Directional Refinement
For every 1 Defensive skill used by an allied spirit, upon entering the field, the power of Mechanical-type and Earth-type skills +10%.
Can accumulate steel power in both claws to unleash a charged heavy strike with tremendous force. Feeds on crude ore from underground; refined steel seems to have an unusual flavor for it. Where it appears, iron pots often go missing.
For every 1 Defensive skill used by an allied spirit, upon entering the field, the power of Mechanical-type and Earth-type skills +10%.
Late startup, use defensive/support skills to stack energy cost reduction and Physical Attack buffs, position changes trigger Transmission mechanism, dual elemental skills for finishing
Through dual activation of 「Engage Transfer」+「Bearing Support」 to gain triple bonuses of Speed, Physical Attack, and energy cost reduction, with 「Gear Slice」 and 「Geo Crush」 as dual-type damage output, using transmission mechanics to frequently trigger position changes. Meanwhile, the transmission effects of 「Bearing Support」 and 「Engage Transfer」 can max out 「Gear Torque」 power (if equipped). This build balances activation, sustainability, and burst, and is Pordosie's most stable damage configuration.
Core initiation skill. When in slot 1 or 3, provides ATK +60% and SPD +80, addressing Bodoxi's Speed weakness while greatly boosting damage. Transmission mechanic triggers position changes to work with "Gear Torque".
Core Energy Cost Management skill. Passive effect reduces adjacent skills' energy cost by 1; active use provides additional -1 energy cost. Transmission 1 triggers position changes. Key to high-frequency skill cycling.
Main DPS skill, base 130 Energy cost, -2 Energy in slot 1 or 3 (further reducible with Bearing Support), Transmission 1 triggers position change again.
High-power same-type skill, permanently -1 Energy per hit taken. Combined with defensive skills for rapid Energy reduction, becoming a low-cost high-power finishing move in late game.
Pure Artillery build, dual defense skills for survival and stacking, energy cost reduction supporting 'Earthquake' release, one-shot kill potential.
Using Earthquake as sole damage core, reducing 190-cost Earthquake to acceptable range through Bearing Support + Energy Conservation + Barrier triple cost reduction, alternating dual defense skills for survival and Trait stacking per turn (entering after teammate uses defense skill), ultimately dealing massive same-type Earthquake damage. Suited as team core cleanup position, requiring teammates to use defense skills first to trigger Trait.
High power Ground-type skill. 190 energy cost is extremely high but power is sufficient. Requires substantial energy cost reduction support. Is Bodoxi's ultimate burst method.
Core Energy cost reduction skill, passive reduces adjacent skills' Energy cost by 1, active use additional -1 Energy cost, key to supporting "Earthquake" release
Defensive skill with 80% damage reduction and permanent -1 energy cost to adjacent skills on counter, can stack 'Directional Refinement' trait damage layers while reducing 'Earthquake' energy cost.
Defensive skill with 90% damage reduction and -1 cooldown to defensive skills on counter, alternating with 'Energy Conservation' to form a defense loop for continuous trait stacking.
Early game: Startup and stack layers. Late game: Once "Gear Torque" power is fully formed, execute. "Singing Sand Trap" uses high physical defense for stable damage output.
With "Gear Torque" as growth-type core damage, trigger position changes every turn via "Engagement Transfer" and "Bearing Support" transmission effects, quickly maxing Gear Torque power (+20 per change), becoming ultra-high power skill late-game. "Singing Sand Trap" utilizes Bodoxi's high physical defense stat for stable damage boost, supplementing Ground-type coverage. "Engagement Transfer" provides necessary speed correction. This build has smooth growth curve, growing stronger in prolonged combat.
Core initiation skill. Provides SPD +80 and ATK +60%, solving the low Speed problem. Triggers additional bonuses when in slot 1 or 3.
Power permanently stacks with position change count. Combined with transmission effects from 'Mesh Transmission' and 'Bearing Support', can quickly max out power, becoming a late-game high-power low-cost skill.
Core Energy Cost Management and Transmission Trigger skill. Passively reduces energy cost of adjacent skills; actively provides additional energy cost reduction. Transmission 1 triggers position changes to stack "Gear Torque".
Ground-type damage skill. Higher Physical Defense than enemy increases power. Bodoxi's 136 Physical Defense is extremely high, easily meeting damage boost conditions. Covers additional damage types.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Deals Physical DMG. Priority +1.
80% damage reduction, when responding to an attack: adjacent skills' energy cost permanently -1.
Deals Physical Damage. When position changes each turn, this skill's Power permanently +15.
Active: This skill's passive permanently costs an additional -1 energy. Passive: Adjacent skills cost -1 energy, Transmission 1.
Deals Physical DMG. The higher your Physical DEF compared to the enemy's, the higher this skill's Power.
Self gains 1 stack of Buildup Mark.
90% damage reduction, when responding to an attack: defensive skill cooldown -1.
Deals physical damage. Skill Power is one-third of the sum of adjacent skills' Power. Transmission 1.
Deals physical damage. When this skill is in Slot 1 or 3, Energy Cost -2. Transmission 1.
Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: Additionally interrupts the countered skill.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
80% damage reduction, when responding to an attack: restore 3 energy.
70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.
80% damage reduction, when responding to an attack: Magic Attack +70%.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.
Charge up to deal magic damage to the enemy.
80% damage reduction, when responding to an attack: return to field at the end of your turn.
Deals physical damage to the enemy creature.
70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
90% damage reduction, when responding to an attack: gain 50% Life Steal.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.
Reduces damage taken by 90%. Counter Attack: Gain +50% to Attack.
50% damage reduction and retreat. Counter.
Deals Physical DMG. For every 10% HP lost, this skill's Energy Cost decreases by 1.
80% damage reduction, when energy is insufficient, consume 5% HP in place of 1 energy, when responding to an attack.
Deals physical damage. After each use, this skill's Energy Cost is permanently +1.
Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
Enemy gains 1 stack of Thorn Mark.
Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.
50% damage reduction. Counter: Next action gains Priority +1.
60% damage reduction. Counter: Enemy retreats.
70% damage reduction, when responding to an attack: enemy Physical Attack -70%.
Reduces damage taken by 70%. Counters attacks.
Reduces damage by 50%. When this skill is in Slot 1 or Slot 3, it reduces damage by an additional 40%. Counters attacks. Transmission 1.
Self gains -20 Speed. Choice: Additionally gains +90% Physical Defense or +90% Magic Defense.
Deals Physical Damage. For each resisted skill attack received (excluding combos), this skill's Energy Cost permanently -1.
Water, Martial
Dragon, Electric, Bug, Cute, Phantom, Normal, Poison, Wing
Progress: 7 items