← Back to Spirit Dex
Firetail Warrior(火尾战士)
NO.217

Firetail Warrior(火尾战士)

Fire Phase II Original Form

Often seen sharpening its claws, only stopping when they become burning hot. Before battle, it heats its body to increase power, sometimes even setting the fur on its entire head ablaze.

Dex Number
217
Category
Sharp Claw Creature
Height
0.76~1.09 M
Weight
48.5~58.6 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Steam Expansion

Each time an allied creature uses a Fire skill, this creature gains +10 skill power upon entry.

Recommended Skill Sets

Wildfire Growth Build

Playstyle

Late-game field presence, Warm-up start → Wildfire output → Ignition stacking → Wildfire growth cycle, gradually accumulates power, uses counter skills to retaliate against status opponents

Why this set works

Core loop of "Warm-up + Wildfire:" Warm-up doubles Wildfire power, Wildfire gains permanent growth after use; "Ignition" at 0 cost stacks Burn while triggering Wildfire growth condition, "Flash Burn" uses Burn stacks to trigger response burst. Trait stacking further boosts Wildfire power, creating a snowballing strategy that grows stronger in prolonged combat.

Wildfire

Why pick this skill

Core damage skill. Each time another Fire-type skill is used, Power permanently doubles. Combined with trait stacking and Warm-up skills, can grow to extremely high power.

Warm-up

Why pick this skill

Doubles next attack power (4x when responding to Defense), core prerequisite for Mountain Fire burst, flexible 0-cost activation

Ignite

Why pick this skill

0 Energy Burn Stacking, is both a Fire-type skill that can trigger Wildfire Growth, and creates condition for responding status of subsequent Flash Ignition/Sneak Attack

Flash Ignition

Why pick this skill

4x power when Countering. Combined with Ignite's Burn stacks for extremely high burst, serving as supplementary output when Wildfire is not fully grown.

Extreme Burst Build

Playstyle

Find timing to warm up and activate, using 4x Fire Cloud Chariot or 3x Sneak Attack for single-target burst. Ignite provides status setup and trait activation.

Why this set works

Extreme Burst Archetype: Warm-up 4x Fire Cloud Chariot is theoretical max damage; Ignite creates reaction conditions for Sneak Attack, with Sneak Attack 3x as transitional burst. When trait is maxed, Fire Cloud Chariot gains +10 power combined with 4x multiplier, suitable for OHKO-required matchups.

Firecloud Chariot

Why pick this skill

Core burst skill. 140 high energy cost combined with trait +10 power yields extremely high returns, can reach terrifying output after 4x Warm-up.

Warm-up

Why pick this skill

Doubles next attack power (4x when responding to Defense), key prerequisite for Fire Cloud Chariot to deal maximum damage

Ignite

Why pick this skill

0 Energy Burn Stacking, creates responding conditions for Flash Ignition/Sneak Attack, also a Fire-type skill that can trigger traits with teammates

Sneak Attack

Why pick this skill

3x power when Countering. Combined with Ignite's Burn, it can output equivalent to 255 Energy cost, serving as a burst option when Fire Cloud Chariot is not ready.

Combo Shield-Break Build

Playstyle

Power Boost strengthen → Warm-up start → Spinning Assault/Double Shot multi-segment output, use high hit count to suppress high-defense opponents.

Why this set works

Multi-hit combo build: Warm-up + Spinning Assault form 6-hit high-combo output, Double Cannon as low-cost combo supplement, Power Boost strengthens base P.ATK. Suitable for shield-breaking or high-defense targets, as combo count can bypass some defense mechanics.

Spinning Assault

Why pick this skill

3-hit physical damage, combined with Warm-up's +3 hits reaches 6 hits, strong shield-breaking with multi-segment damage.

Warm-up Exercise

Why pick this skill

0 Energy cost to gain +3 Combo Hits, directly increasing Spin Assault's combo segments. Core enabler for multi-hit builds.

Double Cannon

Why pick this skill

2-hit Physical damage; low-cost supplemental damage. Under Warm-up buff, becomes 5 hits with extremely high Energy efficiency.

