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Shadow Maskling(暗影灵面)
NO.055

Shadow Maskling(暗影灵面)

Eyes-Open Form

Ghost Phase II Regional Form

Surrounded by two clusters of cold fire, it is full of mysteries from head to toe. Its weight does not increase at all after eating, and the food swallowed by the mouth beneath its mask seems to vanish.

Dex Number
055
Category
Masked Creature
Height
0.75~0.86 M
Weight
0.12~1.16 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Fright

Sprites with 0 energy cannot deal damage to themselves.

Recommended Skill Sets

Energy Suppression Burst Build

Playstyle

Use multi-stage energy deprivation skills to quickly zero enemy energy, triggering Backstab's 20x damage effect for instant kill. Meanwhile rely on Retaliation and trait for survival.

Why this set works

Energy control as the core, through Soul Hook, Clamor, and Retribution continuously depriving and disrupting enemy energy, pushing enemy to 0 energy to trigger Backstab's 20x damage burst, while utilizing trait "Fright" to become immune to 0-energy enemy damage, forming an offensive-defensive suppression system.

Backstrike

Why pick this skill

Core burst skill, combined with energy control skills to suppress enemy energy to 0 can trigger 20x damage, this spirit's most threatening output method

Soul Snare

Why pick this skill

0-cost steals 3 enemy energy, quick startup energy suppression, creating trigger condition for Backstab

Noisy

Why pick this skill

0 Energy Cost, increases enemy all attack skill energy cost by 3 for 3 turns. Powerfully interferes with enemy output rhythm while delaying enemy energy recovery.

Retaliation

Why pick this skill

0-cost 70% damage reduction and enemy loses 3 energy when countering attacks, combines survival with energy suppression, cooperates with trait to form dual protection

Extreme speed energy deprivation build

Playstyle

Priority: use "Soul Hook" and "Mischief" to drain energy, buff with "Mocking Thoughts" then look for Backstab cleanup opportunities, use "Mocking Thoughts" for sustained pressure against enemies who cannot quickly trigger Backstab

Why this set works

Extreme energy deprivation combined with self-buffing. Soul Hook + Mischief can deprive enemies of 6-9 energy in a single turn, quickly triggering Backstab conditions; Mockery provides Magic Attack buffs to increase Backstab base damage, speed bonuses ensure first-move suppression.

Backstrike

Why pick this skill

Core burst skill, damage qualitatively changes when enemy energy is 0

Soul Snare

Why pick this skill

0-cost steals 3 energy, quick startup

Mischief

Why pick this skill

0 Energy Cost enemy loses 3 Energy, doubling to 6 Energy when used against Defense. The most efficient means of Energy deprivation.

Mockery

Why pick this skill

0 Energy Cost, Magic Attack +90% boost: If enemy switches, additionally gains +70 Speed, combining output boost with anti-switch capability.

Mind Capture Variable Build

Playstyle

First-strike Will-o'-Wisp sustain, judge enemy lineup to select Mind Copy target, Retaliation to counter enemy burst, Wishing Star as standard damage output.

Why this set works

Build a variable playstyle with Mind Read as the core, Will-O'-Wisp provides Energy sustainability to support Mind Read casting, Wishing Star as stable damage, and Retaliation for survival; Mind Read can steal key skills targeting enemy team composition, suitable for information warfare and countering specific opponents.

Will-o'-Wisp

Why pick this skill

30 Energy deals Magic damage and self-restores 1 Energy, the only output skill with built-in Energy restore, ensuring sustainability.

Thought Extraction

Why pick this skill

0 Energy randomly copies enemy skill with -2 Energy cost, extremely high ceiling can steal powerful skills to compensate for own skill pool weaknesses

Wishing Star

Why pick this skill

110 Energy high-power Magic damage, stable output method

Retaliation

Why pick this skill

0-cost 70% damage reduction countering attacks to suppress energy, ensures survival when releasing Mind Capture and Will-o'-Wisp

