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Longleg Snipe(高脚鹬)
NO.233

Longleg Snipe(高脚鹬)

Wing Final Form Original Form

It possesses a relatively large brain capacity, making it a strategic hunter. Its hard cap-shaped structure provides excellent heat dissipation. It uses its massive head and wings to cast a shadow over the water's surface, attracting aquatic creatures that prefer shade, then waits patiently for fish and shrimp seeking coolness to enter its hunting range.

Dex Number
233
Category
Stilt Sprite
Height
0.81~1.16 M
Weight
18~24.91 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Takeoff Acceleration

The first skill used in this battle gains Swift.

Recommended Skill Sets

Fast-attack defense-break build

Playstyle

At the start, use Ride the Wind to boost Speed. Choose Wing Strike (Magic damage) or Flash Strike (Physical damage) for output based on enemy type. Use Keen Eye to weaken enemy defense on key turns, utilizing Speed advantage to suppress the opponent.

Why this set works

Use high Speed and trait to ensure move priority, use Ride Wind to widen Speed gap and boost Flash Strike power, Keen Eye breaks both defenses serving both Physical and Magic output, Wing Strike provides stable Swift magic damage output.

Wing Strike

Why pick this skill

Core damage skill. 50 Energy cost with built-in Swift. With trait 'Takeoff Acceleration', first use grants double Swift protection, ensuring first-turn action. Magic Attack output covers type coverage when Physical skills are insufficient.

Ride the Wind

Why pick this skill

High base Speed (115) with +120 Speed boost can significantly widen speed gap with enemies, creating high-power conditions for Blitz while improving overall first strike capability

Blitz

Why pick this skill

Core Physical DMG skill. Higher speed than enemy increases power. Combined with Ride the Wind's speed buff, can deal extremely high damage as the main finisher.

Keen Eyes

Why pick this skill

0 Energy disruption skill. Greatly reduces enemy dual DEF, providing damage amplification support for Wing Strike (Magic damage) and Flash Strike (Physical damage), while weakening enemy output.

Disruption Attrition

Playstyle

At the start, use Provoke to disrupt enemy energy consumption; use Feather Shelter for damage reduction and to accumulate combo counts depending on the situation; Flash Strike for damage output; Stress Response heals while in defensive stance; defeat opponents through attrition.

Why this set works

Provoke disrupts enemy tempo, Feather Shelter provides damage reduction and combo buffs, Flash Strike for damage output, Stress Response ensures sustain, forming a complete "disruption-defense-output-recovery" cycle.

Provoke

Why pick this skill

0 Energy disruption skill. Increases Energy cost of enemy other skills for 3 turns. Extremely suppressive against skill-cycle-reliant enemies, and 0 Energy allows flexible usage.

Wing Shelter

Why pick this skill

0 Energy Defense skill, 70% damage reduction provides excellent survival; gains +3 Combo Count when countering attacks, first use with trait grants Swiftness, ensuring first-move Defense activation.

Blitz

Why pick this skill

Core Physical DMG skill. Higher speed than enemy increases power. Stilt Sandpiper's 115 base Speed combined with Provoke's disruption makes maintaining speed advantage easy for high damage output.

Stress Response

Why pick this skill

0 Energy Cost recovery skill, recovery amount doubles to 50% when defending, synergizing with Feather Shelter to greatly improve sustainability.

Priority Burst Build

Playstyle

Open with Ride the Wind for speed boost, Feather to dispel enemy key buffs and confirm first strike, Keen Eye for defense break, Gust for first-strike damage boost burst output, pursuing quick kills.

Why this set works

Extreme priority burst build: Riding Wind ensures speed lead, Flying Feathers dispels enemy buffs and steals speed, Sharp Eyes breaks defense, Fanning Wind deals +50% power burst damage when moving first.

Flying Feather

Why pick this skill

0 Energy Cost with built-in Swiftness. Can dispel enemy buffs, highly effective against buff-reliant enemies. Combined with trait, first use provides double Swiftness assurance.

Fanning Wind

Why pick this skill

Core Physical DMG skill. Power +50% if attacking before the enemy. Combined with Feathery's Swiftness and trait, ensures first strike to trigger damage boost conditions for high burst damage.

Ride the Wind

Why pick this skill

0 Energy Speed buff, ensuring Speed line advantage, providing guarantee for Gust's first-strike damage bonus condition while improving overall priority capability.

Keen Eyes

Why pick this skill

0 Energy disruption skill. Reduces enemy dual DEF, providing damage amplification for Fan Wind (Physical damage), while weakening enemy output and survival.

