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Pillow Squirrel(抱枕松鼠)
NO.050

Pillow Squirrel(抱枕松鼠)

Normal Phase II Original Form

Riding on its own tail, it no longer needs to walk on two feet. Occasionally burying its head into its body, it looks like a giant fruit.

Dex Number
050
Category
Chubby Sprite
Height
0.6~0.84 M
Weight
21.05~27.08 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Hoard

For each 1 energy, gains +10% to both DEF stats.

Recommended Skill Sets

Energy Stockpile Attrition Build

Playstyle

Maintains high Energy via low-cost moves; leverages trait for substantial Physical and Special Defense boosts; uses response moves to counter opponent stat boosts and retaliate; finishes with Energy-Boosted Blast—a high-damage nuke enabled by reduced cost in late game.

Why this set works

Using Spinning Assault and Scratch as low-cost damage to maintain high Energy for Trait dual-defense buffs, Counter for counter-attack and ATK boost, and Charged Blast as finisher after late-game cost reduction. This build balances damage, Energy cycling, and defense enhancement.

Spinning Assault

Why pick this skill

Low-cost (35) physical output. 3-hit combo quickly stacks damage. Combined with trait, provides dual defense bonus when maintaining high energy.

Scratch

Why pick this skill

35 Energy Physical output, restores 1 Energy while attacking. Maintains high Energy state to trigger Trait dual Defense bonuses.

Counter

Why pick this skill

0 Energy Response Skill: 60% damage reduction and greatly boosts both ATK. After successful response, combine with [Spinning Assault] or [Energy Charge Blast] for output

Charged Blast

Why pick this skill

130 Energy Magic ultimate, permanently reduces Energy through frequent use of Normal-type skills, becomes low-Energy high-power finishing move in late game

Response Counter Burst

Playstyle

Build a defensive system with dual counter skills, using the Trait of high Energy and high dual defenses to enhance survivability, then unleash 3x power burst with "Ambush" after successful counters, and use "Scratch" to maintain Energy sustainability.

Why this set works

Dual Counter skills 'Intimidate' and 'Fearless Heart' form a powerful defensive counter system. After successful Counter, 'Ambush' gains 3x power for high burst, 'Scratch' maintains energy cycle. This build perfectly combines the 'Hoard' trait's high-energy dual defense bonus with Counter mechanics.

Intimidate

Why pick this skill

0 Energy Response Skill: 60% damage reduction and forces enemy to leave, can interrupt opponent's rhythm, maintains self's high energy state

Fearless Heart

Why pick this skill

0 Energy Response Skill: 100% damage reduction and converts damage to HP recovery. Energy cost permanently increases but combined with trait's high dual defense forms extremely strong survival ability

Ambush

Why pick this skill

70 energy cost magic output, 3x power when responding to status, unleashes burst after successful response with [Intimidate] or [Fearless Heart]

Scratch

Why pick this skill

35 Energy Physical output, restores 1 Energy while attacking. Maintains high Energy state required for Counter skills.

Bulky Disruption Attrition Build

Playstyle

Building disruption and sustain with Rest and Dazzling, Scratch for Energy cycling, and Tackle gradually reducing cost over turns to become stable damage, leveraging high dual-defense Trait for long-term attrition.

Why this set works

"Rest and Recover" provides sustainability; "Dazzling" disrupts opponent combos; "Tackle" as physical finisher with permanent energy cost reduction; "Scratch" balances output and energy recovery. This build leans toward prolonged battles and disruption, suitable for attrition environments

Rest and Recover

Why pick this skill

0 Energy Cost recovery skill, restores 30% HP. Combined with its trait that maintains high DEF and RES at high Energy, it forms extremely strong durability.

Dazzling

Why pick this skill

0 Energy Cost support skill: Reduces enemy Combo Count by 4, disrupting opponent's output rhythm; no Energy consumption maintains dual Defense bonuses.

Tackle

Why pick this skill

135 Energy Physical ultimate, permanently reduces Energy at turn end, synergizes with 'Scratch' Energy recovery to accelerate Energy reduction process

Scratch

Why pick this skill

35 Energy Physical output, restores 1 Energy while attacking. Provides Energy support for 'Tackle' and maintains Trait bonuses.

