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Green-Eared Squirrel(绿耳松鼠)
NO.049

Green-Eared Squirrel(绿耳松鼠)

Normal Phase I Original Form

Can bounce using its powerful tail; if it falls, it takes a while to stand again using its tail. Research suggests their foot function has somewhat degenerated while tail function is highly developed, partially replacing the role of their feet.

Dex Number
049
Category
Squirrel Sprite
Height
0.47~0.68 M
Weight
3.5~6 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Hoard

For each 1 energy, gains +10% to both DEF stats.

Recommended Skill Sets

Energy Stockpile Attrition Build

Playstyle

Early game: Use Scratch to accumulate energy and stack dual defenses. Mid game: Start using Energy Blast for damage and continue reducing energy cost. Endgame relies on high dual defenses + Rest recovery for attrition. Dazzling targets combo-type enemies for interference.

Why this set works

Use Scratch to rapidly accumulate energy triggering trait dual defense bonuses, with Energy Blast as the growth-type damage core. Rest for sustain, and Dazzling for team support value. This build fully utilizes energy management and trait synergy, positioning Green-ear Squirrel as late-game attrition + disruption support.

Scratch

Why pick this skill

Core Energy Recovery skill. Low 35 energy cost. Deals damage while recovering 1 Energy. Key method to trigger trait "Hoarding". Stable Energy accumulation each round allows rapid stacking of dual defense bonus.

Charged Blast

Why pick this skill

High-cost Magic damage skill. Permanently reduces Energy when used with Normal-type skills. Synergizes with Scratch to become low-cost, high-output method late-game.

Rest and Recover

Why pick this skill

A powerful recovery skill with 0 energy cost for critical moment healing; pairs with high dual-Defense trait to form war of attrition capital, with 30% recovery being highly valuable in endgame

Dazzling

Why pick this skill

Disruption skill: 0 Energy cost reduces enemy Combo count by 4, significantly pressuring combo-reliant enemies, creating space for teammates or disrupting enemy tempo.

Reactive Burst Build

Playstyle

Use Scratch to maintain energy and output. Predict enemy attacks to use Counter, then follow up next turn with Qi Combined Strike for high-power burst. Rest for rhythm adjustment and sustain.

Why this set works

A burst system built around the counter + Momentum Strike combo, Scratch ensures energy supply and trait activation, Rest provides error tolerance. This build positions Greenear Squirrel as a prediction-based counter attacker, using counter mechanics to deal burst damage exceeding base stats.

Scratch

Why pick this skill

Core Energy Recovery and damage skill. Low energy cost ensures action frequency. Rapidly accumulates Energy to trigger trait's dual defense bonus.

Counter

Why pick this skill

Response-type buff skill, 60% damage reduction ensures survival, successful response grants powerful +40% Physical and Magic Attack buff, compensating for low base stat damage deficiencies

Momentum Strike

Why pick this skill

Burst skill for counter builds. 80 energy cost physical damage. If counter was successful last turn, power +180, forming a Counter → Momentum Strike combo.

Rest and Recover

Why pick this skill

0 Energy Cost recovery skill, used when counter fails or sustainability is needed, ensuring field presence to wait for the next counter opportunity.

Notes
  • Green Ear Squirrel is Normal type Stage I creature, low base stats (333), 50 physical attack / 47 magic attack not outstanding, but 67 physical defense relatively good. Trait 'Hoarding' increases both defenses with higher energy, up to +100% both defenses, therefore requires energy management focused build. Skill pool mainly physical output, with healing, counter, interference functions, but lacks strong burst means, suitable as attrition or interference support creature
  • Among available skills, "Scratch" is the core energy recovery skill; "Charged Blast" and "Tackle" are high-energy growth skills that can form a late-game strategy with the trait; "Counter", "Intimidate", and "Fearless Heart" provide different Counter mechanics; "Dazzling" offers unique combo disruption.
Gallery
Green-Eared Squirrel(绿耳松鼠) True Body
True Body
Green-Eared Squirrel(绿耳松鼠) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Falling Star
Lv. Lv.1

Falling Star

Normal
Power: 45 Physical Attack

Deals physical damage to the enemy creature.

Rest and Recover
Lv. Lv.6

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Slap
Lv. Lv.8

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Dazzling
Lv. Lv.10

Dazzling

Normal
Energy: 1 Status

Enemy gains Combo Count -4.

Sonic Bullet
Lv. Lv.13

Sonic Bullet

Normal
Energy: 1 Power: 60 Magic Attack

Deals Magic DMG. 1 Combo.

Counter
Lv. Lv.20

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Spinning Assault
Lv. Lv.21

Spinning Assault

Normal
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 3 Combos.

Momentum Strike
Lv. Lv.28

Momentum Strike

Normal
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. If Counter was successful last turn, this skill's Power increases by 180.

Scratch
Lv. Lv.30

Scratch

Normal
Power: 35 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Charged Blast
Lv. Lv.34

Charged Blast

Normal
Energy: 6 Power: 130 Magic Attack

Deals Magic damage. For each Normal-type skill used, this skill's Energy Cost permanently -2.

Tackle
Lv. Lv.35

Tackle

Normal
Energy: 7 Power: 135 Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -1.

Intimidate
Lv. Lv.38

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Ambush
Lv. Lv.40

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Fearless Heart
Lv. Lv.46

Fearless Heart

Normal
Energy: 5 Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Bubble Shield
Lv. Water Bloodline

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wing Shelter
Lv. Wing Lineage

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Blood Qi
Lv.

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Pursuit
Lv.

Pursuit

Normal
Energy: 3 Power: 75 Magic Attack

Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.

Keen Eyes
Lv.

Keen Eyes

Normal
Energy: 2 Status

Enemy gains Physical Defense and Magic Defense -120%.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Sonic Boom
Lv.

Sonic Boom

Normal
Energy: 4 Power: 130 Magic Attack

Deals magic damage to the enemy creature.

Air Wave
Lv.

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Shadow Strike
Lv.

Shadow Strike

Martial
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Inch Punch
Lv.

Inch Punch

Martial
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Neutralize
Lv.

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Hard Gate
Lv.

Hard Gate

Martial
Energy: 2 Defense

Response Attack: Interrupts the responded skill and deals 90 power physical damage.

Mud Spray
Lv.

Mud Spray

Earth
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rockfall
Lv.

Rockfall

Earth
Energy: 1 Power: 55 Physical Attack

Deals physical damage, 1 Combo.

Hardening
Lv.

Hardening

Earth
Energy: 2 Defense

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Spike Shield
Lv.

Spike Shield

Earth
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy Physical Attack -70%.

Burrow
Lv.

Burrow

Earth
Energy: 3 Defense

50% damage reduction and retreat. Counter.

Resonance
Lv.

Resonance

Normal
Energy: 3 Power: 125 Magic Attack

Deals Magic damage, Adaptive: Magic Attack skills.

Matchups

受击伤害增加

Martial

受击伤害降低

Ghost

Stats
HP 69
Physical Attack 50
Magic Attack 47
Physical Defense 67
Magic Defense 52
Speed 48
Total 333
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10