Flower Elf
At the end of the turn, your team gains 1 random Devotion.
They share a mutualistic relationship with fruit trees, pollinating them while gathering nectar. The flower on their tail is a siphoning feeding organ used to absorb and store pollen, making them the most important population among flower-visiting insects.
At the end of the turn, your team gains 1 random Devotion.
Each turn, prioritize Swarm Wisdom or Bug Formation to accumulate Devotion, use Spore to inflict Parasite for chip damage, and Absorb for damage and healing when energy is abundant. Relies on high-frequency Devotion to provide team-wide buffs, focusing on field presence and disruption.
Maximize the trait 'Flower Fairy''s Dedication system. Stable multiple Dedication generation per turn through Swarm Intelligence and Bug Formation, Spore provides sustained consumption, Drain balances output and sustain. Overall positioning pure support/consumption, relying on Dedication to buff teammates.
Core Support skill. 0 energy cost provides 2 random Dedications. Stacks with trait "Flower Fairy", can stably produce 3 Dedications per round, providing massive buff resources for the entire team.
Powerful defensive skill, 80% damage reduction and grants Devotion to the team when countering attacks. Combined with high dual defenses, it can safely stay on field while continuing to trigger the trait to generate Devotion.
0 Energy Parasite skill. Provides sustained damage and draining capability, compensating for low damage output without interfering with the Devotion system.
Low-cost physical damage skill: 30 energy cost with Devotion's energy reduction can be released nearly for free, 100% lifesteal provides sustainability, 57 magic attack is low but serves as supplementary damage.
Early game: Use Cocoon for HP recovery, Insect Formation for damage reduction and survival. Feign Sleep recovers energy and reduces energy cost. Mid to late game: Once magic attack is stacked high, Flower Cannon's 2-hit combo with high magic attack deals burst damage. Note: Flower Cannon is magic attack skill, matching Grass Coat Bug's 57 magic attack.
Balances survivability, Energy management, and late-game damage: Cocoon + Bug Formation secures field presence; False Sleep resolves Energy issues; Flower Cannon delivers substantial Special Attack-based damage after full setup—ideal for Grassarmor’s mid-to-late game surge.
0 Energy Cost recovery skill, restores 20% HP and grants the team Devotion (Life Steal). It is Grass Coat Bug's only direct healing method, ensuring sustainability.
Core defense skill. 80% damage reduction when countering attacks generates Dedication. Grass Coat Bug's key survival tool against high-threat types.
0 Energy cost, restores 2 Energy and grants team Devotion cost reduction. Solves Leafcoat Bug's energy turnover problem, making high-cost skills easier to release.
2-hit Magic Attack buffing skill with 0 Energy cost, granting +60% Magic Attack per hit. Combined with Doze's Energy cost reduction sacrifice, it can rapidly stack high Magic Attack. This is Leavanny's highest damage potential skill.
Scratch is main damage output, low cost and energy recovery, combined with Feign Sleep for infinite loop. Flying Cut supplements damage and stacks Power Devotion when energy is abundant. When enemy uses defensive skills, use Aromatic Lure to interrupt and stun, creating damage windows.
Scratch serves as the core for energy cycling, Feigned Sleep ensures ample energy, Flying Cut provides power buffs to supplement damage, and Aromatic Lure serves as control against enemy defense. Suitable when Grass Cloak Bug needs to provide some damage output and control.
Low-cost physical damage skill: 35 energy cost and recovers 1 energy, the most economical damage skill for Leafling, with Devotion's energy reduction allowing near-infinite use.
0 Energy cost, restores 2 Energy and grants team Devotion cost reduction. Forms positive energy loop with Scratch, while making other skills easier to release.
20 energy cost physical damage skill, gives team +20 power devotion. Combined with Scratch's low energy cost can trigger frequently, stacking power buffs.
Reaction skill, gains +3 combo count and interrupts + stuns when reacting to defense. Grasscoat Bug's only control method, can interrupt enemy key skills.
Reduces damage taken by 70%. Counters attacks.
Restore 20% HP to self; your team gains 1 Devotion: gain 10% lifesteal.
Deals physical damage, 1 Combo. This skill is affected by Devotion. Each time affected, Energy cost permanently +1.
Deals physical damage to the enemy creature.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Deals Physical DMG. Restores 1 Energy to self.
Allied party gains 2 random Devotions.
80% damage reduction, when responding to an attack: your team gains 1 random Devotion.
Deals Magic damage and drains 100% HP.
Enemy gains 1 stack of Parasite.
Deals physical damage. Your team gains 1 Devotion: Power +20.
2-hit combo, each hit grants self Magic Attack +60%.
Deals magic damage to the enemy creature.
Self gains +2 Combo Count. Counter Defense: Additionally causes Interrupt, and the enemy gains Stun next turn.
Deals physical damage. Enemy gains Physical Defense -30%.
Restore 30% HP to self.
Deals physical damage to the enemy creature.
Enemy gains 10 stacks of Burn.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Deals physical damage to the enemy creature.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Self and the enemy gain Adorify: Restores 40% HP.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Deals physical damage, 1 Combo. This skill is affected by Devotion.
Enemy gains 2 stacks of Poison, gain 1 Devotion: Enemy gains 2 stacks of Poison.
Restore 15% HP to self, then retreat.
Dispels enemy marks. For each layer dispelled, restores 10% HP to self.
Deals physical damage to the enemy creature.
Deals Magic damage. For each Mark stack on enemy, this skill's Energy Cost -1.
Enemy gains 2 stacks of Meteorite.
Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.
Deals Magic damage. For every 5% HP lost, this skill's Power -10. Consumes all HP after use.
Deals Magic damage. For each Insect Chirp carried by party members, this skill's combo count +1.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
Dispels all buffs from the enemy.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.
100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.
Choice: The opponent randomly gains 1 negative mark or the user randomly gains 1 positive mark.
Choice: Your team gains 1 Devotion: Combo +1 or Power +20.
Fire, Wing, Ice, Poison, Bug
Grass, Water, Light, Earth, Electric, Martial
Progress: 3 items