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Granseed(格兰种子)
NO.274

Granseed(格兰种子)

Grass Phase I Original Form

Gran Seeds can hover in the air with the help of a breeze, always staring blankly at others while actually plotting many mischievous tricks. The pollen inside its body keeps growing, making it restless and unable to resist teasing other spirits.

Dex Number
274
Category
Seed Sprite
Height
0.4~0.57 M
Weight
3.5~5.4 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Growth

At the end of the turn, restores 12% HP.

Recommended Skill Sets

Light Energy Stack Build

Playstyle

Attrition growth damage: early game stacks layers to develop, late game one-shot kills

Why this set works

Scaling build with 'Light Energy Gathering' as core. Use 'Flower Cannon' low Energy to trigger stacking, 'Spore' provides sustained lifesteal, 'Block' targets status skills for self-protection. Late-game Light Energy Gathering has extremely high power, suitable for prolonged battles.

Light Energy Gathering

Why pick this skill

Core scaling skill. Permanent +60 power after each other Grass-type skill use. Explosive damage in late game. Must be equipped.

Flower Cannon

Why pick this skill

Low-cost Grass-type skill that triggers the stacking condition of 'Light Energy Gathering', with 2-hit combo combined with MATK buffs enabling rapid stacking.

Spore

Why pick this skill

0 Energy Parasite skill. Drains enemy HP each turn. Combined with the 'Growth' Trait for dual sustain, offsetting Speed disadvantage.

Block

Why pick this skill

80 energy Magic damage skill. Interrupts enemy when countering status. Counters status-reliant opponents, ensuring safe action.

Balanced Damage Build

Playstyle

Mid-speed stable DPS, adapts flexibly to opponent type

Why this set works

Balanced damage playstyle. 'Chlorophyll Beam' provides stable high damage, 'Bloom' offers flexible buffs, 'Spore' provides sustain, 'Downpour' targets mark systems. Reasonable Energy cost distribution, wide adaptability.

Chlorophyll Beam

Why pick this skill

High power 120 magic damage skill. Pure output skill with considerable damage under 'Bloom' buff.

Full Bloom

Why pick this skill

0 Energy Cost buff skill, normal power +30, +60 when defending, flexibly boosting output.

Spore

Why pick this skill

0 Energy Parasite skill. Continuous lifesteal combined with Trait healing ensures survival.

Cascade

Why pick this skill

70 energy cost magic damage skill, dispels both sides' marks when not defended, has strategic value against mark-dependent opponents

Iron Barrel Attrition Build

Playstyle

Extreme Sustain Drain: Survival as core, late-game counterattack

Why this set works

Extreme sustainability consumption playstyle: 'Root Absorption' + trait heals HP and restores energy each turn, 'Pruning' provides massive healing during response state, 'Sunbathing' dispels enemy buffs to disrupt rhythm, 'Light Energy Gathering' harvests in late game. Suitable for grinding opponents to death.

Light Energy Gathering

Why pick this skill

Core scaling skill. Main damage output in late game. Must be equipped.

Root Absorption

Why pick this skill

0 Energy Cost HP and Energy recovery skill, combined with trait 'Growth' forms extremely strong sustainability, supporting high-cost cycling.

Branch Out

Why pick this skill

80 energy Physical damage skill. Restores 50% HP and 5 energy when countering status. Forms dual recovery with Root Absorption to ensure survival.

Sunbathing

Why pick this skill

0 Energy: Dispels enemy buffs. High strategic value against buff-type opponents.

Notes
  • Glan Seed is a Grass-type special attacker with relatively high 74 base Magic ATK and only 31 Physical ATK; prioritize magic damage skills.
  • Trait 'Growth' provides 12% HP recovery per turn. Combined with 'Root Absorption', forms strong sustainability.
  • Energy management is key: 'Vine Strangle' and 'Root Absorption' provide energy recovery, supporting high-cost skill cycles
  • 'Light Energy Gathering' is a core scaling skill, requires pairing with other Grass-type skills to trigger power stacking.
  • Low Speed stat of 36, needs to rely on control methods like Parasite and Interrupt to secure attack opportunities.
Gallery
Granseed(格兰种子) True Body
True Body
Granseed(格兰种子) Shiny Form
Shiny Form
Granseed(格兰种子) Pet Egg
Pet Egg
Skills
Vine Strangle
Lv. Lv.1

Vine Strangle

Grass
Energy: 4 Power: 80 Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Sunbathing
Lv. Lv.1

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Spine Spike
Lv. Lv.5

Spine Spike

Grass
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Root Absorption
Lv. Lv.12

Root Absorption

Grass
Energy: 2 Status

Restore 15% HP and 4 energy to self.

