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Dusktar(暮星辰)
NO.347

Dusktar(暮星辰)

Phantom Wing Final Form Original Form

When its knowledge accumulates to a certain extent, the Radiant Starlight resonates with the stars and transforms into the Twilight Star. One star perishes, and another rises. A surging black hole has already devoured its mind. Endless cold and emptiness—yet it still waits, waiting for a new planet to be born.

Dex Number
347
Category
Stargazing Spirit
Height
1.85~2.05 M
Weight
7.5~10.5 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Watcher Star

When triggering the Starfall Mark, only half the stacks are consumed, but it still deals full-stack damage.

Recommended Skill Sets

Starfall Burst Build

Playstyle

At the start, prioritize using Superdimensional Projection to stack 4 layers of Starfall Marks. Afterwards, choose Antinomy to counter enemy defense or continue using mark skills to suppress based on enemy actions. Once the enemy's HP enters the execution threshold, use Collapse to harvest and gain Magic Attack boost, with Wing Strike as a filler skill to maintain output rhythm. Utilize the 125 high Speed to seize initiative and control the battle.

Why this set works

A Starfall burst system built around the trait 'Watcher Star', quickly stacking Starfall Marks through Hyper-Dimensional Projection and Law of Antinomy, utilizing the trait for half-cost full damage, Collapse responsible for snowball cleanup, Wing Strike providing stable low-cost output.

Hyperdimensional Projection

Why pick this skill

Core Meteor Mark stacking skill; costs 0 Energy to directly apply 4 Meteor Marks to the enemy. The most efficient way to trigger the trait "Star Watcher." Combined with the trait, only consumes 2 stacks when triggered but deals 4 stacks of damage, achieving efficient Mark utilization.

Antinomy

Why pick this skill

The doubled Mark effect when responding to defense (3 layers to 6 layers) is extremely threatening. 0 Energy cost can greatly accelerate Meteor Burst rhythm when enemy defends. Forms complementary Mark stacking system with Hyperdimensional Projection.

Collapse

Why pick this skill

Reap + buff integrated skill, 85 Energy magic damage, gains +70% Magic Attack after defeating enemy. Dusk Star has extremely high Speed, easily triggers reap after Starfall Mark HP pressure, creating snowball effect.

Wing Strike

Why pick this skill

50 Energy Swift magic attack. Low energy cost with Swift characteristic, suitable as regular damage method. Maintains pressure in turns without needing to stack marks or finish enemies. Low energy facilitates skill cycling.

Speed Attack Buff Build

Playstyle

Turn 1 Magic Boost + Ride the Wind for dual buffs, from turn 2 use absolute speed advantage for first-strike output. Disorder stacks marks and damages when enemy is in abnormal status, normally use high-Power skill suppression. Prioritize reducing enemy HP to execute threshold, then use Collapse for cleanup to gain second buff, forming unstoppable snowball momentum.

Why this set works

Dual buff speed attack execution system. Through Magic Boost and Ride the Wind push Dusk Star's Magic Attack and Speed to extremes, forming first-strike high burst suppression. Confusion has both damage and mark functions, Collapse as execution endpoint.

Magic Amplification

Why pick this skill

0 Energy Cost, Magic Attack +70% boost: Duskstar itself has 106 Magic Attack, qualitative change in output after boost. Core opening skill for any boost archetype.

Ride the Wind

Why pick this skill

0 Energy Speed +120, pushing already extreme 125 Speed to the limit, ensuring absolute priority while creating output conditions for subsequent high-Energy skills.

Collapse

Why pick this skill

85 energy Magic damage + defeat enhancement. Astonishing power under Magic Boost buff. Secondary enhancement after defeat forms dual Attack/Speed gains, extremely strong snowball potential.

Confusion

Why pick this skill

Inflicts 3 stacks of Starfall Mark when in Counter state. 65 Energy cost with Magic damage has considerable output after enhancement, while also possessing mark stacking capability, creating conditions for Collapse Harvest or supplementing Starfall damage.

Flexible Attrition Build

Playstyle

At the start, use Hyperdimensional Projection to stack marks. Subsequently choose skills flexibly based on enemy state: use Needle to break shields, Wing Strike for stable damage, or directly Big Explosion when opportunity arises. This build doesn't rely on buffs or finishing, focusing more on skill rotation and immediate damage, suitable against opponents with buff removal or anti-finishing capabilities.

Why this set works

Low-cost flexible damage system that abandons buffing and cleanup, focusing on direct burst after mark stacking and skill cycling. Hyperdimensional Projection initiates, Needle and Wing Strike form a low-cost damage combo, with Big Bang as a high-power finishing move. Suitable for scenarios requiring frequent move switching or adapting to variable battle situations.

Hyperdimensional Projection

Why pick this skill

0 Energy Cost: Grants 4 Meteor Mark stacks. The foundational activation skill of the mark system; low Energy Cost facilitates rapid deployment.

Needle Object

Why pick this skill

3-hit magic damage, extremely low 30 Energy cost, can be used to quickly consume enemy shields or combine with Meteor Mark for multiple checks, also serves as low-cost filler to maintain damage rhythm.

Wing Strike

Why pick this skill

Swift Magic Attack, 50 energy moderate cost. Used when stable single-target output is needed. Swift trait ensures priority, pairing with Needle's multi-hit for single-multi combination.

