Large Snowball
After using 2 different Ice-type skills, the opponent gains 4 stacks of Freeze, then the trait resets.
It evolves into this form after eating enough blizzards. It always clutches two snowballs in its hands, trying to look fierce, but it's actually a gentle giant that often secretly builds small windbreak snow huts for lost pets.
After using 2 different Ice-type skills, the opponent gains 4 stacks of Freeze, then the trait resets.
0-energy skill that directly applies 4 stacks of Freeze to the opponent, perfectly triggering the damage-boosting mechanism of Shattered Ice. It is the core setup skill for this strategy.
Core output skill, power +20 for each stack of Freeze on the enemy. Combined with the 4 stacks of Freeze from Frostfall, it can instantly deal extremely high magic damage burst.
Deals Magic damage while greatly reducing the enemy's Magic Defense (-50%), creating a better damage environment for Shattered Ice and subsequent Magic damage output.
0 Energy Cost: Recovers energy equal to half of the total energy cost of the enemy's skills, effectively relieving the energy pressure caused by high-energy skills and ensuring the skill loop.
0 Energy Cost: Increases own Physical Attack by 100%, greatly boosting the damage of subsequent physical skills. It is the core buffing skill for physical attack strategies.
Deals Physical damage and inflicts Freeze. In Response state, it additionally inflicts Freeze and doubles in power, combining damage and control, and can quickly stack Freeze with the trait.
A stable physical output skill that also reduces the enemy's Speed, ensuring its own Speed advantage or limiting the enemy's action frequency.
Increases enemy skill energy cost. When defending, all skill energy costs are increased by 3, effectively disrupting the enemy's tempo and protecting one's own Physical Attack buffs.
Core disruption skill, increases enemy energy cost. When countering defense, all skill energy costs +3, greatly limiting the enemy's high-energy burst skills.
Used in combination with Instant Zero. The higher the enemy's energy consumption, the more energy it restores, forming a huge energy consumption advantage and ensuring prolonged battle capability.
0 Energy Cost: Recovers 30% HP. Combined with Snow Monster's base HP of 126 and base Magical Defense of 131, it greatly boosts staying power and attrition capability.
Deals Magic damage and can additionally interrupt enemy skills in Response state, making it a key skill for counterattacks and disrupting enemy tactics.
Deals Magic damage. Enemy gains Magic DEF -50%.
Deals physical damage to the enemy creature.
Self gains +100% Physical Attack.
Deals physical damage. Enemy gains Speed -30.
Reduces damage taken by 70%. Counters attacks.
Deals Magic damage. For each Freeze stack on enemy, this skill's Power +20.
Restore 30% HP to self.
Enemy gains Speed -90.
Deals Magic damage. Counter status: Additionally interrupts the countered skill.
Deals Physical Damage. For every stack of Freeze on the enemy, restore 1 Energy.
Enemy gains 4 stacks of Freeze.
Deals physical damage. Enemy gains 2 stacks of Freeze. Counter state: Gains 2 additional stacks, this skill's Power is doubled.
Restores Energy equal to half of the enemy's total skill Energy cost.
Enemy skill energy cost +3 this turn. Counter Defense: Changed to all skill energy cost +3.
Deals magic damage. The opponent gains 1 stack of Freeze. Counter state: Gains an additional 4 stacks of Freeze. Shift: Freeze-related skill.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals Physical DMG. Restores 1 Energy to self.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
Deals physical damage. Counter state: Self gains Physical Attack +100%.
Deals physical damage. Counter state: Additionally causes interruption, restoring Energy equal to that skill's Energy Cost.
Deals physical damage to the enemy creature.
Deals Magic DMG. 2 Combo.
Deals massive physical damage. Self gains Physical ATK -50%. Counter state: Instead gains Physical ATK +50%.
Enemy gains All Skill Power -20; self gains All Skill Power +20.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Each turn, randomly transforms into a skill from another creature on your team.
Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.
Deals magic damage to the enemy creature.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.
Deals Physical Damage. When the weather is Blizzard, this skill's Power +50%.
Fire, Earth, Martial, Mech
Water, Light, Ice
Progress: 6 items