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White-Maned Lulu(白发路路)
NO.197

White-Maned Lulu(白发路路)

Grass Cute Final Form Original Form

White fur covers its arms and body, and the egg it carries emits a popcorn-like fragrance. It can draw courage and strength from the egg it carries, though the principle behind this remains unclear.

Dex Number
197
Category
Aromatic Spirit
Height
0.89~1.27 M
Weight
15.5~21.6 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Nutrient Vacuole

When gaining buffs, additionally gain +2 stacks.

Recommended Skill Sets

Buff Stacking Build

Playstyle

Lead or mid-entry, prioritize Firecracker to max MATK buff (+180% MATK with ability), weave Spores for parasite during setup; then Light Energy Gather as main damage, Spore Burst as Grass-type for stack triggers and cleanup. High durability stalls turns for Light Energy Gather and Spore Burst to reach full power.

Why this set works

Maximize the trait [Nutrient Vacuole]'s bonus stacking mechanic. Flower Cannon provides massive Magic Attack bonus, Light Energy Gathering as late-game core output, Spore Burst balances growth and Grass-type skill triggering, Spore provides parasitic control. Dual attack capable, stronger the longer the battle.

Flower Cannon

Why pick this skill

Core Magic Attack buff skill. 2 hits gain +60% Magic Attack each. With trait 'Nutrient Vacuole', effectively gains +180% Magic Attack (60%×3), enabling extreme single-turn burst and providing base power for Light Energy Gathering.

Light Energy Gathering

Why pick this skill

Core damage skill. Permanently +60 power after each use of other Grass-type skills. Combined with Flower Cannon for rapid stacking, can become a high-power magic attack method in the late game.

Spore Burst

Why pick this skill

Growth-type physical attack skill: starts at 1 combo, permanently +2 combos per use. Combined with traits to accelerate growth, can serve as stable physical damage or cleanup option in the late game

Spore

Why pick this skill

Key field control skill. 0 energy cost to inflict Parasite on enemies, combined with high durability for sustained attrition, while also enabling the stacking condition for Light Energy Gathering on Grass-type skills.

High-Speed Relay

Playstyle

Lead entry, prioritize Feign Weakness for massive speed gain (+450 speed), then Firecracker for MATK stacking; choose Spores for control or Pass the Parcel to switch based on situation, passing high speed/MATK buffs to teammates. Pairs well with powerful damage dealers needing speed/MATK.

Why this set works

Transformed into a high-speed support relay. Show Weakness solves the speed weakness and provides massive speed gains, Fireworks provides Magic Attack gains, Pass the Parcel transfers dual gains to teammates, Spore provides crowd control. Utilize trait to double buff layers, maximizing relay value.

Feign Weakness

Why pick this skill

Team support core: 0 energy cost for permanent self Speed +150, with trait actually gains Speed +450, solves White-Haired Lulu's relatively slow speed problem, while buffs can be inherited by Pass the Parcel.

Pass the Parcel

Why pick this skill

Team support off-hand skill. 0 Energy cost to exit field and transfer self buffs to the next Elf, combined with Feign Weakness's high-speed buffs to create a powerful Baton Pass tactic.

Flower Cannon

Why pick this skill

Core Magic Attack buff skill. 2 hits gain +60% Magic Attack each. With trait, gains +180% Magic Attack. One of the core buff sources for Hot Potato passing.

Spore

Why pick this skill

Parasite control skill. 0 energy cost to apply Parasite, creating output environment for teammates while completing control task before retreating.

Dual Buff Burst Build

Playstyle

Priority: use "Bloom" to gain move power bonuses (+90/+180 with trait), then "Firework" to stack Magic Attack; choose "Light Energy Gathering" (Magic Attack) or "Spore Burst" (Physical Attack) based on enemy typing. Suitable for quick breakthroughs but lacks crowd control and sustain.

Why this set works

Extreme damage-oriented build. Bloom provides skill power buffs, Fireworks provide Magic Attack buffs, both synergize with trait for doubled layer count; Light Energy Gathering and Spore Burst serve as Magic and Physical damage options respectively. With dual buffs stacked, burst potential is extremely high.

Full Bloom

Why pick this skill

Burst buff when responding to defense. Normally all skills Power +30. If enemy uses defensive skill, Power +60. With trait, actually +90 or +180, greatly boosting dual attack output.

Flower Cannon

Why pick this skill

Core Magic Attack buff skill. Combined with Bloom and trait, stacks Magic Attack and skill power for extreme burst.

Light Energy Gathering

Why pick this skill

Core Magic Attack output. Combined with Bloom and Firework buffs, plus self-stacking mechanic, becomes a high-power finishing skill.

Spore Burst

Why pick this skill

Scaling Physical Attack skill. Synergizes with Blooming's power boost; damage becomes substantial after stacking combo hits in the late game. Also triggers Light Energy Gathering stacks as a Grass-type skill.

