Luminosity Conversion
Equipped Fire skills gain a choice: after use, lose 15% HP, and Light skill power permanently +20.
Layers of wax tears have solidified on its body into the shape of armor, and its flame no longer flickers out at any moment, but instead burns as a steady, bright pillar of light, enough to illuminate an entire corridor. As Candle Spirits, they can provide the brightest light in the darkest nights, which brings them great satisfaction.
Equipped Fire skills gain a choice: after use, lose 15% HP, and Light skill power permanently +20.
Deals physical damage, 2 Combos.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.
Up to 1 skill per type gains +35 power.
Deals Magic damage. This skill's type matches the Weather type.
Deals physical damage to the enemy creature.
Deals physical damage, 3 Combos.
Reduces damage taken by 90%. Counter Attack: Gain a permanent +50% to Light-type skill power.
Enemy gains 10 stacks of Burn.
Deals physical damage. Counter state: This skill's Power becomes 4x.
80% damage reduction, when responding to an attack: next attack skill power doubled.
Deals physical damage. Choice: Power +50 if the opponent has a Light-type skill, or the countered skill becomes Piercing when countering.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: restore 3 energy.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.
Charge up to deal magic damage to the enemy.
80% damage reduction, when responding to an attack: return to field at the end of your turn.
Deals physical damage to the enemy creature.
70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: Magic Defense +70%.
Deals physical damage to the enemy creature.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.
70% damage reduction, when responding to an attack: this skill becomes the responded skill.
80% damage reduction, when energy is insufficient, consume 5% HP in place of 1 energy, when responding to an attack.
Self gains 100% lifesteal.
Deals Magic DMG. 2 Combo.
On next attack, Skill Power +70.
Restore 30% HP to self.
Deals magic damage to the enemy creature.
Deals physical damage. For every successful counter, this skill's Power is permanently +90.
Deals Magic damage. Counter status: This skill's Power becomes 3x.
Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
Reduces damage taken by 70%. Counter Attack: On the next attack, skill power +50.
Each turn, randomly transforms into a skill from another creature on your team.
Deals Physical Damage. If own HP is below 50%, this attack drains 50% HP.
Deals Physical Damage. For every 10% HP lost, this skill's Power +10.
Deals high physical damage. Gains Stun next turn.
Water, Earth, Ghost
Ice, Bug, Cute, Dark, Mech, Phantom
Progress: 7 items