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Curlywhisk Otter(卷胡巨獭)
NO.038

Curlywhisk Otter(卷胡巨獭)

Normal Water Final Form Original Form

It has high standards for its appearance. Besides its habit of gnashing its teeth, it uses oils secreted from its body to groom its whiskers. Fluffy whiskers and sharp teeth signify its status within the group, and some otters even seek out dried grass to wear as fake mustaches. They generally dislike getting close to Roco.

Dex Number
038
Category
Elegant Spirit
Height
0.76~1.08 M
Weight
76.5~90 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Conservative Faction

When total skill energy cost is less than 4, self gains DEF & RES +80%.

Recommended Skill Sets

Conservative Tank

Playstyle

Field Attrition, maintain Trait bonuses through 0-cost skills, Water Cannon gradually reduces energy cost to form stable output, rely on high dual defenses and damage reduction skills to absorb damage, Roar suppresses Physical Attackers.

Why this set works

Use 'Conservative' trait as core, four skills total base Energy only 110 (Water Cannon), in actual combat reduce Energy through Baptism and Water Cannon self-reduction, can maintain +80% to both defenses long-term. Bubble Shield provides 80% damage reduction and Magic Attack buff, Roar suppresses physical attackers, Water Cannon as sustainably scaling damage core.

Bubble Shield

Why pick this skill

Core defense skill. 0 energy cost perfectly triggers trait. MATK +70% after countering attacks, synergizing with Water-type skills for offense-defense integration. 80% reduction is extremely high, forming field presence capital.

Baptism

Why pick this skill

0 Energy: Dispels debuffs and grants -1 Energy Cost to all skills. Ensures Trait activation while reducing overall team energy pressure. A crucial survival skill against disruption-type opponents.

Water Cannon

Why pick this skill

Core damage skill. Initial 110 energy cost is relatively high, but permanently -1 energy per use. Combined with energy reduction from Baptism and Water Ring, can drop to extremely low cost in late game while triggering traits to maintain high dual defenses.

Roar

Why pick this skill

0 Energy disruption skill. Greatly weakens enemy Physical ATK output. Extremely valuable against Physical attackers, and 0 Energy ensures Trait activation, forming 'ATK reduction + high dual DEF' extreme Physical bulk configuration.

Energy Compression Build

Playstyle

Early game: Use Provoke for crowd control, Water Ring + Baptism to quickly stack Hydro Cannon layers and compress energy cost. Mid game: Sustain output with extremely low-cost Hydro Cannon. Maintain +80% dual defense tank build throughout.

Why this set works

Extreme energy compression system. Aqua Ring + Baptism rapidly reduce Water Cannon's energy cost, Provoke provides crowd control windows. All four skills are 0-cost or growth-type low-cost, with extremely high trait coverage. Late-game Water Cannon can be used frequently while maintaining dual defense bonuses.

Water Ring

Why pick this skill

0 Energy: High damage reduction response skill. Grants -2 Energy Cost to all skills after responding to attack. Combined with Baptism enables rapid energy compression. 60% damage reduction + energy recovery, core sustain for long-term field presence.

Baptism

Why pick this skill

0 Energy dispel + Energy cost reduction, forms double Energy cost reduction stacking with Water Ring, rapidly pushes Water Cannon and other skills to low Energy cost range, while clearing enemy interference to ensure damage output tempo.

Water Cannon

Why pick this skill

Core damage. High initial Energy cost but strong growth. Under dual Energy reduction of Water Ring + Baptism, can quickly drop to low Energy range, achieving positive cycle of "low-cost high damage + trait trigger".

Provoke

Why pick this skill

0 Energy cost powerful disruption. Seals enemy skills not used this turn for 3 turns. The Energy cost +3 penalty is fatal to opponents relying on specific skills. Buys safe turns for self Water Cannon stack accumulation.

Physical Attack Counter Build

Playstyle

Anticipate enemy physical skills to alternate 'Effective Prevention' and 'Bubble Shield', 'Roar' suppresses physical attack values, 'Consecutive Claw Strikes' triggers 4-hit combo burst when counter status activates, specialized against physical damage compositions

Why this set works

Specialized configuration against physical attackers: Roar + Bubble Shield + Effective Prevention form triple physical defense lines, with Continuous Claw as low-energy damage output. Counter mechanics compensate for Speed disadvantage, suitable against physical-focused teams.

Consecutive Claw Strikes

Why pick this skill

Low-cost physical damage skill (30 energy cost), 2 hits base, doubles to 4 hits when Adapted. One of the few multi-hit damage skills for this creature, capable of breaking certain shield/substitute mechanics.

Effective Prevention

Why pick this skill

0 Energy Response Skill: 50% damage reduction + priority +1 after response. Compensates for 80 Speed disadvantage, ensures Continuous Claw Strike initiative, while low energy cost supports trait activation

Bubble Shield

Why pick this skill

0 Energy: High damage reduction + Magic Attack buff. Forms dual response skill rotation with Effective Prevention, select response based on enemy attack type, maintain high damage reduction coverage throughout.

