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Mysticat(魔力猫)
NO.004

Mysticat(魔力猫)

Grass Final Form Original Form

Generally gentle in temperament and massive in size, it is said that a deep breath can exhale a gale strong enough to blow away a Roco, but it usually moves very gently. "It has three sharp tails and often charges and crushes opponents with its body."

Dex Number
004
Category
Grass Spirit
Height
1.5~2.15 M
Weight
105~125 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Oxygen Cycle

After using a Grass-type skill, restores 10% HP.

Recommended Skill Sets

Scaling Attrition Style

Playstyle

Mid-to-late game scaling consumption playstyle, relies on Trait healing and damage reduction skills to stay on field, gradually stacks 'Light Energy Gathering' power, late game forms high burst cleanup

Why this set works

Use 'Light Energy Gathering' as core scaling damage, paired with 'Sieve Tube Torrent' dual Grass-type skills stacking layers to trigger trait healing, 'Enzyme Concentration Adjustment' provides key damage reduction for survival, 'Etiolation' solves Energy sustain. Early game use 'Enzyme Concentration Adjustment' for damage reduction and healing, 'Etiolation' for Energy, mid-game start stacking 'Light Energy Gathering' with Grass skills, late-game high-power cleanup.

Light Energy Gathering

Why pick this skill

Core scaling damage skill. Permanent +60 power after each other Grass-type skill use. Reaches extremely high damage in late game. Paired with Trait 'Oxygen Cycle' healing per turn to form positive cycle.

Sieve Tube Torrent

Why pick this skill

High-power Grass-type Physical attack skill. Power +75 at full HP, combined with trait healing to maintain high HP threshold for bonus activation, while triggering 'Oxygen Cycle' recovery.

Enzyme Concentration Adjustment

Why pick this skill

Core survival skill. 80% damage reduction + 20% HP recovery when hit. Combined with 'Oxygen Cycle' trait enables massive HP recovery after taking hits, compensating for speed disadvantage.

Etiolation

Why pick this skill

0 Energy restores 10 Energy, ensures sustainable release of high-energy cost skills 'Light Energy Gather' and 'Sieve Tube Rush', maintaining output rhythm

Physical Burst Build

Playstyle

Prediction burst playstyle, use "Abundance" high-value buffs combined with dual high-power physical attack skills for quick output, "Enzyme Concentration Adjustment" to ensure survival in key turns.

Why this set works

Use 'Abundance' as core buff, paired with dual high-power physical skills 'Sieve Tube Torrent' and 'Cactus Spike' for burst damage, 'Enzyme Concentration Adjustment' ensures survival during 'Abundance' turns. Playstyle is predicting opponent attacks or using 'Abundance' as slow follow-up, using 'Enzyme Concentration Adjustment' for damage reduction or direct damage as needed, using high-power skills to quickly defeat opponents.

Abundance

Why pick this skill

140% both attacks boost, greatly increases 'Sieve Tube Torrent' and 'Cactus Spike' output capability, core buff for Physical burst

Sieve Tube Torrent

Why pick this skill

High physical damage skill with +75 power at full HP, capable of extreme burst with 'Bountiful' bonus while triggering trait healing

Cactus Sting

Why pick this skill

150 power same-type physical attack skill. Damage is extremely high under 'Bountiful' buff, used as a finisher or burst option.

Enzyme Concentration Adjustment

Why pick this skill

80% damage reduction + HP recovery when hit, compensates for Speed disadvantage, ensures survival during 'Bounty' turns, preserves HP for subsequent burst

Magic Attack Drain Build

Playstyle

Sustained attrition playstyle, utilizing 'Spore' parasitism and dual Magic Attack skills for damage, combined with 'Rest Recovery' and traits to create extreme sustain, gradually wearing down opponents

Why this set works

Dual Grass-type Magic Attack skills synergize to trigger trait healing and 'Light Energy Gathering' growth. 'Spore' provides sustained chip damage, 'Rest and Recover' ensures high sustainability. Strategy: open with 'Spore' for parasitism, alternate 'Light Energy Gathering' and 'Chlorophyll Beam' for output and stacking healing. When HP is critical, use 'Rest and Recover' for massive healing, grinding down opponents through sustained chip and recovery.

Light Energy Gathering

Why pick this skill

Core scaling Magic Attack damage. Grass-type skills trigger Trait healing. Extremely high power after late-game stacking.

Chlorophyll Beam

Why pick this skill

120 Power Grass-type Magic Attack skill, forms dual Magic Attack output with 'Light Energy Gathering', mutually triggers trait healing and 'Light Energy Gathering' stacking

Spore

Why pick this skill

0 Energy Parasite status. Continuously drains opponent HP. Combined with self high regeneration to create HP advantage, extremely effective for attrition.