Power Boost

Why pick this skill

Physical Attack +100% boost, compensating for Firetail Warrior's 94 base Physical Attack stat, increasing the base of all physical damage skills

Notes
  • Flame Tail Warrior is a Fire-type physical attacker with 94 Physical Attack, 108 Physical Defense, and slow 52 Speed, suitable for late-game enhancement or sustained field presence
  • The trait "Steam Expansion" requires teammates to use Fire-type skills first to stack layers. After entry, all skill power increases by 10, with significant returns when paired with high-energy cost skills.
  • Core mechanics revolve around "Warm-up" skill series (Warm-up Exercise, Warm-up) providing Combo and power doubling, as well as "Wildfire's" permanent growth.
  • Speed disadvantage is obvious, needs to rely on high power or counter mechanics to retaliate, unsuitable for priority suppression
  • Skill pool focuses on physical damage, lacking recovery and survival tools; glass cannon playstyle.
Gallery
Firetail Warrior(火尾战士) True Body
True Body
Firetail Warrior(火尾战士) Pet Egg
Pet Egg
Skills
Flame Charge
Lv. Lv.1

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ignite
Lv. Lv.1

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Double Cannon
Lv. Lv.6

Double Cannon

Fire
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Power Boost
Lv. Lv.7

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Spinning Assault
Lv. Lv.11

Spinning Assault

Normal
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 3 Combos.

Rage
Lv. Lv.16

Rage

Fire
Energy: 1 Status

Self gains +120% Dual Attack and -40% Dual Defense.

Wildfire
Lv. Lv.23

Wildfire

Fire
Energy: 3 Power: 15 Physical Attack

Deals physical damage. For every other Fire-type skill used, this skill's Power is permanently doubled.

Warm-up Exercise
Lv. Lv.24

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Firecloud Chariot
Lv. Lv.31

Firecloud Chariot

Fire
Energy: 5 Power: 140 Physical Attack

Deals physical damage to the enemy creature.

Warm-up
Lv. Lv.33

Warm-up

Fire
Energy: 1 Status

On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.

Flash Ignition
Lv. Lv.39

Flash Ignition

Fire
Energy: 1 Power: 40 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 4x.

Sneak Attack
Lv. Lv.46

Sneak Attack

Normal
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 3x.

Violent Impact
Lv. Normal Lineage

Violent Impact

Normal
Energy: 1 Power: 65 Physical Attack

Deals physical damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Arrow
Lv. Fire Bloodline

Flame Arrow

Fire
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Brawl
Lv. Mechanical Lineage

Brawl

Mech
Energy: 1 Power: 45 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Inch Punch
Lv.

Inch Punch

Martial
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Counter Punch
Lv.

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Sever
Lv.

Sever

Martial
Energy: 2 Power: 70 Physical Attack

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Neutralize
Lv.

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Otherworld Hand
Lv.

Otherworld Hand

Dark
Energy: 10 Power: 150 Physical Attack

Deals Physical DMG. For every 10% HP lost, this skill's Energy Cost decreases by 1.

Rend
Lv.

Rend

Dark
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: This attack drains 100% HP.

Forged Bill
Lv.

Forged Bill

Dark
Energy: 1 Status

If the enemy restores HP this turn, they instead lose 2x the amount (including overhealing). Priority +1.

Rockfall
Lv.

Rockfall

Earth
Energy: 1 Power: 55 Physical Attack

Deals physical damage, 1 Combo.

First Strike
Lv.

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Consecutive Claw Strikes
Lv.

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Keen Eyes
Lv.

Keen Eyes

Normal
Energy: 2 Status

Enemy gains Physical Defense and Magic Defense -120%.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Bite
Lv.

Bite

Dark
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 3 Combos. If HP is below 50%, this skill's Combo Count +2.

Matchups

受击伤害增加

Water, Earth

受击伤害降低

Grass, Ice, Bug, Cute, Mech

Stats
HP 84
Physical Attack 94
Magic Attack 39
Physical Defense 108
Magic Defense 74
Speed 52
Total 451
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10