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Taro Hornspider(芋香巨角蛛)
NO.170

Taro Hornspider(芋香巨角蛛)

Bug Poison Final Form Original Form

Vibrantly colored and beautiful, the liquid in its tail silk glands is highly venomous, and the webs it weaves emit a strange fragrance. It easily captures prey using body toxins and sharp spines, never living in groups—individuals maintain distance from one another without conflict.

Dex Number
170
Category
Spider Spirit
Height
0.9~1.29 M
Weight
31.75~43.6 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Poison Gland

When using a skill with an energy cost of 1 or less, the enemy gains 4 stacks of Poison.

Recommended Skill Sets

High-Speed Poison Stacking Drain

Playstyle

Trigger traits by consecutive 0-energy skill use to quickly stack Poison layers, double layers with Kick Them When They're Down, finish with low-cost or even 0-energy Venom Infiltration, while Cocoon provides team lifesteal support.

Why this set works

Use three 0-cost skills to frequently trigger 'Poison Gland' trait for rapid poison stacking, 'Venom Infiltration' as core damage with cost reduction based on poison stacks, 'Kick Them When Down' can double poison stacks to accelerate cycle. Cocoon provides sustain, Poison for Poison boosts Magic Attack based on enemy poison stacks while stacking (though actual Magic Attack stat is low, still gains with Stockpile bonus)

Cocoon

Why pick this skill

0 Energy Cost skill. Triggers the trait 'Venom Gland' to apply 4 stacks of Poison to the enemy. It is the core initiating skill of the Poison stacking system.

Fight Poison with Poison

Why pick this skill

0 Energy Cost skill. Triggers trait to stack Poison. When combined with 'Storage', it can additionally boost both Attack stats and provides team lifesteal support.

Venom Infiltration

Why pick this skill

Core damage skill with energy cost decreasing with more enemy Poison stacks, and applies 1 additional Poison stack itself. Forms virtuous cycle.

Kick Them When They're Down

Why pick this skill

0 Energy Cost skill. Triggers trait to stack Poison, while also doubling the enemy's existing debuff stacks, allowing Poison stacks to rapidly escalate.

Stockpile Buffed Output Build

Playstyle

Turn 1 activate Storage for massive dual attack bonus, subsequently chain 0-cost skills to stack Poison and maintain high attack panel, Venom Infiltration for extremely low-cost high-frequency output after enemy Poison stacks are high.

Why this set works

Extreme utilization of 0-cost skills combined with 'Storage' to obtain high dual attack bonuses (base 50% + 3 0-cost skills 150% = +200%), while 3 0-cost skills continuously trigger 'Poison Gland' poison stacking. Fight Poison with Poison provides additional Magic Attack bonus after poison stacking, Venom Infiltration serves as cost-reduced damage finisher.

Cocoon

Why pick this skill

0 Energy Cost skill. Triggers trait to stack Poison, while also providing the team with 10% lifesteal devotion effect.

Storage

Why pick this skill

0 Energy Cost skill. Triggers trait to stack Poison. Additionally, for each 0 Energy Cost skill equipped, both Attack stats increase by 50%. With 3 zero-cost skills equipped in this set, gain +150% to both Attack stats.

Fight Poison with Poison

Why pick this skill

0 Energy Cost skill. Triggers trait to stack Poison, while also increasing Magic Attack based on enemy's Poison stacks (+30% per stack). Returns are considerable after stacking Poison.

Venom Infiltration

Why pick this skill

Core damage skill. Combined with maxed Poison stacks, can reduce Energy cost to extremely low levels, achieving high-frequency usage.

Mixed Poison Stacking Damage Build

Playstyle

Cocoon initiates poison stacking and provides team support, Corrosive Acid supplements poison stacks and deals damage, Poison Sting serves as low-cost physical damage to fill Energy gaps, and Venom Infiltration becomes the main damage source after poison stacks accumulate.

Why this set works

Both Cocoon and Poison Sting can trigger the trait 'Poison Gland' (Poison Sting's 20 Energy cost fails the ≤1 condition, actual 20>1, cannot trigger trait). Correction: Cocoon at 0 Energy triggers trait to stack 4 poison layers, Corrosive Acid adds 2 poison layers and provides magic damage, Poison Sting serves as low-cost physical damage supplement, Venom Infiltration serves as core cost-reduction output.

Cocoon

Why pick this skill

0 Energy Cost skill. Triggers trait to apply 4 stacks of Poison to the enemy. It is the most efficient means of Poison stacking.

Poison Needle

Why pick this skill

20 energy cost ≤1, can directly trigger trait to inflict 4 stacks of Poison on enemy (instead of 1 stack described in skill), while dealing physical damage.

Corrosive Acid

Why pick this skill

35 Energy skill, deals Magic damage and inflicts 2 stacks of Poison on enemy. Replenishes Poison stacks while providing Magic damage output.

Venom Infiltration

Why pick this skill

Core damage skill with energy cost decreasing with more enemy Poison stacks. Combined with first three skills' Poison stacking for rapid cost reduction.

