic Lure 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Soul Ring Seal x1
Research Points x50
Wishing Star x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Thorn Vine x1
Recipe - Thorny Vine x1
Research Points x10
Oxygen Transport x1
Recipe - Oxygen Delivery x1
Research Points x10
Aromatic Lure x1
Recipe - Aromatic Lure x1
Research Points x10