Rest and Recover

Why pick this skill

Restores 30% HP, combined with trait 'Oxygen Cycle' for additional 10% healing per turn, forming extremely strong sustainability to maintain field presence.

Notes
  • Magic Cat's Speed is only 55, making it a low-speed tank-type pet. Must rely on high durability and healing abilities to fight attrition battles.
  • Trait 'Oxygen Cycle' combined with Grass-type skills recovers 10% HP per turn, greatly enhancing sustainability.
  • High 151 Magic Defense, low 81 Physical Defense, need to watch for Physical burst threats
  • Skill pool focuses on Grass-type, lacking type coverage, relies on STAB damage.
  • 'Light Energy Gathering' is a scaling skill, requires stacking with other Grass-type skills, extremely high power in late game.
  • 'Sieve Flow' has significant power bonus at full HP, suitable as opening burst or maintaining high HP with recovery
  • 'Enzyme Concentration Adjustment' provides 80% damage reduction and HP recovery when hit, making it a core survival skill.
  • 'Bountiful Harvest' provides 140% dual attack boost, but with no Speed advantage, requires predicting opponent actions or pairing with damage reduction.
Gallery
Mysticat(魔力猫) True Body
True Body
Mysticat(魔力猫) Pet Egg
Pet Egg
Skills
Scratch
Lv. Lv.1

Scratch

Normal
Power: 35 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Rest and Recover
Lv. Lv.1

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Spine Spike
Lv. Lv.6

Spine Spike

Grass
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Tail Sweep
Lv. Lv.7

Tail Sweep

Normal
Energy: 2 Power: 90 Physical Attack

Deals physical damage to the enemy creature.

Vine Strangle
Lv. Lv.8

Vine Strangle

Grass
Energy: 4 Power: 80 Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Defense
Lv. Lv.10

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Etiolation
Lv. Lv.12

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Chlorophyll Beam
Lv. Lv.17

Chlorophyll Beam

Grass
Energy: 4 Power: 120 Magic Attack

Deals magic damage to the enemy creature.

Enzyme Concentration Adjustment
Lv. Lv.21

Enzyme Concentration Adjustment

Grass
Energy: 3 Defense

80% damage reduction, when responding to an attack: restore 20% HP.

Sieve Tube Torrent
Lv. Lv.29

Sieve Tube Torrent

Grass
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. When HP is above 80%, this skill's Power increases by 75.

Full Bloom
Lv. Lv.30

Full Bloom

Grass
Energy: 1 Status

Self gains +30 All Skill Power, Against Defense: changed to +60 Power.

Spore
Lv. Lv.36

Spore

Grass
Energy: 3 Status

Enemy gains 1 stack of Parasite.

Cactus Sting
Lv. Lv.42

Cactus Sting

Grass
Energy: 6 Power: 150 Physical Attack

Deals physical damage to the enemy creature.

Abundance
Lv. Lv.48

Abundance

Grass
Energy: 3 Status

Self gains +140% Physical Attack and Magic Attack.

Photosynthesis
Lv. Lv.49

Photosynthesis

Grass
Energy: 4 Status

Self gains 1 stack of Photosynthesis Mark.

Light Energy Gathering
Lv. Lv.50

Light Energy Gathering

Grass
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Poison Swamp
Lv.

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Corrosive Acid
Lv.

Corrosive Acid

Poison
Energy: 2 Power: 35 Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Miasma Spray
Lv.

Miasma Spray

Poison
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Toxic Spore
Lv.

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Corruption
Lv.

Corruption

Poison
Energy: 1 Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Severe Poison
Lv.

Severe Poison

Poison
Energy: 2 Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Transmission
Lv.

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Heavy Strike
Lv.

Heavy Strike

Normal
Energy: 2 Power: 140 Physical Attack

Deals physical damage. After each use, this skill's Energy Cost is permanently +1.

Grafting
Lv.

Grafting

Grass
Energy: 2 Status

Restore 15% HP to self, then retreat.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Fibrosis
Lv.

Fibrosis

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: Physical Defense +70%.

Sever
Lv.

Sever

Martial
Energy: 2 Power: 70 Physical Attack

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Matchups

受击伤害增加

Fire, Ice, Poison, Bug, Wing

受击伤害降低

Water, Light, Earth, Electric

Stats
HP 108
Physical Attack 109
Magic Attack 109
Physical Defense 81
Magic Defense 151
Speed 55
Total 613
Handbook Tasks

Codex Project

Progress: 7 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 1 Prismatic Mutant Pokémon
Target: 1
Use Evolution Power to evolve a creature into a Leader
Obtain "Destined Hero" Medal
Use Spine Spike 2 times
Target: 2
Use Photosynthesis 3 times
Target: 3
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Soul Ring Seal x1
Research Points x30
Wishing Star x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Spine Spike x1
Recipe - Spine x1
Research Points x10
Photosynthesis x1
Recipe - Photosynthesis x1
Research Points x10