Notes
  • Taro-Scented Giant Horned Spider's trait 'Poison Gland' causes enemies to gain 4 Poison stacks when using skills costing ≤1 Energy—this is the core mechanic.
  • This creature has 61 base stats in both offenses, belonging to the low-attack high-defense high-speed type (defenses 91, Speed 110), more suited for support/stall playstyle rather than burst output.
  • There are multiple 0 Energy skills in the skill pool that can quickly stack poison with the trait, while 'Stockpile' can greatly boost both attacks based on the number of 0 Energy skills
  • 'Venom Infiltration' is a core damage skill, energy cost reduces with enemy poison stacks, enabling low-cost high damage with poison stacking mechanics
  • 'Kick 'Em When They're Down' can double the enemy's debuff stacks, showing synergy potential with poison-based systems.
Gallery
Taro Hornspider(芋香巨角蛛) True Body
True Body
Taro Hornspider(芋香巨角蛛) Pet Egg
Pet Egg
Skills
Stinger
Lv. Lv.1

Stinger

Bug
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Cocoon
Lv. Lv.1

Cocoon

Bug
Energy: 1 Status

Restore 20% HP to self; your team gains 1 Devotion: gain 10% lifesteal.

Bug Net
Lv. Lv.1

Bug Net

Bug
Power: 30 Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Fight Poison with Poison
Lv. Lv.4

Fight Poison with Poison

Poison
Energy: 1 Status

For each Poison stack the enemy has, gain +30% MATK.

Bite
Lv. Lv.7

Bite

Bug
Power: 40 Physical Attack

Deals physical damage, 1 Combo. This skill is affected by Devotion. Each time affected, Energy cost permanently +1.

Power Boost
Lv. Lv.11

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Poison Needle
Lv. Lv.17

Poison Needle

Poison
Power: 20 Physical Attack

Deals physical damage. Enemy gains 1 stack of Poison.

Storage
Lv. Lv.22

Storage

Bug
Energy: 2 Status

Self gains +50% Dual Attack, for each 0-cost skill equipped, additionally +50%.

Poison Bubble
Lv. Lv.29

Poison Bubble

Poison
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Kick Them When They're Down
Lv. Lv.30

Kick Them When They're Down

Poison
Energy: 4 Status

Doubles the number of debuff stacks on the enemy sprite.

Falling Star
Lv. Lv.36

Falling Star

Normal
Power: 45 Physical Attack

Deals physical damage to the enemy creature.

Corrosive Acid
Lv. Lv.37

Corrosive Acid

Poison
Energy: 2 Power: 35 Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Poison Sac
Lv. Lv.38

Poison Sac

Poison
Energy: 2 Power: 25 Physical Attack

Deals physical damage. Enemy gains 2 stacks of Poison. Counter state: Changed to gain 6 stacks instead.

Venom Infiltration
Lv. Lv.48

Venom Infiltration

Poison
Energy: 5 Power: 120 Magic Attack

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Bug Strike
Lv. Lv.49

Bug Strike

Bug
Energy: 3 Power: 90 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 2x, ignoring the enemy's Type resistance.

Slap
Lv. Normal Lineage

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cold Wind
Lv. Ice Lineage

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Stinger
Lv. Bug Lineage

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Eagle Claw
Lv. Wing Lineage

Eagle Claw

Wing
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Infection
Lv.

Infection

Poison
Energy: 4 Power: 110 Magic Attack

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Bug Sting
Lv.

Bug Sting

Bug
Energy: 1 Power: 15 Magic Attack

Deals Magic DMG. 3 Combo.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Illusion
Lv.

Illusion

Ghost
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Jack-in-the-Box
Lv.

Jack-in-the-Box

Ghost
Energy: 3 Power: 80 Physical Attack

Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.

Mockery
Lv.

Mockery

Ghost
Energy: 2 Status

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Paw Touch
Lv.

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv.

Charm

Cute
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. Gains Cute: Power permanently increases by 20.

Bug Chirp
Lv.

Bug Chirp

Bug
Energy: 2 Power: 15 Magic Attack

Deals Magic damage. For each Insect Chirp carried by party members, this skill's combo count +1.

Consecutive Claw Strikes
Lv.

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Provoke
Lv.

Provoke

Normal
Energy: 3 Status

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Swarm Passage
Lv.

Swarm Passage

Bug
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Your team gains 1 Devotion: Combo Count +1.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Matchups

受击伤害增加

Fire, Earth, Wing, Dark, Phantom

受击伤害降低

Poison, Bug, Cute, Grass, Martial

Stats
Total 560
HP 92
Physical Attack 88
Magic Attack 88
Physical Defense 91
Magic Defense 91
Speed 110
Handbook Tasks

Codex Project

Progress: 7 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Bug Net once
Target: 1
Use Poison Needle once
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Bug Net x1
Recipe - Bug Web x1
Research Points x10
Poison Needle x1
Recipe - Poison Sting x1
Research Points x10