← Back to Spirit Dex
Frozen Wraith(冰封怨灵)
NO.140

Frozen Wraith(冰封怨灵)

Ice Phase II Original Form

Their desire to form a contract is more evident, and they will even take the initiative to approach potential contractors. They appear to be composed of Ice elements and some yet-unknown substance, which is speculated to originate from strong conviction and mental power, making their contracts more stable and harder to alter by external forces.

Dex Number
140
Category
Watcher Creature
Height
0.96~1.37 M
Weight
24.5~31.6 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Ice Seal

While on the field, all enemy skills' Energy cost +1.

Recommended Skill Sets

Extreme Energy Cost Suppression Stream

Playstyle

Stack multiple energy interference skills, putting enemies in a "can't use skills" predicament. Focus on control and attrition, paired with Ice Bind for output and sustained pressure.

Why this set works

Maximize the ‘Frostbind’ ability’s +1 energy cost effect: triple-stack Enrage, Noise, and Ice Bind to inflate opponent move costs beyond usability; Mist Veil provides energy recovery for sustainability. This setup avoids high-cost damage moves entirely, focusing purely on disruption and control.

Provoke

Why pick this skill

Core Energy interference skill, increases other skills' Energy cost by 3 for 3 turns except the skill used this turn. Paired with trait "Frozen Seal" can achieve +4 enemy skill Energy cost suppression effect.

Noisy

Why pick this skill

All enemy attack skill costs +3, lasts 3 turns, stacks with Provoke for combined disruption, making enemy damage skills difficult to use.

Ice Bind

Why pick this skill

2-hit attack where each hit increases the cost of all opponent skills by 1—delivering damage while applying persistent energy disruption; its 0-cost makes it exceptionally efficient.

Mist Surround

Why pick this skill

Energy recovery equals half of enemy's total skill energy cost; after successful energy suppression, enemy skills have high energy costs, making this skill's recovery substantial and ensuring self-sustain.

Blizzard Damage Build

Playstyle

First activate weather, use "Ice Edge Sweep" to convert enemy's high Energy cost into your own high damage output, combine with "Freeze Beam" for Magic Attack damage, and use "Mist Surround" to ensure Energy supply.

Why this set works

Open with Winter Solstice to set the weather, use Ice Edge Sweep as the core damage skill converting enemy's high Energy cost into high power, supplement damage with Ice Beam while continuing to stack Energy cost disruption, and use Mist Surround to ensure Energy cycling. Suitable for transitioning to burst damage after establishing a foundation of Energy cost suppression.

Winter Solstice

Why pick this skill

Changes weather to Blizzard for 8 turns. Ice-type creatures typically receive bonuses or synergy effects in Blizzard weather, creating an environment for subsequent output.

Ice Edge Sweep

Why pick this skill

Power equals 10× total energy cost of enemy pet's skills. Extremely high power in energy suppression builds or against high-energy-cost skills. Core damage skill.

Ice Beam

Why pick this skill

Deals magic damage and enemy gains +2 energy cost to all skills. Combines output and disruption. 90 energy cost but can be recovered through other means.

Mist Surround

Why pick this skill

Energy recovery equals half of enemy's total skill energy cost; the higher the enemy's skill energy cost, the more energy recovered, supporting the use of high-energy skills.

Speed Control Disruption Build

Playstyle

Use dual Speed reduction skills to suppress enemy Speed thresholds, secure first move priority, then use Ice Bind for damage disruption, and use Snow Substitute to counter enemy key damage and ensure survival.

Why this set works

Dual slow control through Snowball + Quick Freeze, drastically reduce enemy speed for first-move advantage, Snow Substitute provides survival and energy recovery, Ice Binding for low-cost output and sustained energy disruption. Suitable for speed-control tactics against speed-type creatures.

Snow Substitute

Why pick this skill

Powerful 70% damage reduction defensive skill: recovers energy equal to 2x the countered skill's energy cost when countering attacks, an excellent survival and countermeasure tool

Snowball

Why pick this skill

Enemy SPD -90, extremely strong Slow control. Allows Glacial Wraith to more easily move first on its 92 SPD base, while reducing enemy action frequency.

Flash Freeze

Why pick this skill

Enemy gains 2 Slow stacks. Combined with Snowball to form multi-layer Slow, further suppressing enemy speed line.

Ice Bind

Why pick this skill

2 hits and each time enemy gains +1 all skill energy cost. After controlling enemy speed, uses low-energy skills for output and sustained disruption.