Notes
  • Shadow Spirit Mask is a Ghost-type special attacker, Magic Attack 96, Magic Defense 108, Speed 92, positioned as mid-speed special attack disruptor. Trait "Fright" prevents creatures with 0 energy from dealing damage to it, combined with energy control skills can form powerful suppression.
  • Backstab deals 20x damage when enemy energy is 0, is core burst skill, needs to combo with energy deprivation skills
  • Mind Capture can randomly copy enemy skills with -2 energy cost, having extremely high ceiling but unstable, suitable for entertainment or targeting specific team compositions
  • Descent Mark's specific effects not explained in skill description, not used as core build basis for now.
Gallery
Shadow Maskling(暗影灵面) True Body
True Body
Shadow Maskling(暗影灵面) Pet Egg
Pet Egg
Skills
Will-o'-Wisp
Lv. Lv.1

Will-o'-Wisp

Ghost
Power: 30 Magic Attack

Deals Magic damage. Self recovers 1 Energy.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Soul Snare
Lv. Lv.5

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Wishing Star
Lv. Lv.10

Wishing Star

Normal
Energy: 3 Power: 110 Magic Attack

Deals magic damage to the enemy creature.

Thought Extraction
Lv. Lv.11

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Spectral Burst
Lv. Lv.16

Spectral Burst

Ghost
Energy: 5 Power: 140 Magic Attack

Deals magic damage to the enemy creature.

Noisy
Lv. Lv.21

Noisy

Normal
Energy: 3 Status

The enemy receives +2 Energy cost for all attack skills for 3 turns.

Retaliation
Lv. Lv.27

Retaliation

Ghost
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy loses 3 energy.

Backstrike
Lv. Lv.34

Backstrike

Ghost
Energy: 2 Power: 40 Magic Attack

Deals Magic damage. If the target's Energy equals 0, deals 20x damage.

Mockery
Lv. Lv.35

Mockery

Ghost
Energy: 2 Status

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Intimidate
Lv. Lv.39

Intimidate

Ghost
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Spirit Descent
Lv. Lv.40

Spirit Descent

Ghost
Energy: 2 Status

Enemy gains 1 stack of Spirit Descent Mark.

Mischief
Lv. Lv.45

Mischief

Ghost
Energy: 1 Status

Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Flame Arrow
Lv. Fire Bloodline

Flame Arrow

Fire
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Slander
Lv. Dark Lineage

Slander

Dark
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Plunder
Lv.

Plunder

Dark
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Black Hand
Lv.

Black Hand

Dark
Energy: 3 Power: 45 Magic Attack

Deals Magic DMG. 2 Combo.

Greed
Lv.

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Power Devour
Lv.

Power Devour

Dark
Energy: 4 Status

Enemy gains All Skill Power -20; self gains All Skill Power +20.

Backroom Deal
Lv.

Backroom Deal

Dark
Energy: 1 Status

Self gains -100% Dual Attack and Dual Defense, Against Defense: changed to enemy gains -100% Dual Attack and Dual Defense.

Flowing Fire
Lv.

Flowing Fire

Fire
Energy: 1 Power: 15 Magic Attack

Deals Magic DMG. 3 Combo.

Ignite
Lv.

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Warm-up
Lv.

Warm-up

Fire
Energy: 1 Status

On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.

Through the Chest
Lv.

Through the Chest

Normal
Energy: 2 Power: 65 Physical Attack

Deals Physical DMG. If the enemy's Energy is 2 or less, deals 5x damage.

Provoke
Lv.

Provoke

Normal
Energy: 3 Status

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Manipulate
Lv.

Manipulate

Normal
Energy: 1 Status

Energy cost of skills used by enemy this turn +7, lasts 3 turns.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Intimidate
Lv.

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Enter Dream
Lv.

Enter Dream

Ghost
Energy: 1 Status

The enemy's Energy recovery next turn is reduced by 5. Cooldown: 2 turns.

Flammable Substance
Lv.

Flammable Substance

Fire
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 2 Combo. Each Combo inflicts 2 layers of Burn on the enemy.

Magic Mirror
Lv.

Magic Mirror

Ghost
Energy: 2 Status

The enemy receives -50% Magic Defense and loses 3 energy.

Matchups

受击伤害增加

Light, Ghost, Dark

受击伤害降低

Normal, Poison, Bug, Martial

Stats
HP 74
Physical Attack 40
Magic Attack 96
Physical Defense 78
Magic Defense 108
Speed 92
Total 488
Handbook Tasks

Codex Project

Progress: 4 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Confirm 2 different forms of Shadow Spirit Face
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10
Wishing Star x1
Research Points x20