Notes
  • The trait "Hoarding" increases both defenses with higher energy, but this pet's low Speed (64) makes it difficult to control energy first. Energy must be maintained through skill-based energy recovery or low-cost skills.
  • This creature has high dual defenses (Physical Defense 89/Magic Defense 70), medium HP 92, suitable for durable stalling or countering role.
  • Available skills lack type-matching high power same-type output, needs to rely on Normal-type skills combined with trait energy reduction mechanics
  • 「Energy Charge Blast」and「Ram」have permanent energy cost reduction mechanics, suitable for prolonged battles, but their high initial energy cost requires pairing with energy recovery skills.
  • Counter type skills 【Counterattack】【Intimidate】【Fearless Heart】 have 0 Energy cost, cooperating with trait can maintain high Energy and high dual defense, but requires predicting opponent's attack.
Gallery
Pillow Squirrel(抱枕松鼠) True Body
True Body
Pillow Squirrel(抱枕松鼠) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Falling Star
Lv. Lv.1

Falling Star

Normal
Power: 45 Physical Attack

Deals physical damage to the enemy creature.

Rest and Recover
Lv. Lv.6

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Slap
Lv. Lv.8

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Dazzling
Lv. Lv.10

Dazzling

Normal
Energy: 1 Status

Enemy gains Combo Count -4.

Sonic Bullet
Lv. Lv.13

Sonic Bullet

Normal
Energy: 1 Power: 60 Magic Attack

Deals Magic DMG. 1 Combo.

Counter
Lv. Lv.20

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Spinning Assault
Lv. Lv.21

Spinning Assault

Normal
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 3 Combos.

Momentum Strike
Lv. Lv.28

Momentum Strike

Normal
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. If Counter was successful last turn, this skill's Power increases by 180.

Scratch
Lv. Lv.30

Scratch

Normal
Power: 35 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Charged Blast
Lv. Lv.34

Charged Blast

Normal
Energy: 6 Power: 130 Magic Attack

Deals Magic damage. For each Normal-type skill used, this skill's Energy Cost permanently -2.

Tackle
Lv. Lv.35

Tackle

Normal
Energy: 7 Power: 135 Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -1.

Intimidate
Lv. Lv.38

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Ambush
Lv. Lv.40

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Fearless Heart
Lv. Lv.46

Fearless Heart

Normal
Energy: 5 Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Bubble Shield
Lv. Water Bloodline

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wing Shelter
Lv. Wing Lineage

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Blood Qi
Lv.

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Pursuit
Lv.

Pursuit

Normal
Energy: 3 Power: 75 Magic Attack

Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.

Keen Eyes
Lv.

Keen Eyes

Normal
Energy: 2 Status

Enemy gains Physical Defense and Magic Defense -120%.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Sonic Boom
Lv.

Sonic Boom

Normal
Energy: 4 Power: 130 Magic Attack

Deals magic damage to the enemy creature.

Air Wave
Lv.

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Shadow Strike
Lv.

Shadow Strike

Martial
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Inch Punch
Lv.

Inch Punch

Martial
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Neutralize
Lv.

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Hard Gate
Lv.

Hard Gate

Martial
Energy: 2 Defense

Response Attack: Interrupts the responded skill and deals 90 power physical damage.

Mud Spray
Lv.

Mud Spray

Earth
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rockfall
Lv.

Rockfall

Earth
Energy: 1 Power: 55 Physical Attack

Deals physical damage, 1 Combo.

Hardening
Lv.

Hardening

Earth
Energy: 2 Defense

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Spike Shield
Lv.

Spike Shield

Earth
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy Physical Attack -70%.

Burrow
Lv.

Burrow

Earth
Energy: 3 Defense

50% damage reduction and retreat. Counter.

Resonance
Lv.

Resonance

Normal
Energy: 3 Power: 125 Magic Attack

Deals Magic damage, Adaptive: Magic Attack skills.

Matchups

受击伤害增加

Martial

受击伤害降低

Ghost

Stats
HP 92
Physical Attack 67
Magic Attack 63
Physical Defense 89
Magic Defense 70
Speed 64
Total 445
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10