Notes
  • Frozen Specter's trait "Frozen Seal" increases all enemy skill energy costs by +1 while on field. Combined with its abundant energy disruption skills, it can form a powerful energy suppression system.
  • Base stats: Both attacks are 90. Can choose Physical Attack or Magic Attack route based on skills. Speed 92 is moderately high.
  • Skill pool includes weather (Winter Solstice), recovery (Mist Surround, Snow Substitute), control (Snowball, Quick Freeze) and various energy cost disruption methods, flexible playstyle.
Gallery
Frozen Wraith(冰封怨灵) True Body
True Body
Frozen Wraith(冰封怨灵) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Ice Spike
Lv. Lv.1

Ice Spike

Ice
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Snowball
Lv. Lv.1

Snowball

Ice
Energy: 1 Status

Enemy gains Speed -90.

Spinning Assault
Lv. Lv.4

Spinning Assault

Normal
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 3 Combos.

Provoke
Lv. Lv.9

Provoke

Normal
Energy: 3 Status

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Ice Toss
Lv. Lv.12

Ice Toss

Ice
Energy: 3 Power: 90 Physical Attack

Deals physical damage. Enemy gains Speed -30.

Mist Surround
Lv. Lv.26

Mist Surround

Ice
Energy: 1 Status

Restores Energy equal to half of the enemy's total skill Energy cost.

Snow Substitute
Lv. Lv.33

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Energy Cannon
Lv. Lv.35

Energy Cannon

Normal
Energy: 3 Power: 50 Magic Attack

Deals Magic DMG. 2 Combo.

Noisy
Lv. Lv.38

Noisy

Normal
Energy: 3 Status

The enemy receives +2 Energy cost for all attack skills for 3 turns.

Ice Edge Sweep
Lv. Lv.42

Ice Edge Sweep

Ice
Energy: 4 Power: 1 Magic Attack

Deals Magic damage. This skill's Power equals 10x the total Energy Cost of enemy Sprite's skills.

Ice Bind
Lv. Lv.46

Ice Bind

Ice
Energy: 3 Status

2-hit combo, each hit causes the enemy to gain +1 Energy Cost for all skills.

Flash Freeze
Lv. Lv.47

Flash Freeze

Ice
Energy: 4 Status

Enemy gains 2 stacks of Slow Mark.

Ice Beam
Lv. Lv.48

Ice Beam

Ice
Energy: 7 Power: 90 Magic Attack

Deals Magic damage. Enemy gains +2 Energy Cost to all skills.

Winter Solstice
Lv. Lv.49

Winter Solstice

Ice
Energy: 7 Status

Changes the weather to Blizzard for 8 turns.

Instant Zero
Lv. Lv.50

Instant Zero

Ice
Status

Enemy skill energy cost +3 this turn. Counter Defense: Changed to all skill energy cost +3.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Deceptive Stab
Lv.

Deceptive Stab

Ghost
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Intimidate
Lv.

Intimidate

Ghost
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Spirit Light
Lv.

Spirit Light

Ghost
Energy: 3 Power: 25 Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count doubles.

Soul Snare
Lv.

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Mockery
Lv.

Mockery

Ghost
Energy: 2 Status

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Mischief
Lv.

Mischief

Ghost
Energy: 1 Status

Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.

Particle Collision
Lv.

Particle Collision

Phantom
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Four-Dimensional Degradation
Lv.

Four-Dimensional Degradation

Phantom
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. For each Mark stack on enemy, this skill's Energy Cost -1.

Orbital Fission
Lv.

Orbital Fission

Phantom
Energy: 1 Status

Enemy gains 2 stacks of Meteorite.

Antinomy
Lv.

Antinomy

Phantom
Energy: 4 Status

Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Manipulate
Lv.

Manipulate

Normal
Energy: 1 Status

Energy cost of skills used by enemy this turn +7, lasts 3 turns.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Ice Wall
Lv.

Ice Wall

Ice
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Condensation
Lv.

Condensation

Ice
Energy: 4 Power: 95 Physical Attack

Deals Physical Damage. For every stack of Freeze on the enemy, restore 1 Energy.

Sneeze
Lv.

Sneeze

Ice
Energy: 1 Status

3-hit combo. Each hit inflicts 1 stack of Freeze on the enemy.

Frozen Wasteland
Lv.

Frozen Wasteland

Ice
Energy: 2 Defense

80% damage reduction, when responding to an attack: responded skill energy cost +3.

Matchups

受击伤害增加

Fire, Earth, Martial, Mech

受击伤害降低

Water, Light, Ice

Stats
HP 75
Physical Attack 90
Magic Attack 90
Physical Defense 84
Magic Defense 84
Speed 92
Total 515
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10