In Sync
For each matching attribute (element/type/energy cost) between your skill and the enemy's skill this turn, gain a permanent +10% Physical Attack and Physical Defense at the end of the turn.
It often taps out melodies it has heard segment by segment, but its memory isn't great, so it frequently mixes several songs together, producing a rhythm no one can understand. Only the Giant Drum Elephant itself taps away enthusiastically. Some critics say that although it's incomprehensible, it has a unique charm.
For each matching attribute (element/type/energy cost) between your skill and the enemy's skill this turn, gain a permanent +10% Physical Attack and Physical Defense at the end of the turn.
Provides 80% damage reduction to ensure survival. Countering attacks permanently reduces the Energy cost of adjacent skills, accelerating the release of high-Energy skills. Its 0 Energy cost easily triggers the "In Sync" trait with enemy support skills.
Significantly reduces the enemy's Physical Defense and Magic Defense, creating an excellent armor-breaking environment for one's own high physical damage output after stacking.
A high-power physical damage skill whose energy cost is reduced when in position 1 or 3, serving as the main source of burst damage.
Restores energy and swaps the positions of the skills on both sides. This not only accelerates the release of Gear Slice but also adjusts it to slot 1 or 3 to enjoy energy cost reduction.
Permanently increases power with each position change. It is the core damage-dealing skill for position-synergy builds, growing stronger as the battle progresses.
Restores energy and swaps skill positions, directly triggering the power stacking of Gear Torque while flexibly adjusting the skill order.
Passively boosts the power of adjacent skills. Active use additionally increases power and applies the Transmission effect, comprehensively enhancing overall damage output.
Its power is greatly increased when in slot 1. After being moved to slot 1 via Lever Swap, it can serve as supplementary high-damage output with low energy cost.
Provides a high 80% damage reduction, ensuring survivability in long-term attrition battles. Its 0 Energy cost easily triggers the "In Sync" trait to stack dual Defense and Physical Attack.
Reduces the power of all enemy skills; if the damage is resisted, the power is further reduced, further weakening the enemy's damage output.
Increases the energy cost of enemy attack skills, disrupting their damage output tempo. Combined with Exhaust, it makes it difficult for the enemy to deal effective damage.
Deals Physical damage without changing position. After the enemy is greatly weakened, it provides stable and position-independent continuous damage output.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
Enemy gains Physical Defense and Magic Defense -120%.
Restore 2 energy to self, swap positions of skills on both sides.
Deals physical damage. This skill's position will not change.
Reduces damage taken by 70%. Counters attacks.
Active: This skill's passive permanently grants an extra +20 Power. Passive: Adjacent skills' Power +10, Transmission 1.
Deals Physical Damage. When position changes each turn, this skill's Power permanently +15.
The enemy receives +2 Energy cost for all attack skills for 3 turns.
Active: This skill's passive permanently costs an additional -1 energy. Passive: Adjacent skills cost -1 energy, Transmission 1.
80% damage reduction, when responding to an attack: adjacent skills' energy cost permanently -1.
Deals physical damage. When this skill is in Slot 1 or 3, Energy Cost -2. Transmission 1.
The enemy gains Power -20. For every instance of resisted damage taken (excluding combos), the enemy additionally gains Power -20. Resets after use.
After use, the power of skills on both sides permanently increases by 20. When dealing with Defense: changes to power permanently increases by 30.
Restore 30% HP to self.
Restore 10 energy to self.
Deals physical damage to the enemy creature.
Energy cost of next Skill used -6.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Self and the enemy gain Adorify: Restores 40% HP.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage, 3 Combos.
Deals physical damage to the enemy creature.
Up to 1 skill per type gains +35 power.
Self gains 1 stack of Attack Mark.
Deals physical damage to the enemy creature.
2-hit combo, each hit inflicts 1 stack of Meteor Mark on the enemy.
Enemy gains 4 stacks of Starfall Mark.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
Dispels all buffs from the enemy.
Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.
Reduces damage by 50%. When this skill is in Slot 1 or Slot 3, it reduces damage by an additional 40%. Counters attacks. Transmission 1.
Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.
The enemy gains Physical Attack -60% and Speed -60.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
Fire, Water, Martial
Normal, Grass, Ice, Dragon, Poison, Bug, Wing, Cute, Mech, Phantom
Progress: 7 items