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Little Unicorn(小独角兽)
NO.116

Little Unicorn(小独角兽)

Light Phase I Original Form

Its beautiful, soft green mane makes anyone want to pet it. Perhaps due to the magic it emanates, one feels their heart become pure in its presence.

Dex Number
116
Category
Unicorn Spirit
Height
0.98~1.41 M
Weight
41.5~55.6 KG
Updated
2026-05-29
Distribution
Unknown
Trait

Contempt

Equipped non-Light-type skills gain +25% Power.

Recommended Skill Sets

Enhanced Turret Build

Playstyle

Field presence output after boosting

Why this set works

Classic artillery enhancement build: open with Magic Boost to increase Magic Attack, Quick Movement for speed, Wishing Star for damage, and Sunbathing to counter enemy buffs. Suitable for sustained field output.

Wishing Star

Why pick this skill

This type's Magic output skill, 110 Energy cost is relatively high, main output method

Magic Amplification

Why pick this skill

Magic Attack +70% powerful enhancement. Compensates for Speed disadvantage and boosts subsequent damage output.

Sunbathing

Why pick this skill

Utility skill that dispels enemy buffs, targeting strengthened opponents

Quick Move

Why pick this skill

Speed +80 (+160 when responding to Defense), compensates for insufficient base speed to secure first move priority

Burst Fast Attack Build

Playstyle

Wait for opportunity to burst, quick cleanup

Why this set works

Burst damage build: use Wait and See + Rainbow Impact/Wishing Star for single-hit high damage, Diffuse Reflection to attempt multi-skill power boosts. Suitable for fast attack or cleanup scenarios.

Rainbow Impact

Why pick this skill

Same-type magic damage output, can deal high burst damage when paired with Wait for Opportunity.

Wait for the Opportunity

Why pick this skill

Next attack power +70, combines with Rainbow Impact or Wishing Star for burst points

Diffuse Reflection

Why pick this skill

Up to 1 skill per type gains +35 power. If team features multi-type skills, overall output can be improved.

Wishing Star

Why pick this skill

High energy cost same-type output, serves as burst carrier for biding time or regular damage source.

Notes
  • Little Unicorn is a Light-type special attacker, with outstanding base MAG 129, but low SPD 84 and fragile DEF 62
  • The trait "Contempt" increases non-Light type skill power by 25%, but none of the skills in the skill list have type labels, making it impossible to determine which are non-Light type skills. The trait's benefit is questionable.
  • Skill pool focuses on Light-type Magic damage, lacking type coverage. Rich in utility skills, but output skill power values are not labeled.
  • Overexposure requires 'other type skills' to cooperate, but skill list cannot identify types. Mechanism trigger conditions unclear.
  • Sky Light type changes with weather, altering type coverage under specific weather conditions
  • Recommended to prioritize high-Energy cost damage + buff + utility skill combinations, or utilize amplification mechanics like Wait for Opportunity / Diffuse Reflection.
Gallery
Little Unicorn(小独角兽) True Body
True Body
Little Unicorn(小独角兽) Shiny Form
Shiny Form
Little Unicorn(小独角兽) Pet Egg
Pet Egg
Little Unicorn(小独角兽) Pet Egg Alternate Color
Pet Egg Alternate Color
Skills
Magic Amplification
Lv. Lv.1

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Wishing Star
Lv. Lv.1

Wishing Star

Normal
Energy: 3 Power: 110 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Lv.9

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Defense
Lv. Lv.13

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Sunbathing
Lv. Lv.18

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Heavenly Light
Lv. Lv.27

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Wait for the Opportunity
Lv. Lv.28

Wait for the Opportunity

Normal
Energy: 1 Status

On next attack, Skill Power +70.

Overexposure
Lv. Lv.30

Overexposure

Light
Energy: 3 Power: 60 Magic Attack

Deals Magic damage. For each other-type skill used, this skill's Power permanently +30.

Diffuse Reflection
Lv. Lv.36

Diffuse Reflection

Light
Energy: 1 Status

Up to 1 skill per type gains +35 power.

Refraction
Lv. Lv.37

Refraction

Light
Energy: 4 Power: 50 Magic Attack

Deals Magic damage. Carrying skills of other types grants this skill different effects.

Quick Move
Lv. Lv.39

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Ambush
Lv. Lv.40

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Block
Lv. Lv.50

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Fire Claw
Lv. Fire Bloodline

Fire Claw

Fire
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Soap Bubble
Lv. Water Bloodline

Soap Bubble

Water
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Zigzag Impact
Lv. Light Lineage

Zigzag Impact

Light
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Magnetic Interference
Lv. Electric Lineage

Magnetic Interference

Electric
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Stinger
Lv. Bug Lineage

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Black Hand
Lv. Dark Lineage

Black Hand

Dark
Energy: 3 Power: 45 Magic Attack

Deals Magic DMG. 2 Combo.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Needle Object
Lv. Phantom Lineage

Needle Object

Phantom
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo.

Whirlwind Storm
Lv.

Whirlwind Storm

Wing
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Wing Strike
Lv.

Wing Strike

Wing
Energy: 3 Power: 50 Magic Attack

Deals Magic damage. Swift.

Tornado
Lv.

Tornado

Wing
Energy: 5 Power: 70 Physical Attack

Deals Physical DMG. Swift. Counter State: This skill's Power becomes 1.5x.

Eclosion Acceleration
Lv.

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Cold Wind
Lv.

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Arctic Domain
Lv.

Arctic Domain

Ice
Energy: 6 Power: 105 Magic Attack

Deals Magic damage. If the target has Freeze, this skill's power +60. Counter Status: Doubles Freeze.

Flash Freeze
Lv.

Flash Freeze

Ice
Energy: 4 Status

Enemy gains 2 stacks of Slow Mark.

Superconductivity
Lv.

Superconductivity

Electric
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. Burst: This skill's Energy cost -1.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Pursuit
Lv.

Pursuit

Normal
Energy: 3 Power: 75 Magic Attack

Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.

Dazzling
Lv.

Dazzling

Normal
Energy: 1 Status

Enemy gains Combo Count -4.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Paralysis
Lv.

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Chlorophyll Beam
Lv.

Chlorophyll Beam

Grass
Energy: 4 Power: 120 Magic Attack

Deals magic damage to the enemy creature.

Root Absorption
Lv.

Root Absorption

Grass
Energy: 2 Status

Restore 15% HP and 4 energy to self.

Remote Access
Lv.

Remote Access

Electric
Energy: 2 Status

Returns the enemy sprite to the field.

Bubble
Lv.

Bubble

Water
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Water Storage
Lv.

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Matchups

受击伤害增加

Grass, Ghost

受击伤害降低

Dark, Phantom

Stats
HP 79
Physical Attack 48
Magic Attack 129
Physical Defense 62
Magic Defense 74
Speed 84
Total 476
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10