Big Bang

Why pick this skill

100 Energy cost high-power magic damage; used when mark stacking is complete or direct burst is needed, high Energy cost corresponds to high return, suitable as finishing move or defense-breaking method

Notes
  • Dusk Star is a Phantom + Wing type special attacker, with extremely high Speed (125) and Magic Attack (106), combined with trait "Watcher Star" which consumes only half stacks when triggering Starfall but deals full stack damage, making it an excellent Starfall mark stacker and burst dealer. Skill pool revolves around Starfall mark mechanic, with multiple stacking methods (Hyperdimensional Projection, Law of Antinomy, Confusion) and execution buff skill (Collapse), plus Speed buff (Ride the Wind) and Magic Attack buff (Magic Boost). Due to extremely low Physical Attack (35), completely abandon physical output route.
  • Weak to Ghost, Electric, and Ice types; beware of avoidance.
  • Although Wind Hide can force field switch, its priority -1 disadvantage makes it difficult to actively control tempo, not recommended as core skill
  • Needle Shot as a low-energy 3-hit skill, usable for shield breaking or multiple Starfall Mark triggers, but with low single-hit power.
  • Whirlwind Storm and Big Bang are both 100 energy cost high-power Magic Attack skills, but lack additional effects; cost-effectiveness is inferior to functional skill combinations.
Gallery
Dusktar(暮星辰) True Body
True Body
Dusktar(暮星辰) Pet Egg
Pet Egg
Skills
Chirp
Lv. Lv.1

Chirp

Wing
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Magic Amplification
Lv. Lv.1

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Needle Object
Lv. Lv.6

Needle Object

Phantom
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo.

Wind Veil
Lv. Lv.8

Wind Veil

Wing
Energy: 1 Status

Both enemy and self retreat, priority -1.

First Strike
Lv. Lv.13

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Ride the Wind
Lv. Lv.17

Ride the Wind

Wing
Energy: 2 Status

Self gains +120 Speed.

Big Bang
Lv. Lv.21

Big Bang

Phantom
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Hyperdimensional Projection
Lv. Lv.27

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Whirlwind Storm
Lv. Lv.30

Whirlwind Storm

Wing
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Antinomy
Lv. Lv.31

Antinomy

Phantom
Energy: 4 Status

Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.

Collapse
Lv. Lv.34

Collapse

Phantom
Energy: 3 Power: 85 Magic Attack

Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.

Wing Strike
Lv. Lv.38

Wing Strike

Wing
Energy: 3 Power: 50 Magic Attack

Deals Magic damage. Swift.

Confusion
Lv. Lv.40

Confusion

Phantom
Energy: 2 Power: 65 Magic Attack

Deals Magic damage. Counter status: Enemy gains 3 layers of Meteor Mark.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Fire Claw
Lv. Fire Bloodline

Fire Claw

Fire
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Soap Bubble
Lv. Water Bloodline

Soap Bubble

Water
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Cold Wind
Lv. Ice Lineage

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Magnetic Interference
Lv. Electric Lineage

Magnetic Interference

Electric
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Stinger
Lv. Bug Lineage

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Black Hand
Lv. Dark Lineage

Black Hand

Dark
Energy: 3 Power: 45 Magic Attack

Deals Magic DMG. 2 Combo.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Psychic Expansion
Lv. Phantom Lineage

Psychic Expansion

Phantom
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Intimidate
Lv.

Intimidate

Ghost
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Mockery
Lv.

Mockery

Ghost
Energy: 2 Status

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Multi-Dimensional Strike
Lv.

Multi-Dimensional Strike

Phantom
Energy: 4 Power: 15 Magic Attack

Deals Magic DMG. 1 Combo. For each layer of Starfall Mark on the enemy, this skill's Combo count increases by 1.

Pursuit
Lv.

Pursuit

Normal
Energy: 3 Power: 75 Magic Attack

Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.

Block
Lv.

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Degeneration
Lv.

Degeneration

Normal
Energy: 2 Status

Enemy gains 1 stack of Cuteness.

Mind Insight
Lv.

Mind Insight

Phantom
Energy: 7 Status

Enemy gains Starfall Mark; stacks gained equal enemy's current mark stacks.

Four-Dimensional Degradation
Lv.

Four-Dimensional Degradation

Phantom
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. For each Mark stack on enemy, this skill's Energy Cost -1.

Flying Arrow
Lv.

Flying Arrow

Wing
Energy: 3 Power: 40 Magic Attack

Deals magic damage, 3 combo hits. Shift: Wing-type defense skill.

Journey
Lv.

Journey

Wing
Energy: 2 Power: 50 Magic Attack

Deals magic damage. This skill's Power permanently +25 for each time self acts before the opponent.

Matchups

受击伤害增加

Ice, Electric, Ghost

受击伤害降低

Grass, Phantom, Martial

Stats
HP 81
Physical Attack 35
Magic Attack 106
Physical Defense 80
Magic Defense 105
Speed 125
Total 532
Handbook Tasks

Codex Project

Progress: 6 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Chirp once
Target: 1
Use Wind Veil once
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Chirp x1
Recipe - Cry x1
Research Points x10
Wind Veil x1
Recipe - Wind Stealth x1
Research Points x10