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Clown Rabbit(小丑兔)
NO.363

Clown Rabbit(小丑兔)

Dark Phase II Original Form

It still can't sit still, but it's learning to restrain itself. When it wants to bounce, it throws a ball, channeling its impulse into ball-throwing. However, it occasionally can't help itself, and while throwing the ball, its body ends up flying off with it.

Dex Number
363
Category
Clown Pet
Height
0.78~0.96 M
Weight
11.75~14.75 KG
Updated
2026-06-02
Distribution
Unknown
Trait

Toy With

Self cannot restore HP; instead, HP restoration is converted into the enemy losing an equal amount of HP.

Recommended Skill Sets

Lifesteal and Reflect Build

Greed

Why pick this skill

Gains 100% lifesteal. Combined with the trait, it converts the lifesteal effect of subsequent attacks into an equal amount of HP deduction for the opponent. This is the core initiating skill of this build.

Loot a Burning House

Why pick this skill

Deals 2-hit Physical damage. Combined with Greed's 100% Lifesteal, each hit drains a large amount of the enemy's HP, and the hit count increases after a KO, granting exceptional cleanup potential.

Dark Ambush

Why pick this skill

Deals Physical damage and drains 50% HP. Combined with the trait, it converts to extra HP drain, and its power doubles in Response state, providing high burst damage.

Rest and Recover

Why pick this skill

Originally recovers 30% HP, but combined with the "Mockery" trait, it directly converts to draining 30% of the enemy's HP, serving as a steady attrition tool that ignores defense.

Magic Disruption Build

Acrobatics

Why pick this skill

Main magic damage skill. Deals magic damage and cleverly modifies lifesteal-related skills, fitting Jester Rabbit's high Magic Attack stats.

Deception

Why pick this skill

A high-energy-cost magic damage skill that can consume HP instead of energy when energy is insufficient, ensuring output consistency and suppression power.

Forged Bill

Why pick this skill

A disruptive skill with Priority +1. If the enemy restores HP, it instead causes them to lose twice the amount. Forms a double anti-healing suppression with its Trait, countering sustain-type Spirits.

Deceptive Contract

Why pick this skill

Swaps buffs and debuffs with the enemy, effectively clearing the enemy's enhancement buffs and transferring them to itself, disrupting the enemy's buffing rhythm.

Defensive Counter Build

Equivalent Exchange

Why pick this skill

Provides 90% high damage reduction to ensure survival, grants 50% lifesteal when attacked, which combined with the trait converts into HP drain on the enemy, enabling a defensive counterattack.

Backroom Deal

Why pick this skill

Reduces the enemy's Attack and Defense stats by 100% when countering defense, severely weakening their damage output and survivability while restricting subsequent actions.

Dark Ambush

Why pick this skill

Doubles power when countering status effects, delivering high burst Physical damage. Its built-in lifesteal effect can synergize with traits to deal additional HP drain.

Rest and Recover

Why pick this skill

Use the trait to convert 30% HP recovery into HP drain on the enemy, supplementing steady damage during defensive gaps.

Gallery
Clown Rabbit(小丑兔) True Body
True Body
Clown Rabbit(小丑兔) Shiny Form
Shiny Form
Clown Rabbit(小丑兔) Pet Egg
Pet Egg
Skills
Falling Star
Lv. Lv.1

Falling Star

Normal
Power: 45 Physical Attack

Deals physical damage to the enemy creature.

Rest and Recover
Lv. Lv.1

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Bat
Lv. Lv.5

Bat

Dark
Energy: 2 Power: 65 Physical Attack

Deals physical damage and drains 100% HP.

Acrobatics
Lv. Lv.6

Acrobatics

Dark
Energy: 3 Power: 115 Magic Attack

Deals Magic damage, Adaptive: Lifesteal-related skills.

Greed
Lv. Lv.12

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Defense
Lv. Lv.23

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Deception
Lv. Lv.28

Deception

Dark
Energy: 4 Power: 110 Magic Attack

Deals Magic damage. When energy is insufficient, consumes 5% HP to replace 1 energy.

Forged Bill
Lv. Lv.30

Forged Bill

Dark
Energy: 1 Status

If the enemy restores HP this turn, they instead lose 2x the amount (including overhealing). Priority +1.

Equivalent Exchange
Lv. Lv.34

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Loot a Burning House
Lv. Lv.35

Loot a Burning House

Dark
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 2 Combos. If defeating the enemy, this skill's Combo Count permanently +2.

Deceptive Contract
Lv. Lv.36

Deceptive Contract

Dark
Energy: 3 Status

Swap buffs and debuffs with the enemy.

Frame-Up
Lv. Lv.37

Frame-Up

Dark
Energy: 6 Power: 150 Magic Attack

Deals magic damage to the enemy creature.

Backroom Deal
Lv. Lv.39

Backroom Deal

Dark
Energy: 1 Status

Self gains -100% Dual Attack and Dual Defense, Against Defense: changed to enemy gains -100% Dual Attack and Dual Defense.

Fake
Lv. Lv.40

Fake

Dark
Energy: 2 Status

The user's HP percentage becomes equal to the opponent's HP percentage. Adaptability: Dark-type attack skill.

Dark Ambush
Lv. Lv.47

Dark Ambush

Dark
Energy: 4 Power: 70 Physical Attack

Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Metal Sound
Lv. Mechanical Lineage

Metal Sound

Mech
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Poison Swamp
Lv.

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Miasma Spray
Lv.

Miasma Spray

Poison
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Toxic Spore
Lv.

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Poison Mist
Lv.

Poison Mist

Poison
Energy: 7 Status

Converts all enemy buffs into Poison.

Malicious Escape
Lv.

Malicious Escape

Dark
Energy: 1 Status

Retreat, Counter Defense: additionally increases enemy attack skill energy cost by 4.

Severe Poison
Lv.

Severe Poison

Poison
Energy: 2 Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Bug Gu
Lv.

Bug Gu

Bug
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Bind
Lv.

Bind

Bug
Energy: 2 Status

Enemy gains 2 stacks of Poison, gain 1 Devotion: Enemy gains 2 stacks of Poison.

Scavenge
Lv.

Scavenge

Bug
Energy: 2 Status

Dispels enemy marks. For each layer dispelled, restores 10% HP to self.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Blood Qi
Lv.

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Stinger
Lv.

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Power Boost
Lv.

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Magic Amplification
Lv.

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Matchups

受击伤害增加

Light, Bug, Martial, Cute

受击伤害降低

Ghost, Dark

Stats
Total 583
HP 88
Physical Attack 116
Magic Attack 118
Physical Defense 66
Magic Defense 99
Speed 96
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10