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Gulado(古啦多)
NO.127

Gulado(古啦多)

Poison Earth Final Form Original Form

The more complex the head protrusions, the older the individual. The protrusions are filled with highly toxic venom, wrapped in a layer of outer membrane. When in danger, it releases even more powerful hallucinogenic toxins, though not fatal. Therefore, some Roco specifically seek them out for the hallucinogenic experience.

Dex Number
127
Category
Capling
Height
0.69~0.99 M
Weight
43.5~58.6 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Venom Fang

When inflicting Poison on the enemy, also reduces their Attack by 40% and Speed by 40.

Recommended Skill Sets

Poison Burst Output Build

Playstyle

Priority Corrosive Acid poison stacking triggers trait to weaken enemy, Untouchable damage reduction for field presence, Kick Them When They're Down doubles poison stacks, followed by Venom Burst cleanup.

Why this set works

A poison damage burst build centered on the trait 'Venom Fang', rapidly stacking poison to trigger magic attack/defense reduction, then using Venom based on poison layers for bonus damage cleanup, Untouchable providing survival security.

Zhen Poison

Why pick this skill

Core damage skill with power increasing with more enemy Poison stacks. Deals considerable damage after Trait M.DEF reduction; +20 power in Counter state, suitable for finishing low-HP targets.

Corrosive Acid

Why pick this skill

Primary Poison source. Low 35 Energy cost, reliably inflicts 2 stacks of Poison on the enemy, quickly triggers the trait to reduce Magic Defense and Magic Attack, setting up for Venom damage amplification.

Untouchable

Why pick this skill

Key Defense skill: 50% base damage reduction, with additional +10% reduction per enemy Poison stack, enabling extremely high damage immunity with poison layers to ensure field presence.

Kick Them When They're Down

Why pick this skill

Support burst skill: Doubling enemy debuff stacks rapidly increases poison stacks, giving Venom massive power boost instantly while accelerating trait weakening effect.

Extreme Poison Burst Build

Playstyle

Find opportunities to use Poison Sac to gain 6 Poison stacks, doubled to 12 by Kick 'Em While They're Down, then use Venom Strike for limit damage; use Barrier to reduce damage and stall turns normally.

Why this set works

Extreme burst-oriented moveset: Poison Sac applies 6 poison stacks when countering status, combined with Kick 'em While They're Down can double to 12 stacks, Venom power +120, Bulwark ensures action turn, pursuing one-hit kills.

Poison Sac

Why pick this skill

Stable poison stacking skill, extremely low 25 energy cost, applies 6 layers of Poison directly when countering, can instantly max out trait weakening effects and provide massive damage boost for Zhen Poison.

Zhen Poison

Why pick this skill

Core finisher skill; power is determined by enemy's Poison stacks. Combined with Poison Sac's 6 Poison stacks, can gain +60 power instantly, or +120 power when defending, resulting in explosive damage.

Barrier

Why pick this skill

90% high damage reduction counter skill, Defense skill cooldown -1 after successful counter, can be used frequently to ensure survival, buys turns for stacking poison and output

Kick Them When They're Down

Why pick this skill

Support burst method: Doubles enemy debuff stacks. If enemy is already poisoned, instantly doubles poison stacks, allowing Venom damage to exceed the cap.

Sustained Attrition

Playstyle

Open with Fight Poison with Poison passive activation, Corrosive Acid to continuously stack poison and Magic Attack, Untouchable for damage reduction field presence, use Poison Harvest when Magic Attack and poison layers are sufficient.

Why this set works

Sustained attrition moveset, using Poison to Counter Poison for stable Magic Attack growth, Corrosive Acid for continuous poison stacking, Untouchable for survival, and Poison of the Zhen for timely execution, suitable for prolonged battles

Fight Poison with Poison

Why pick this skill

Passive buff skill, 0 energy cost, +30% Magic Attack per poison stack on enemy, greatly enhances Venom and Corrosive Acid damage when combined with poison stacking.

Corrosive Acid

Why pick this skill

Low Energy cost Poison stacking skill, stably provides 2 stacks of Poison, triggers Poison for Poison Magic Attack bonus and trait Magic Defense reduction effect, continuously wears down enemy.

Zhen Poison

Why pick this skill

Main damage source scaling with Poison stacks. Combined with Poison for Poison's Magic Attack bonus and trait's Magic Defense reduction, forms dual Magic Attack bonus for high damage.

Untouchable

Why pick this skill

50% base damage reduction + additional damage reduction per Poison stack. Forms iron wall defense with high physical defense base stats, creating an environment for sustained poison stacking and damage output.

Notes
  • Gulado has Poison+Earth dual typing, with high 136 Physical DEF and 110 Magic DEF, but slow 90 Speed, suitable as a tanky attrition unit
  • The trait "Venom Fang" applies -40% Magic Attack and -40% Magic Defense when the enemy is poisoned, significantly weakening enemy damage output. Combined with poison stack accumulation, this creates powerful suppression.
  • Skill pool focuses on physical output and poison stacking, lacking strong recovery; must rely on high defense and damage reduction to stay on field.
Gallery
Gulado(古啦多) True Body
True Body
Gulado(古啦多) Pet Egg
Pet Egg
Skills
Festering Touch
Lv. Lv.1

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Untouchable
Lv. Lv.1

Untouchable

Poison
Energy: 1 Defense

50% damage reduction. For each stack of Poison on the enemy, this skill's damage reduction increases by 10%. Counter.

