Resonance
The power of the carried "Bug Buzz" skill +20.
Golden Form
When necessary, it can use its elytra for short glides, sliding from one tree canopy to another branch. It often passively migrates driven by the wind, occasionally being blown far away, and after landing steadily, it stays dazed for a while before realizing that the surrounding environment has changed.
The power of the carried "Bug Buzz" skill +20.
Pomoth is a Normal + Bug type special attacker with high Speed and Special Attack, but extremely low Attack. Its core trait [Resonance] boosts [Bug Buzz] power by +20, and with multiple Bug Buzz in the team can form a combo system. Its move pool focuses on disruption, energy management, and special output, lacking strong same-type high-power moves, making it more suitable as a disruption support or combo system component.
Priority disruption suppression, team support sustain, Bug Buzz stacked combo output, Mana Burst to finish low-HP targets
Built around the trait [Resonance] to enhance Bug Buzz, paired with dual 0-cost skills for disruption and team support, with Mana Burst as the finisher. Clamor suppresses enemy output, Feigned Sleep ensures energy cycling, and Bug Buzz deals considerable damage under the combo system.
Core skill. Trait Resonance grants +20 power, and each Bug Buzz in party grants +1 Combo Count. Core component of Bug-type Combo system.
0 Energy disruption skill. Enemy all attack skills Energy cost +3 for 3 turns. Effectively suppresses opponent output tempo.
0 Energy Cost team support, recovers self 2 Energy and provides team Devotion (Energy Cost -2), strengthening team sustainability.
High-burst skill. Consumes all Energy. Combined with Feigned Sleep for quick Energy accumulation before release, or used for execution when Energy is abundant.
Lullaby suppresses enemy skill usage, Feign Sleep + Web for precise Energy control, release Bottom Strike for massive damage when Energy nears depletion.
Lullaby serves as the core suppression tool, paired with Feigned Sleep for energy control. Actively lowering energy triggers Bottom-Out Strike's massive damage boost. Bug Net is used to maintain energy near the trigger threshold.
0 Energy cost powerful disruption. All enemy skills Energy cost +3. When countering Defense: additional Interrupt + Stun next turn. Extremely strong suppression.
30 Energy low-cost output, also restores 1 Energy. Used to maintain Energy cycle and chip damage.
65 Energy stable damage. Trigger condition: Power +110 when Energy is depleted. Can actively control Energy with low-cost skills to trigger.
0 Energy Cost team support, recovers Energy and provides team Devotion, ensuring Bottom-Out Strike trigger conditions.
Extreme energy suppression, making it difficult for enemies to use skills. Follows up on status abnormalities created by teammates for cleanup, serving as the team's support core.
Pure Disruption Support role, dual 0-cost disruption skills stacking to make enemy skill costs prohibitively high, Spider Web maintaining personal energy cycling, and Pursuit Strike dealing combo damage when exploiting enemy status abnormalities.
0 Energy Interference: Suppresses enemy attack skill energy costs, stacks double interference with Lullaby
0 Energy Interference: Suppresses all enemy skill energy costs with interrupt and stun, forms energy suppression combo with Noisy
30 Energy low-cost output + Energy restore, provides stable output under dual disruption cover.
75 energy cost with 1 combo, becomes 3 combos when responding to status, finds opportunity to burst after enemy is disrupted
Deals Magic damage. Self recovers 1 Energy.
The enemy receives +2 Energy cost for all attack skills for 3 turns.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Deals Magic damage. For each Insect Chirp carried by party members, this skill's combo count +1.
Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.
Deals Magic DMG. 1 Combo.
Deals magic damage to the enemy creature.
Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.
Deals magic damage. If energy is depleted after use, this skill's Power +120.
Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals Magic DMG. 2 Combo.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
Deals Magic DMG. 3 Combo.
Self gains +3 Combo Count.
Deals Magic damage. Counter status: Additionally interrupts the countered skill.
Enemy gains 1 stack of Thorn Mark.
Self gains 1 stack of Attack Mark.
Self gains +30 All Skill Power, Against Defense: changed to +60 Power.
Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.
Deals Physical DMG. Dispels all Marks from the enemy. Counter State: Steals Marks instead.
Deals magic damage to the enemy creature.
Restore 15% HP and 4 energy to self.
Deals magic damage to the enemy creature.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
On next attack, Skill Power +70.
Self gains +30% Physical Attack, 3 Combo Strikes.
Deals physical damage. Your team gains 1 Devotion: Power +20.
Deals Magic damage, Adaptive: Magic Attack skills.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
Fire, Wing
Grass, Ghost
Progress: 4 items