Notes
  • Stilt Plover has 115 high Speed and 112 decent Physical DEF. Trait 'Takeoff Acceleration' grants Swiftness on first skill, suitable for priority suppression or disruption playstyle.
  • Skill pool focuses on physical output, magic output, speed buffs, disruption, and survival skills, but lacks powerful same-type skills (only Wing Strike and Feather Shelter for Wing-type).
  • With identical Physical and Special Attack base stats (63), output type can be chosen based on skill effects, but physical skills include high-power options like Flash Strike and Fan Wind, making physical attack builds more suitable.
Gallery
Longleg Snipe(高脚鹬) True Body
True Body
Longleg Snipe(高脚鹬) Shiny Form
Shiny Form
Longleg Snipe(高脚鹬) Pet Egg
Pet Egg
Longleg Snipe(高脚鹬) Pet Egg Alternate Color
Pet Egg Alternate Color
Skills
Chirp
Lv. Lv.1

Chirp

Wing
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Provoke
Lv. Lv.1

Provoke

Normal
Energy: 3 Status

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Eagle Claw
Lv. Lv.5

Eagle Claw

Wing
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Flying Feather
Lv. Lv.9

Flying Feather

Wing
Energy: 1 Status

Swift, dispels 1 buff from the enemy.

Energy Cannon
Lv. Lv.13

Energy Cannon

Normal
Energy: 3 Power: 50 Magic Attack

Deals Magic DMG. 2 Combo.

Wind Veil
Lv. Lv.20

Wind Veil

Wing
Energy: 1 Status

Both enemy and self retreat, priority -1.

Wing Shelter
Lv. Lv.25

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Wing Strike
Lv. Lv.32

Wing Strike

Wing
Energy: 3 Power: 50 Magic Attack

Deals Magic damage. Swift.

Ride the Wind
Lv. Lv.36

Ride the Wind

Wing
Energy: 2 Status

Self gains +120 Speed.

Blitz
Lv. Lv.45

Blitz

Wing
Energy: 4 Power: 60 Physical Attack

Deals Physical DMG. The higher your Speed compared to the enemy's, the higher this skill's Power.

Keen Eyes
Lv. Lv.46

Keen Eyes

Normal
Energy: 2 Status

Enemy gains Physical Defense and Magic Defense -120%.

Windrise
Lv. Lv.47

Windrise

Wing
Energy: 4 Status

Self gains 1 stack of Windrise Mark.

Fanning Wind
Lv. Lv.49

Fanning Wind

Wing
Energy: 3 Power: 75 Physical Attack

Deals Physical DMG. If attacking before the enemy, this skill's Power increases by 50%.

Stress Response
Lv. Lv.50

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Splashing Water
Lv.

Splashing Water

Water
Energy: 3 Power: 20 Magic Attack

Deals Magic damage, 4-hit combo.

Bubble
Lv.

Bubble

Water
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Water Curtain Impact
Lv.

Water Curtain Impact

Water
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Rainfall
Lv.

Rainfall

Water
Energy: 5 Status

Changes the weather to Rain for 8 turns.

Moisture
Lv.

Moisture

Water
Energy: 7 Status

Self gains +190% Magic Attack.

Air Wave
Lv.

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Counter Punch
Lv.

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Gather Qi
Lv.

Gather Qi

Martial
Energy: 4 Status

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Defense Break
Lv.

Defense Break

Martial
Energy: 2 Status

The enemy gains Dual Defense -70%; Counter Defense: additionally causes the countered skill to cool down for 2 turns.

Through the Chest
Lv.

Through the Chest

Normal
Energy: 2 Power: 65 Physical Attack

Deals Physical DMG. If the enemy's Energy is 2 or less, deals 5x damage.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Home Field Advantage
Lv.

Home Field Advantage

Normal
Energy: 3 Status

Self gains 1 stack of Attack Mark.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Intimidate
Lv.

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Dive
Lv.

Dive

Wing
Energy: 7 Power: 105 Physical Attack

Deals Physical damage, Priority +1.

Journey
Lv.

Journey

Wing
Energy: 2 Power: 50 Magic Attack

Deals magic damage. This skill's Power permanently +25 for each time self acts before the opponent.

Matchups

受击伤害增加

Ice, Electric

受击伤害降低

Grass, Bug, Martial

Stats
Total 606
HP 96
Physical Attack 98
Magic Attack 98
Physical Defense 112
Magic Defense 87
Speed 115
Handbook Tasks

Codex Project

Progress: 9 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Blitz 2 times
Target: 2
Use Keen Eyes 2 times
Target: 2
Use Evolution Power to evolve a creature into a Leader
Catch 1 Shiny Mutant Pokémon
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Blitz x1
Recipe - Blitz x1
Research Points x10
Keen Eyes x1
Recipe - Sharp Gaze x1
Research Points x10
Wishing Star x1
Research Points x30
Soul Ring Seal x1
Research Points x50