Cascade
Lv. Lv.28

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Spore
Lv. Lv.33

Spore

Grass
Energy: 3 Status

Enemy gains 1 stack of Parasite.

Chlorophyll Beam
Lv. Lv.34

Chlorophyll Beam

Grass
Energy: 4 Power: 120 Magic Attack

Deals magic damage to the enemy creature.

Flower Cannon
Lv. Lv.37

Flower Cannon

Grass
Energy: 2 Status

2-hit combo, each hit grants self Magic Attack +60%.

Light Energy Gathering
Lv. Lv.41

Light Energy Gathering

Grass
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.

Full Bloom
Lv. Lv.42

Full Bloom

Grass
Energy: 1 Status

Self gains +30 All Skill Power, Against Defense: changed to +60 Power.

Block
Lv. Lv.46

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Branch Out
Lv. Lv.48

Branch Out

Grass
Energy: 4 Power: 90 Physical Attack

Deals physical damage. Counter state: Restores 50% HP and 5 Energy to self.

Slap
Lv. Normal Lineage

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Fire Claw
Lv. Fire Bloodline

Fire Claw

Fire
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Soap Bubble
Lv. Water Bloodline

Soap Bubble

Water
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cold Wind
Lv. Ice Lineage

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Magnetic Interference
Lv. Electric Lineage

Magnetic Interference

Electric
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Stinger
Lv. Bug Lineage

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Black Hand
Lv. Dark Lineage

Black Hand

Dark
Energy: 3 Power: 45 Magic Attack

Deals Magic DMG. 2 Combo.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Needle Object
Lv. Phantom Lineage

Needle Object

Phantom
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo.

Corrosive Acid
Lv.

Corrosive Acid

Poison
Energy: 2 Power: 35 Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Miasma Spray
Lv.

Miasma Spray

Poison
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Zhen Poison
Lv.

Zhen Poison

Poison
Energy: 3 Power: 75 Magic Attack

Deals magic damage. This skill's Power +10 for each stack of poison the opponent has. Counter state: Changed to this skill's Power +40.

Toxic Spore
Lv.

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Pulse Beam
Lv.

Pulse Beam

Light
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Diffuse Reflection
Lv.

Diffuse Reflection

Light
Energy: 1 Status

Up to 1 skill per type gains +35 power.

Stomp
Lv.

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Pursuit
Lv.

Pursuit

Normal
Energy: 3 Power: 75 Magic Attack

Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.

Ambush
Lv.

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Magic Amplification
Lv.

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Ambush
Lv.

Ambush

Normal
Energy: 4 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count increases by 3.

Scatter Flowers
Lv.

Scatter Flowers

Grass
Energy: 4 Power: 95 Magic Attack

Deals magic damage. Choice: Power +50 if own HP is above 80%, or restore 35% HP when countering.

Overflowing Friendship
Lv.

Overflowing Friendship

Normal
Energy: 2 Power: 70 Magic Attack

Deals magic damage. Choice: Power permanently +20 after each use, or this skill's Power +100% when countering.

Dispersion
Lv.

Dispersion

Light
Energy: 3 Power: 80 Magic Attack

Deals Magic damage, +50% damage against Hybrid Spirits.

Matchups

受击伤害增加

Fire, Ice, Poison, Bug, Wing

受击伤害降低

Water, Light, Earth, Electric

Stats
HP 65
Physical Attack 31
Magic Attack 74
Physical Defense 48
Magic Defense 67
Speed 36
Total 321
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10