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Clown Bean(小丑豆豆)
NO.362

Clown Bean(小丑豆豆)

Dark Phase I Original Form

A little one who occasionally feels anxious in crowds. It seems a bit hyperactive, always swaying its body, but it's actually relieving anxiety and giving itself courage. It's not very good at expressing itself.

Dex Number
362
Category
Clown Pet
Height
0.48~0.65 M
Weight
4.85~6.35 KG
Updated
2026-06-02
Distribution
Unknown
Trait

Toy With

Self cannot restore HP; instead, HP restoration is converted into the enemy losing an equal amount of HP.

Recommended Skill Sets

Trait Torment Build

Rest and Recover

Why pick this skill

0-energy skill that originally restores 30% HP. When combined with the "Tease" trait, it instead directly drains an equal amount of HP from the opponent. It is the core attrition tool for this strategy.

Forged Bill

Why pick this skill

0-energy skill with +1 priority. If the opponent restores HP, the effect is reversed to losing twice the amount instead. It perfectly fits the HP-draining theme and strongly counters the opponent's sustain skills.

Deceptive Contract

Why pick this skill

0-energy skill that swaps buffs and debuffs with the opponent, disrupting their setup tempo and transferring its own debuffs to them, enhancing its disruptive capabilities.

Backroom Deal

Why pick this skill

0-energy skill that reduces the opponent's Physical Attack, Magic Attack, Physical Defense, and Magic Defense by 100% when responding to a defensive move. It severely weakens the opponent's damage output and bulk, forming a zero-energy disruption system when combined with other 0-energy skills.

Physical Attack Finisher Build

Loot a Burning House

Why pick this skill

Low 35-energy skill that deals 2 hits and permanently increases its hit count after scoring a KO. It is perfect for cleaning up low-HP targets and snowballing advantages.

Dark Ambush

Why pick this skill

Costs 70 energy. Its power doubles when countering statuses, providing conditional burst damage along with a Lifesteal effect, serving as the primary means of physical attack output.

Bat

Why pick this skill

Costs 65 energy, deals Physical Damage and grants 100% Lifesteal. A high-lifesteal skill that, if its Trait is triggered, converts into massive HP deduction against the enemy, combining both damage output and attrition.

Greed

Why pick this skill

0-energy skill that grants 100% lifesteal, enhancing the lifesteal yield of subsequent Physical attacks and improving overall combat and attrition capabilities.

Magic Attack Burst Build

Deception

Why pick this skill

110-energy primary Magic Attack skill. When energy is insufficient, it consumes HP instead, making it suitable for forcing damage output when energy is scarce.

Frame-Up

Why pick this skill

150-energy high-power Magic Attack skill used to deal massive Magic damage when energy is abundant, quickly lowering the opponent's HP.

Fake

Why pick this skill

0-energy skill that adjusts its own HP percentage to match the opponent's. It cleverly transforms into a Dark-type attack skill, both equalizing the HP gap and providing a buff for Dark-type skills.

Equivalent Exchange

Why pick this skill

0-energy skill that reduces damage taken by 90% and grants lifesteal when responding to attacks, greatly improving survivability. The lifesteal effect can also synergize with traits to convert into HP drain on the opponent.

Gallery
Clown Bean(小丑豆豆) True Body
True Body
Clown Bean(小丑豆豆) Shiny Form
Shiny Form
Clown Bean(小丑豆豆) Pet Egg
Pet Egg
Skills
Falling Star
Lv. Lv.1

Falling Star

Normal
Power: 45 Physical Attack

Deals physical damage to the enemy creature.

Rest and Recover
Lv. Lv.1

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Bat
Lv. Lv.5

Bat

Dark
Energy: 2 Power: 65 Physical Attack

Deals physical damage and drains 100% HP.

Acrobatics
Lv. Lv.6

Acrobatics

Dark
Energy: 3 Power: 115 Magic Attack

Deals Magic damage, Adaptive: Lifesteal-related skills.

Greed
Lv. Lv.12

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Defense
Lv. Lv.23

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Deception
Lv. Lv.28

Deception

Dark
Energy: 4 Power: 110 Magic Attack

Deals Magic damage. When energy is insufficient, consumes 5% HP to replace 1 energy.

Forged Bill
Lv. Lv.30

Forged Bill

Dark
Energy: 1 Status

If the enemy restores HP this turn, they instead lose 2x the amount (including overhealing). Priority +1.

Equivalent Exchange
Lv. Lv.34

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Loot a Burning House
Lv. Lv.35

Loot a Burning House

Dark
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 2 Combos. If defeating the enemy, this skill's Combo Count permanently +2.

Deceptive Contract
Lv. Lv.36

Deceptive Contract

Dark
Energy: 3 Status

Swap buffs and debuffs with the enemy.

Frame-Up
Lv. Lv.37

Frame-Up

Dark
Energy: 6 Power: 150 Magic Attack

Deals magic damage to the enemy creature.

Backroom Deal
Lv. Lv.39

Backroom Deal

Dark
Energy: 1 Status

Self gains -100% Dual Attack and Dual Defense, Against Defense: changed to enemy gains -100% Dual Attack and Dual Defense.

Fake
Lv. Lv.40

Fake

Dark
Energy: 2 Status

The user's HP percentage becomes equal to the opponent's HP percentage. Adaptability: Dark-type attack skill.

Dark Ambush
Lv. Lv.47

Dark Ambush

Dark
Energy: 4 Power: 70 Physical Attack

Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Metal Sound
Lv. Mechanical Lineage

Metal Sound

Mech
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Poison Swamp
Lv.

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Miasma Spray
Lv.

Miasma Spray

Poison
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Toxic Spore
Lv.

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Poison Mist
Lv.

Poison Mist

Poison
Energy: 7 Status

Converts all enemy buffs into Poison.

Malicious Escape
Lv.

Malicious Escape

Dark
Energy: 1 Status

Retreat, Counter Defense: additionally increases enemy attack skill energy cost by 4.

Severe Poison
Lv.

Severe Poison

Poison
Energy: 2 Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Bug Gu
Lv.

Bug Gu

Bug
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Bind
Lv.

Bind

Bug
Energy: 2 Status

Enemy gains 2 stacks of Poison, gain 1 Devotion: Enemy gains 2 stacks of Poison.

Scavenge
Lv.

Scavenge

Bug
Energy: 2 Status

Dispels enemy marks. For each layer dispelled, restores 10% HP to self.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Blood Qi
Lv.

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Stinger
Lv.

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Power Boost
Lv.

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Magic Amplification
Lv.

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Matchups

受击伤害增加

Light, Bug, Martial, Cute

受击伤害降低

Ghost, Dark

Stats
Total 436
HP 66
Physical Attack 87
Magic Attack 88
Physical Defense 49
Magic Defense 74
Speed 72
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10