Fight Poison with Poison
Lv. Lv.1

Fight Poison with Poison

Poison
Energy: 1 Status

For each Poison stack the enemy has, gain +30% MATK.

Sand Whip
Lv. Lv.6

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Stone Skin Technique
Lv. Lv.9

Stone Skin Technique

Earth
Energy: 3 Status

Self gains +160% Physical Defense and -60% Magic Defense.

Corrosive Acid
Lv. Lv.13

Corrosive Acid

Poison
Energy: 2 Power: 35 Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Kick Them When They're Down
Lv. Lv.17

Kick Them When They're Down

Poison
Energy: 4 Status

Doubles the number of debuff stacks on the enemy sprite.

Defense
Lv. Lv.22

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Spinning Assault
Lv. Lv.28

Spinning Assault

Normal
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 3 Combos.

Poison Swamp
Lv. Lv.30

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Barrier
Lv. Lv.34

Barrier

Earth
Energy: 2 Defense

90% damage reduction, when responding to an attack: defensive skill cooldown -1.

Meteorite
Lv. Lv.35

Meteorite

Earth
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Stone Lock
Lv. Lv.36

Stone Lock

Earth
Energy: 3 Power: 50 Physical Attack

Deals Physical Damage. The enemy gains Immobilize for 3 turns.

Poison Sac
Lv. Lv.40

Poison Sac

Poison
Energy: 2 Power: 25 Physical Attack

Deals physical damage. Enemy gains 2 stacks of Poison. Counter state: Changed to gain 6 stacks instead.

Zhen Poison
Lv. Lv.49

Zhen Poison

Poison
Energy: 3 Power: 75 Magic Attack

Deals magic damage. This skill's Power +10 for each stack of poison the opponent has. Counter state: Changed to this skill's Power +40.

Sinkhole
Lv. Lv.50

Sinkhole

Earth
Energy: 5 Power: 80 Physical Attack

Deals Physical DMG. Gains Physical DEF +70%. Counter State: This skill's Power doubles, and Physical DEF increases by an additional 70%.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Bubble Shield
Lv. Water Bloodline

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Stinger
Lv. Bug Lineage

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wind Wall
Lv. Wing Lineage

Wind Wall

Wing
Energy: 2 Defense

50% damage reduction, Swift. Counter.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Hardening
Lv.

Hardening

Earth
Energy: 2 Defense

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Infection
Lv.

Infection

Poison
Energy: 4 Power: 110 Magic Attack

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Earthshatter Strike
Lv.

Earthshatter Strike

Earth
Energy: 8 Power: 140 Physical Attack

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Burrow
Lv.

Burrow

Earth
Energy: 3 Defense

50% damage reduction and retreat. Counter.

Lash
Lv.

Lash

Cute
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv.

Charm

Cute
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. Gains Cute: Power permanently increases by 20.

Flattery to Kill
Lv.

Flattery to Kill

Cute
Energy: 4 Defense

90% damage reduction, when responding to an attack: enemy gains 1 layer of Cuteness.

Sonic Boom
Lv.

Sonic Boom

Normal
Energy: 4 Power: 130 Magic Attack

Deals magic damage to the enemy creature.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Provoke
Lv.

Provoke

Normal
Energy: 3 Status

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Degeneration
Lv.

Degeneration

Normal
Energy: 2 Status

Enemy gains 1 stack of Cuteness.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Intimidate
Lv.

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Spike Shield
Lv.

Spike Shield

Earth
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy Physical Attack -70%.

Poison Peptide
Lv.

Poison Peptide

Poison
Energy: 2 Defense

Reduces damage taken by 70%. Clever Shift: Poison-type status skill, counters attacks.

Dust Cloud
Lv.

Dust Cloud

Earth
Energy: 3 Power: 80 Magic Attack

Deals magic damage. Priority +1 when the weather is Sandstorm.

Quick-Witted
Lv.

Quick-Witted

Normal
Energy: 3 Power: 80 Magic Attack

Deals magic damage. This skill's Power +40 if self has debuffs.

Matchups

受击伤害增加

Water, Earth, Ice, Dark, Mech, Phantom

受击伤害降低

Normal, Fire, Electric, Bug, Wing, Cute, Poison

Stats
Total 559
HP 85
Physical Attack 88
Magic Attack 88
Physical Defense 134
Magic Defense 74
Speed 90
Handbook Tasks

Codex Project

Progress: 7 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Untouchable once
Target: 1
Use Corrosive Acid once
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Untouchable x1
Recipe - Untouchable x1
Research Points x10
Corrosive Acid x1
Recipe - Corrosive Acid x1
Research Points x10