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Hornspike Spider(尖角蜘蛛)
NO.169

Hornspike Spider(尖角蜘蛛)

Bug Poison Phase II Original Form

All joints are covered with fuzz that repels water and provides warmth. It can walk freely even on slippery rainy days. The dynamics of the world appear very slow in their eyes, so most Sharp-Horned Spiders are impatient.

Dex Number
169
Category
Spider Spirit
Height
0.68~0.98 M
Weight
7.75~9.6 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Poison Gland

When using a skill with an energy cost of 1 or less, the enemy gains 4 stacks of Poison.

Recommended Skill Sets

Poison Stack Burst Build

Playstyle

Trigger traits by consecutive 0-energy skill use to quickly stack Poison layers, double layers with Kick Them When They're Down, finish with Venom Infiltration. Combines support, sustain, and burst capabilities.

Why this set works

Utilize three 0-energy cost skills to frequently trigger [Poison Gland] for rapid poison stacking, combined with "Kick 'Em While Down" to double poison layers, ultimately achieving low-cost high burst with Poison Infiltration. Cocoon provides sustain and team buffs, Poison vs Poison provides Magic Attack boost to compensate for base stat deficiencies.

Cocoon

Why pick this skill

Core trait trigger. 0 Energy cost to activate [Poison Gland], applying 4 stacks of Poison to enemy while recovering 20% HP and providing team 10% lifesteal buff. Combines survival and team support.

Fight Poison with Poison

Why pick this skill

0 Energy Cost skill. Triggers [Venom Gland] to apply 4 stacks of Poison. Also gains Magic Attack bonus based on enemy's Poison stacks (+30% per stack). When combined with Cocoon for rapid Poison stacking, Magic Attack can be significantly increased.

Kick Them When They're Down

Why pick this skill

0 Energy Cost skill. Triggers [Poison Gland] for 4 Poison stacks, and doubles enemy existing debuff stacks (including Poison). Accelerates poison accumulation, creating low-cost high-output conditions for Venom Infiltration.

Venom Infiltration

Why pick this skill

High-cost Magic attack skill, but -1 Energy per Poison stack on enemy. Can be cast at very low or 0 Energy at max Poison, while adding 1 Poison stack. Core finishing skill.

Sustained Attrition

Playstyle

Abandon burst damage, relying on high-frequency 0-cost skills to continuously trigger characteristic poison stacking, combined with Corrosive Acid to supplement poison layers, continuously draining enemy HP through poison effects, with Cocoon ensuring sustainability.

Why this set works

Completely abandons high-cost ultimates, relies on four low-cost skills for sustained pressure. Three 0-cost skills ensure trait trigger frequency, Corrosive Acid as supplementary poison stacking method. Wears down enemy through high-frequency poison, while Cocoon ensures self-survival and team support.

Cocoon

Why pick this skill

0 Energy cost triggers [Poison Gland] to stack 4 Poison layers, while healing and providing team lifesteal. Core Poison stacking + survival skill.

Fight Poison with Poison

Why pick this skill

0 Energy cost triggers [Poison Gland] to stack 4 Poison layers, and gains Magic Attack bonus based on enemy Poison layers, self-buffing while stacking Poison.

Kick Them When They're Down

Why pick this skill

0 Energy cost triggers [Poison Gland] to stack 4 Poison layers, and doubles enemy debuff layers, quickly accumulating Poison stacks.

Corrosive Acid

Why pick this skill

35 Energy magic attack that inflicts 2 stacks of Poison directly on the enemy, supplementing poison stacking efficiency and maintaining poison pressure when 0-cost skills cannot be used consecutively.

