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Meowmeow(喵喵)
NO.002

Meowmeow(喵喵)

Grass Phase I Original Form

It likes sunshine and fresh air, wags its tail, and runs away quickly when startled. Although very timid, it can also be mischievous at times.

Dex Number
002
Category
Grass Elemental Spirit
Height
0.53~0.75 M
Weight
3.62~4.6 KG
Updated
2026-06-07
Distribution
Unknown
Trait

Oxygen Cycle

After using a Grass-type skill, restores 10% HP.

Recommended Skill Sets

Scaling Attrition Style

Playstyle

Field Attrition, Late-Game Burst

Why this set works

Use 'Oxygen Cycle' trait, frequently use Grass-type skills for healing + stacking Light Energy Gathering power + maintaining high HP to trigger Phloem Surge damage bonus, Enzyme Concentration Adjustment provides survival, forming increasingly stronger attrition playstyle

Light Energy Gathering

Why pick this skill

Core damage skill. Power permanently +60 after each other Grass-type skill use. Combined with frequent Grass skill triggers for trait healing, grows stronger over time.

Sieve Tube Torrent

Why pick this skill

Grass-type physical damage skill with +75 power at high HP, easily maintaining high HP state with trait healing to trigger damage boost.

Etiolation

Why pick this skill

Restores 10 Energy, ensuring uninterrupted Grass-type skill cycling, continuously triggering "Oxygen Cycle" healing and "Light Energy Gathering" stacking.

Enzyme Concentration Adjustment

Why pick this skill

80% damage reduction + 20% HP recovery when hit, forms double recovery with trait, greatly boosts field presence

Enhanced Burst Build

Playstyle

High burst output after boosting

Why this set works

Massively boosts Physical Attack via Abundance, then unleashes Cactus Spike for burst damage; Vine Constrict serves as transitional damage and Energy recovery; Rest ensures survival—exemplifying a classic ‘boost-and-burst’ playstyle.

Cactus Sting

Why pick this skill

150 power high-damage physical attack skill. Combined with Bountiful's 140% physical attack buff, can deal extremely high damage.

Abundance

Why pick this skill

140% Physical Attack and Magic Attack dual boost, greatly increases output capability, provides buff for Cactus Spike

Vine Strangle

Why pick this skill

Grass-type physical damage skill with moderate 80 Energy cost, recovering 5 Energy to alleviate consumption and maintain skill cycling.

Rest and Recover

Why pick this skill

Restores 30% HP, combined with trait healing to form dual sustain, ensuring field time to complete buffs.

Parasite Attrition Build

Playstyle

Sustained interference, stable attrition

Why this set works

Spore inflicts persistent damage and healing interference; Leaf Beam delivers consistent output and reliably triggers its ability; Bloom increases move power; Overgrow secures energy cycling—overall, this is a stable, attrition-and-disruption-oriented playstyle.

Spore

Why pick this skill

Applies Parasite status to enemy, continuously draining life. Combined with self dual healing to create HP advantage.

Chlorophyll Beam

Why pick this skill

Grass-type magical damage skill with stable 120 Energy cost output, triggering trait healing.

Full Bloom

Why pick this skill

Gains +30 power to all skills, +60 when responding to Defense, improving overall damage output efficiency.

Etiolation

Why pick this skill

Restores 10 Energy, ensuring skill cycling, continuously triggering trait and maintaining parasitic effects.

