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Firework Cluster(烟花团)
NO.365

Firework Cluster(烟花团)

Fire Poison Phase I Original Form

A little chatterbox that loves to gather and chat, talking wherever it goes. The fireworks above its head act as chat bubbles; the happier the conversation, the more lively the fireworks burst. Its head crackles and flashes constantly. If you see a lone Firework Troupe without any fireworks popping above its head all day, please pay more attention to its mental health.

Dex Number
365
Category
Firework Sprite
Height
0.33~0.5 M
Weight
5.05~6.32 KG
Updated
2026-05-26
Distribution
Unknown
Trait

Flame Test

While on the field, decaying Burn is converted to Poison with the same number of stacks.

Recommended Skill Sets

Burn-to-Poison Debuff Burst Build

Ignite

Why pick this skill

0-energy skill that directly applies 10 stacks of Burn to the opponent, quickly activating the trait mechanism and paving the way for subsequent conversion into Poison stacks.

Flame Shield

Why pick this skill

0 Energy Cost: Provides a high 70% damage reduction, making up for Firework Squad's frailty. It also inflicts 6 stacks of Burn when hit, continuously providing a conversion source for the trait.

Corruption

Why pick this skill

0 Energy Cost: A skill that drastically reduces the enemy's Physical and Magical Attack based on their Poison stacks. Combined with the trait mechanic that converts Burn to Poison, it greatly limits the enemy's damage output and forms a perfect synergy with Flame Shield.

Venom Infiltration

Why pick this skill

A magic damage skill with a high base energy cost, but the energy cost is reduced by 1 for each stack of Poison on the enemy. After stacking high levels of Poison through its trait, this skill can be cast at a low or even 0 energy cost, dealing massive burst damage.

Abnormal Status Double Combo Attrition Build

Toxic Spore

Why pick this skill

0-energy skill that directly applies 5 stacks of Poison without relying on Burn decay, quickly establishing a base layer of Poison stacks.

Kick Them When They're Down

Why pick this skill

0 Energy Cost: Doubles the enemy's debuff stacks. Combined with Poison Spore or Poison stacks converted by traits, it can instantly max out abnormal status stacks, causing a qualitative change.

Flammable Substance

Why pick this skill

30-energy skill that deals 2-hit Magic damage and applies 4 stacks of Burn. While supplementing damage output, it uses traits to convert Burn into Poison, maintaining high stacks of status conditions.

Flowing Fire

Why pick this skill

Low 15-energy skill that deals 3-hit Magic damage. As a standard damage option, it steadily drains the opponent's HP through multi-hit attacks, making it ideal for continuous pressure after status conditions are fully stacked.

Gallery
Firework Cluster(烟花团) True Body
True Body
Firework Cluster(烟花团) Shiny Form
Shiny Form
Firework Cluster(烟花团) Pet Egg
Pet Egg
Skills
Corrosive Acid
Lv. Lv.1

Corrosive Acid

Poison
Energy: 2 Power: 35 Magic Attack

Deals Magic damage. Enemy gains 2 Poison stacks.

Flowing Fire
Lv. Lv.1

Flowing Fire

Fire
Energy: 1 Power: 15 Magic Attack

Deals Magic DMG. 3 Combo.

Ignite
Lv. Lv.1

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Defense
Lv. Lv.5

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Flammable Substance
Lv. Lv.9

Flammable Substance

Fire
Energy: 3 Power: 30 Magic Attack

Deals Magic DMG. 2 Combo. Each Combo inflicts 2 layers of Burn on the enemy.

Toxic Spore
Lv. Lv.12

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Poison Peptide
Lv. Lv.16

Poison Peptide

Poison
Energy: 2 Defense

Reduces damage taken by 70%. Clever Shift: Poison-type status skill, counters attacks.

Blaze Storm
Lv. Lv.25

Blaze Storm

Fire
Energy: 4 Power: 75 Magic Attack

Deals Magic damage. Enemy gains 6 Burn stacks.

Corruption
Lv. Lv.35

Corruption

Poison
Energy: 1 Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Flame Shield
Lv. Lv.41

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Kick Them When They're Down
Lv. Lv.48

Kick Them When They're Down

Poison
Energy: 4 Status

Doubles the number of debuff stacks on the enemy sprite.

Venom Infiltration
Lv. Lv.49

Venom Infiltration

Poison
Energy: 5 Power: 120 Magic Attack

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Heavy Metal Dust
Lv. Lv.50

Heavy Metal Dust

Poison
Energy: 1 Status

Carried attack skills gain an additional Poison 3; Counter Defense: changed to gain an additional Poison 6.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Flame Arrow
Lv. Fire Bloodline

Flame Arrow

Fire
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Metal Sound
Lv. Mechanical Lineage

Metal Sound

Mech
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Complete Combustion
Lv.

Complete Combustion

Fire
Energy: 3 Status

Doubles the Burn stacks on the enemy and triggers Burn damage once.

Heavenly Fire
Lv.

Heavenly Fire

Fire
Energy: 3 Status

Enemy gains 10 stacks of Burn. When responding to Defense: Changed to gain 30 stacks.

Severe Poison
Lv.

Severe Poison

Poison
Energy: 2 Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Burning Brand
Lv.

Burning Brand

Fire
Energy: 3 Status

Dispels all marks from both sides. For each layer dispelled, the enemy gains 5 layers of Burn.

Greed
Lv.

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Backroom Deal
Lv.

Backroom Deal

Dark
Energy: 1 Status

Self gains -100% Dual Attack and Dual Defense, Against Defense: changed to enemy gains -100% Dual Attack and Dual Defense.

Acrobatics
Lv.

Acrobatics

Dark
Energy: 3 Power: 115 Magic Attack

Deals Magic damage, Adaptive: Lifesteal-related skills.

Stone Skin Technique
Lv.

Stone Skin Technique

Earth
Energy: 3 Status

Self gains +160% Physical Defense and -60% Magic Defense.

Meteorite
Lv.

Meteorite

Earth
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Manipulate
Lv.

Manipulate

Normal
Energy: 1 Status

Energy cost of skills used by enemy this turn +7, lasts 3 turns.

Intimidate
Lv.

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Quick-Witted
Lv.

Quick-Witted

Normal
Energy: 3 Power: 80 Magic Attack

Deals magic damage. This skill's Power +40 if self has debuffs.

Zhen Poison
Lv.

Zhen Poison

Poison
Energy: 3 Power: 75 Magic Attack

Deals magic damage. This skill's Power +10 for each stack of poison the opponent has. Counter state: Changed to this skill's Power +40.

Matchups

受击伤害增加

Earth, Water, Dark, Phantom

受击伤害降低

Ice, Poison, Martial, Mech, Grass, Bug, Cute

Stats
HP 61
Physical Attack 35
Magic Attack 89
Physical Defense 50
Magic Defense 78
Speed 76
Total 389
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10