Notes
  • Spikeling has identical ATK and MATK base stats (both 49), but its trait [Venom Gland] combined with low-cost poison stacking skills makes it more suitable for MATK or support builds.
  • The trait [Poison Gland] inflicts 4 stacks of Poison on the enemy when using skills with energy cost ≤1, making 0-energy skills the core trigger.
  • Speed 88 is relatively high, can apply poison or buff on initiative
  • Weak to Wing, Fire, Earth, Fantasy, and Dark, watch for type disadvantage
Gallery
Hornspike Spider(尖角蜘蛛) True Body
True Body
Hornspike Spider(尖角蜘蛛) Pet Egg
Pet Egg
Skills
Stinger
Lv. Lv.1

Stinger

Bug
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Cocoon
Lv. Lv.1

Cocoon

Bug
Energy: 1 Status

Restore 20% HP to self; your team gains 1 Devotion: gain 10% lifesteal.

Bug Net
Lv. Lv.1

Bug Net

Bug
Power: 30 Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Fight Poison with Poison
Lv. Lv.4

Fight Poison with Poison

Poison
Energy: 1 Status

For each Poison stack the enemy has, gain +30% MATK.

Bite
Lv. Lv.7

Bite

Bug
Power: 40 Physical Attack

Deals physical damage, 1 Combo. This skill is affected by Devotion. Each time affected, Energy cost permanently +1.

Power Boost
Lv. Lv.11

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Poison Needle
Lv. Lv.17

Poison Needle

Poison
Power: 20 Physical Attack

Deals physical damage. Enemy gains 1 stack of Poison.

Storage
Lv. Lv.22

Storage

Bug
Energy: 2 Status

Self gains +50% Dual Attack, for each 0-cost skill equipped, additionally +50%.

Poison Bubble
Lv. Lv.29

Poison Bubble

Poison
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Kick Them When They're Down
Lv. Lv.30

Kick Them When They're Down

Poison
Energy: 4 Status

Doubles the number of debuff stacks on the enemy sprite.

Falling Star
Lv. Lv.36

Falling Star

Normal
Power: 45 Physical Attack

Deals physical damage to the enemy creature.

Corrosive Acid
Lv. Lv.37

Corrosive Acid

Poison
Energy: 2 Power: 35 Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Poison Sac
Lv. Lv.38

Poison Sac

Poison
Energy: 2 Power: 25 Physical Attack

Deals physical damage. Enemy gains 2 stacks of Poison. Counter state: Changed to gain 6 stacks instead.

Venom Infiltration
Lv. Lv.48

Venom Infiltration

Poison
Energy: 5 Power: 120 Magic Attack

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Bug Strike
Lv. Lv.49

Bug Strike

Bug
Energy: 3 Power: 90 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 2x, ignoring the enemy's Type resistance.

Slap
Lv. Normal Lineage

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cold Wind
Lv. Ice Lineage

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Stinger
Lv. Bug Lineage

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Eagle Claw
Lv. Wing Lineage

Eagle Claw

Wing
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Infection
Lv.

Infection

Poison
Energy: 4 Power: 110 Magic Attack

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Bug Sting
Lv.

Bug Sting

Bug
Energy: 1 Power: 15 Magic Attack

Deals Magic DMG. 3 Combo.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Illusion
Lv.

Illusion

Ghost
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Jack-in-the-Box
Lv.

Jack-in-the-Box

Ghost
Energy: 3 Power: 80 Physical Attack

Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.

Mockery
Lv.

Mockery

Ghost
Energy: 2 Status

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Paw Touch
Lv.

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv.

Charm

Cute
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. Gains Cute: Power permanently increases by 20.

Bug Chirp
Lv.

Bug Chirp

Bug
Energy: 2 Power: 15 Magic Attack

Deals Magic damage. For each Insect Chirp carried by party members, this skill's combo count +1.

Consecutive Claw Strikes
Lv.

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Provoke
Lv.

Provoke

Normal
Energy: 3 Status

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Swarm Passage
Lv.

Swarm Passage

Bug
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Your team gains 1 Devotion: Combo Count +1.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Matchups

受击伤害增加

Fire, Earth, Wing, Dark, Phantom

受击伤害降低

Poison, Bug, Cute, Grass, Martial

Stats
Total 448
HP 74
Physical Attack 70
Magic Attack 70
Physical Defense 73
Magic Defense 73
Speed 88
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10