Notes
  • As a Grass-type creature, Meow's trait "Oxygen Cycle" restores 10% HP after using Grass-type skills, possessing excellent sustainability.
  • Base stats show high Magic Defense (91), balanced Physical and Magic Attack (66), and low Speed (33). Suited for attrition battles rather than fast offense.
  • Skill pool focuses on Grass-type damage, recovery, and buffs, lacking control skills. Playstyle leans toward field presence and attrition.
  • At LV49, "Photosynthesis" grants Photosynthesis Mark; at LV50, "Light Energy Gathering" can stack power with other Grass-type skills, forming a growth-oriented playstyle
  • Sieve Tube Torrent has 75 power bonus at high HP, combined with Trait healing to maintain high output
  • Enzyme Concentration Adjustment provides 80% damage reduction + HP recovery when hit. An excellent defensive skill.
Gallery
Meowmeow(喵喵) True Body
True Body
Meowmeow(喵喵) Pet Egg
Pet Egg
Skills
Scratch
Lv. Lv.1

Scratch

Normal
Power: 35 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Rest and Recover
Lv. Lv.1

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Spine Spike
Lv. Lv.6

Spine Spike

Grass
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Tail Sweep
Lv. Lv.7

Tail Sweep

Normal
Energy: 2 Power: 90 Physical Attack

Deals physical damage to the enemy creature.

Vine Strangle
Lv. Lv.8

Vine Strangle

Grass
Energy: 4 Power: 80 Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Defense
Lv. Lv.10

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Etiolation
Lv. Lv.12

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Chlorophyll Beam
Lv. Lv.17

Chlorophyll Beam

Grass
Energy: 4 Power: 120 Magic Attack

Deals magic damage to the enemy creature.

Enzyme Concentration Adjustment
Lv. Lv.21

Enzyme Concentration Adjustment

Grass
Energy: 3 Defense

80% damage reduction, when responding to an attack: restore 20% HP.

Sieve Tube Torrent
Lv. Lv.29

Sieve Tube Torrent

Grass
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. When HP is above 80%, this skill's Power increases by 75.

Full Bloom
Lv. Lv.30

Full Bloom

Grass
Energy: 1 Status

Self gains +30 All Skill Power, Against Defense: changed to +60 Power.

Spore
Lv. Lv.36

Spore

Grass
Energy: 3 Status

Enemy gains 1 stack of Parasite.

Cactus Sting
Lv. Lv.42

Cactus Sting

Grass
Energy: 6 Power: 150 Physical Attack

Deals physical damage to the enemy creature.

Abundance
Lv. Lv.48

Abundance

Grass
Energy: 3 Status

Self gains +140% Physical Attack and Magic Attack.

Photosynthesis
Lv. Lv.49

Photosynthesis

Grass
Energy: 4 Status

Self gains 1 stack of Photosynthesis Mark.

Light Energy Gathering
Lv. Lv.50

Light Energy Gathering

Grass
Energy: 7 Power: 100 Magic Attack

Deals Magic damage. After each other Grass-type skill used, this skill's Power permanently +60.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Mesh Transmission
Lv. Mechanical Lineage

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Poison Swamp
Lv.

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Corrosive Acid
Lv.

Corrosive Acid

Poison
Energy: 2 Power: 35 Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Miasma Spray
Lv.

Miasma Spray

Poison
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Toxic Spore
Lv.

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Corruption
Lv.

Corruption

Poison
Energy: 1 Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Severe Poison
Lv.

Severe Poison

Poison
Energy: 2 Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Transmission
Lv.

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Heavy Strike
Lv.

Heavy Strike

Normal
Energy: 2 Power: 140 Physical Attack

Deals physical damage. After each use, this skill's Energy Cost is permanently +1.

Grafting
Lv.

Grafting

Grass
Energy: 2 Status

Restore 15% HP to self, then retreat.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Mental Disruption
Lv.

Mental Disruption

Normal
Status

Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.

Fibrosis
Lv.

Fibrosis

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: Physical Defense +70%.

Sever
Lv.

Sever

Martial
Energy: 2 Power: 70 Physical Attack

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Matchups

受击伤害增加

Fire, Ice, Poison, Bug, Wing

受击伤害降低

Water, Light, Earth, Electric

Stats
HP 65
Physical Attack 66
Magic Attack 66
Physical Defense 49
Magic Defense 91
Speed 33
Total 370
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10