Notes
  • White-Haired Lulu is Grass + Fairy dual-typed, with Special Attack 107, Physical Defense 113, Special Defense 132, and Speed 95—positioned as a durable special attacker.
  • The trait "Nutrient Vacuole" grants +2 additional stacks when gaining buffs, greatly enhancing the value of all self-buff skills. This is core to move set building.
  • Skill pool covers Physical attack, Magic attack, buffs, Parasite, and set-and-forget functions, but lacks powerful same-type Magic attack skills—relies on the Light Energy Gathering stacking mechanic.
  • Spore Burst is a growth-type physical attack skill that can quickly stack layers with trait; Flower Cannon is a key magic attack buff skill that can gain +180% Magic Attack with trait in one use.
Gallery
White-Maned Lulu(白发路路) True Body
True Body
White-Maned Lulu(白发路路) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Seed Bullet
Lv. Lv.1

Seed Bullet

Grass
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Feign Weakness
Lv. Lv.1

Feign Weakness

Cute
Energy: 1 Status

Self gains Moe: Speed permanently +150.

Floral Scent
Lv. Lv.3

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Pass the Parcel
Lv. Lv.7

Pass the Parcel

Cute
Energy: 3 Status

User switches out; the next entering ally inherits all of user’s active buffs and debuffs.

Charm
Lv. Lv.13

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flower Cannon
Lv. Lv.17

Flower Cannon

Grass
Energy: 2 Status

2-hit combo, each hit grants self Magic Attack +60%.

Paw Touch
Lv. Lv.23

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Spore
Lv. Lv.29

Spore

Grass
Energy: 3 Status

Enemy gains 1 stack of Parasite.

Spore Burst
Lv. Lv.30

Spore Burst

Grass
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 1 Combo. After each use, this skill's Combo Count permanently +2.

Photosynthesis
Lv. Lv.37

Photosynthesis

Grass
Energy: 4 Status

Self gains 1 stack of Photosynthesis Mark.

Trample
Lv. Lv.38

Trample

Normal
Energy: 4 Power: 130 Physical Attack

Deals physical damage to the enemy creature.

Full Bloom
Lv. Lv.39

Full Bloom

Grass
Energy: 1 Status

Self gains +30 All Skill Power, Against Defense: changed to +60 Power.

Moonlight Ensemble
Lv. Lv.49

Moonlight Ensemble

Cute
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 1 Combo. For each layer of Cute on all sprites carried by both sides, this skill's Combo Count +1.

Light Energy Gathering
Lv. Lv.50

Light Energy Gathering

Grass
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Blow Kiss
Lv. Cute Lineage

Blow Kiss

Cute
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Smash and Crash
Lv.

Smash and Crash

Cute
Energy: 3 Power: 80 Magic Attack

Deals Magic damage. When self has debuffs, this skill's Power +60.

Triple Break
Lv.

Triple Break

Normal
Energy: 1 Status

Self gains +30% Physical Attack, 3 Combo Strikes.

Childlike Heart
Lv.

Childlike Heart

Cute
Energy: 2 Status

Self gains Moe: All Skill Energy Cost permanently -3.

Aromatic Lure
Lv.

Aromatic Lure

Grass
Energy: 2 Status

Self gains +2 Combo Count. Counter Defense: Additionally causes Interrupt, and the enemy gains Stun next turn.

Needle in Cotton
Lv.

Needle in Cotton

Dragon
Energy: 2 Power: 60 Magic Attack

Deals magic damage. This skill's Power permanently +20 if self did not use an attack skill last turn.

Dragon's Sharp Claw
Lv.

Dragon's Sharp Claw

Dragon
Energy: 3 Power: 130 Physical Attack

Charge up to deal physical damage and drain 50% HP.

Dragon's Chant
Lv.

Dragon's Chant

Dragon
Energy: 3 Status

Charges up. The user gains +150% to both Attack stats and +80 Speed.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Cheer On
Lv.

Cheer On

Normal
Energy: 3 Status

Self gains +170% Magic Defense.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Birthday Cake
Lv.

Birthday Cake

Cute
Energy: 4 Status

Dispels all debuffs from self and doubles own buffs.

Oxygen Transport
Lv.

Oxygen Transport

Grass
Energy: 2 Status

Restore 4 energy to self, and gain MATK +70%.

Counter
Lv.

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Fibrosis
Lv.

Fibrosis

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: Physical Defense +70%.

Shameless
Lv.

Shameless

Cute
Energy: 2 Status

Self permanently gains +10% to both Attack stats, 2-hit combo. If self has debuffs, this skill's Combo Count +1.

Take a Break
Lv.

Take a Break

Normal
Energy: 2 Status

Restores 1 Energy and 10% HP to self, and gains +10% Magic Attack and Magic Defense, +10 Speed.

Matchups

受击伤害增加

Poison, Fire, Ice, Wing, Dark, Mech

受击伤害降低

Water, Light, Earth, Electric, Martial

Stats
HP 86
Physical Attack 100
Magic Attack 107
Physical Defense 113
Magic Defense 132
Speed 95
Total 633
Handbook Tasks

Codex Project

Progress: 8 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Feign Weakness 2 times
Target: 2
Use Floral Scent once
Target: 1
Use Spore Burst 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Feign Weakness x1
Recipe - Feign Weakness x1
Research Points x10
Floral Scent x1
Recipe - Floral Scent x1
Research Points x10
Spore Burst x1
Recipe - Spore Burst x1
Research Points x10