Insatiable
Gain 50% Lifesteal upon entering the field. For every 5% excess HP recovered, convert it into +10% Physical Attack.
It commands all Demon Dings and Ding Ding Demons. Its childhood fear of losing attention has evolved into a strong desire for dominance, allowing no more conspicuous presence in its territory. Inheriting its clan's tradition of valuing promises, it never betrays once it has pledged loyalty, but its loyalty is reserved only for a master it recognizes.
Gain 50% Lifesteal upon entering the field. For every 5% excess HP recovered, convert it into +10% Physical Attack.
Deals Physical DMG. Restores 1 Energy to self.
Self gains +120 Speed.
Deals Physical DMG. Restores 1 Energy to self.
Reduces damage taken by 70%. Counters attacks.
Self gains 100% lifesteal.
Deals physical damage to the enemy creature.
Deals physical damage, 3 Combos. If HP is below 50%, this skill's Combo Count +2.
Self gains -100% Dual Attack and Dual Defense, Against Defense: changed to enemy gains -100% Dual Attack and Dual Defense.
Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.
Deals Physical DMG. If attacking before the enemy, this skill's Power increases by 50%.
Deals physical damage, 2 Combos. If defeating the enemy, this skill's Combo Count permanently +2.
Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.
Deals Physical DMG. Swift. Counter State: This skill's Power becomes 1.5x.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage, 2 Combos.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: This attack drains 100% HP.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.
Enemy gains 1 stack of Spirit Descent Mark.
Deals physical damage, 2 Combos. Each Combo inflicts 1 layer of Poison on the enemy.
Deals physical damage, 1 Combo. After each use, this skill's Combo Count permanently +1.
Deals physical damage. Counter state: This skill's Power becomes 3x.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
Self gains +3 Combo Count.
Self gains +30% Physical Attack, 3 Combo Strikes.
Self gains +80 Speed, Against Defense: changed to +160 Speed.
Self gains +20 All Skill Power, Swiftness.
Deals Physical DMG. For every 10% HP lost, this skill's Energy Cost decreases by 1.
Deals Physical Damage. For every 10% HP lost, this skill's Power +10.
Deals physical damage. Choice: This skill's Power +40, but own HP -10% after use, or this skill's Power +100 if own HP is below 50%.
Light, Ice, Electric, Cute
Grass, Ghost, Dark
Progress: 10 items