Roar

Why pick this skill

0 Energy: Physical Attack suppression, greatly reduces threat against Physical Attackers. Combined with dual counter skills, forms complete lockdown on Physical Attackers (attack reduction + damage reduction + high dual defense).

Notes
  • The Giant Otter's trait 'Conservative' grants +80% to both defenses when total skill energy cost is below 4, which is the core mechanic. Move sets should be built around low-cost or 0-cost skills.
  • This creature has high base defenses of 101; combined with its trait it can become an excellent tank, but Speed 80 is low, requiring counter mechanics or priority moves to compensate.
  • Movepool consists primarily of zero-cost support/defense moves and mid-cost offensive moves—lacking high-power burst options; role emphasizes attrition and disruption.
  • Hydro Cannon can permanently reduce energy cost. Combined with energy-reduction skills like Baptism and Aqua Ring, it achieves low-cost high output in the late game.
Gallery
Curlywhisk Otter(卷胡巨獭) True Body
True Body
Curlywhisk Otter(卷胡巨獭) Pet Egg
Pet Egg
Skills
Falling Star
Lv. Lv.1

Falling Star

Normal
Power: 45 Physical Attack

Deals physical damage to the enemy creature.

Provoke
Lv. Lv.1

Provoke

Normal
Energy: 3 Status

Enemy's skills except the one used this turn gain Energy Cost +3 for 3 turns.

Defense
Lv. Lv.6

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Scratch
Lv. Lv.7

Scratch

Normal
Power: 35 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Baptism
Lv. Lv.14

Baptism

Water
Energy: 1 Status

Dispels all debuffs from self and gains -1 Energy Cost for all skills.

Water Bullet
Lv. Lv.23

Water Bullet

Water
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Roar
Lv. Lv.25

Roar

Normal
Energy: 1 Status

The enemy gains Physical Attack -60% and Speed -60.

Bubble Shield
Lv. Lv.28

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Bubble
Lv. Lv.35

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cheer On
Lv. Lv.36

Cheer On

Normal
Energy: 3 Status

Self gains +170% Magic Defense.

Trample
Lv. Lv.39

Trample

Normal
Energy: 4 Power: 130 Physical Attack

Deals physical damage to the enemy creature.

Effective Prevention
Lv. Lv.40

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Water Cannon
Lv. Lv.41

Water Cannon

Water
Energy: 5 Power: 110 Magic Attack

Deals Magic damage. After each use, this skill's Energy Cost permanently -1.

Consecutive Claw Strikes
Lv. Lv.49

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Water Ring
Lv. Lv.50

Water Ring

Water
Energy: 2 Defense

60% damage reduction, when responding to an attack: all skill energy cost -2.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wind Wall
Lv. Wing Lineage

Wind Wall

Wing
Energy: 2 Defense

50% damage reduction, Swift. Counter.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Blood Qi
Lv.

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Intimidate
Lv.

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Manipulate
Lv.

Manipulate

Normal
Energy: 1 Status

Energy cost of skills used by enemy this turn +7, lasts 3 turns.

Comet
Lv.

Comet

Normal
Power: 240 Magic Attack

Deals Magic damage. For every 5% HP lost, this skill's Power -10. Consumes all HP after use.

Bottom-Out Strong Strike
Lv.

Bottom-Out Strong Strike

Normal
Energy: 4 Power: 95 Magic Attack

Deals magic damage. If energy is depleted after use, this skill's Power +120.

Demon Energy Burst
Lv.

Demon Energy Burst

Normal
Power: 1 Magic Attack

Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.

Tide
Lv.

Tide

Water
Energy: 4 Defense

60% damage reduction, when responding to an attack: gain 1 layer of Wet Mark.

Counter
Lv.

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Surge
Lv.

Surge

Water
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Devour
Lv.

Devour

Normal
Energy: 6 Power: 150 Physical Attack

Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.

Block
Lv.

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Mud Spray
Lv.

Mud Spray

Earth
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Seismic Shock
Lv.

Seismic Shock

Earth
Energy: 3 Power: 80 Physical Attack

Deals Physical Damage. The enemy gains Combo Count -3.

Hardening
Lv.

Hardening

Earth
Energy: 2 Defense

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Resonance
Lv.

Resonance

Normal
Energy: 3 Power: 125 Magic Attack

Deals Magic damage, Adaptive: Magic Attack skills.

Indulgence
Lv.

Indulgence

Water
Energy: 4 Power: 110 Physical Attack

Deals Physical Damage. When the weather is Rain, this skill's Energy Cost -2.

Matchups

受击伤害增加

Grass, Electric, Martial

受击伤害降低

Fire, Ghost, Mech

Stats
HP 121
Physical Attack 96
Magic Attack 96
Physical Defense 101
Magic Defense 101
Speed 80
Total 595
Handbook Tasks

Codex Project

Progress: 8 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Roar 2 times
Target: 2
Use Effective Prevention 2 times
Target: 2
Use Consecutive Claw Strikes 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Roar x1
Recipe - Roar x1
Research Points x10
Effective Prevention x1
Recipe - Effective Prevention x1
Research Points x10
Consecutive Claw Strikes x1
Recipe - Continuous Claw Strike x1
Research Points x10