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Common Eagle(凡鹰)
NO.353

Common Eagle(凡鹰)

Wing Final Form Original Form

Its body has become spindle-shaped, with long, thin, and wide tail feathers that can quietly turn crosswinds into upward lift. The Research Institute measured its drag coefficient, which is ridiculously low, but Fanying itself doesn't seem to care about these numbers. It flies very steadily, neither fast nor slow. From ordinary to extraordinary, it has never stopped, nor has it ever rushed.

Dex Number
353
Category
Extraordinary Pet
Height
1.64~2.23 M
Weight
46.35~68.27 KG
Updated
2026-05-26
Distribution
Unknown
Trait

Spread Wings

While on the field, Normal-type skills it equips become Wing-type skills. If it acts after the opponent, the damage it takes is increased by 25%.

Recommended Skill Sets

Set 1

Why this set works

The core of this build lies in speed control and multi-hit combos. Fanying's Speed reaches up to 125, and combined with Speed boosts and priority skills, it can reliably act first. The combo mechanism of 'Eye of the Storm' and 'Gale Thrust' fits perfectly, dealing devastating damage, while 'Preemptive Strike' provides reliable priority finishing ability.

Ride the Wind

Why pick this skill

Provides a massive Speed +120 boost, ensuring Fan Ying consistently acts before the opponent in subsequent turns, avoiding the trait's negative effect of increased damage taken when acting second.

Eye of the Storm

Why pick this skill

Core buff skill, increases hit count by +100% when acting, providing multiplied damage benefits for subsequent multi-hit attack skills.

Gale Stab

Why pick this skill

Changes to a 3-hit combo when attacking before the opponent. Combined with the combo hit bonus of "Eye of the Storm", it can deal extremely high multi-hit physical burst damage.

First Strike

Why pick this skill

A physical damage skill with innate +1 priority and moderate energy cost, used for reliable priority damage or finishing off low-HP targets, further consolidating the priority advantage.

Set 2

Why this set works

The Common Eagle also has a Special Attack base stat of 89, and its Special Attack skills mostly carry the "Swift" tag, which effectively avoids the disadvantage of acting second. The defense-breaking effect of "Keen Eye" greatly enhances the payoff of Special Attack skills, resulting in a smooth and highly suppressive overall playstyle.

Keen Eyes

Why pick this skill

Reduces enemy Physical Defense and Magic Defense by 120%. An extremely powerful defense-breaking skill, creating an excellent damage environment for subsequent magic output.

Eclosion Acceleration

Why pick this skill

Increases the Power of all self skills by 20 and grants the Swift effect, both raising the overall damage ceiling and helping Falcon seize the initiative.

Wing Strike

Why pick this skill

A magic damage skill with the Swift effect and low energy cost, used for quick priority suppression and attrition after breaking defenses.

Energy Cannon

Why pick this skill

A 2-hit Magic damage skill. After the enemy's defenses are greatly weakened, the 2 hits can deal very considerable magic burst damage.

Set 3

Why this set works

This build revolves around the reactive counter mechanic, using status skills as a setup to maximize the power of single attacks. "Dive" and "Devour" provide extremely high base damage and sustain, making them suitable for dealing with high-HP opponents.

Keen Eyes

Why pick this skill

As a preliminary status skill, it not only greatly reduces the enemy's dual defenses but also perfectly triggers the Power bonus condition of "Counter Every Move".

Counter for Counter

Why pick this skill

Power +55 if a status skill was used in the previous turn. Combined with the defense-piercing effect of Keen Eye, it can deal extremely high single-target physical burst damage.

Dive

Why pick this skill

A high-energy-cost but high-power physical damage skill with an inherent +1 Priority, used to stably finish off the enemy's core Pets with priority after breaking their defenses.

Devour

Why pick this skill

An ultra-high power physical damage skill. If it defeats the opponent, it restores 6 energy, effectively alleviating the energy consumption pressure caused by high-power skills.

Gallery
Common Eagle(凡鹰) True Body
True Body
Skills
Chirp
Lv. Lv.1

Chirp

Wing
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Ride the Wind
Lv. Lv.6

Ride the Wind

Wing
Energy: 2 Status

Self gains +120 Speed.

Sonic Bullet
Lv. Lv.12

Sonic Bullet

Normal
Energy: 1 Power: 60 Magic Attack

Deals Magic DMG. 1 Combo.

Gale Stab
Lv. Lv.23

Gale Stab

Wing
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.

Keen Eyes
Lv. Lv.26

Keen Eyes

Normal
Energy: 2 Status

Enemy gains Physical Defense and Magic Defense -120%.

First Strike
Lv. Lv.29

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Wing Strike
Lv. Lv.34

Wing Strike

Wing
Energy: 3 Power: 50 Magic Attack

Deals Magic damage. Swift.

Eclosion Acceleration
Lv. Lv.35

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Energy Cannon
Lv. Lv.36

Energy Cannon

Normal
Energy: 3 Power: 50 Magic Attack

Deals Magic DMG. 2 Combo.

Counter for Counter
Lv. Lv.39

Counter for Counter

Normal
Energy: 2 Power: 65 Physical Attack

Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.

Eye of the Storm
Lv. Lv.43

Eye of the Storm

Wing
Energy: 2 Status

Gains +100% Combo Count.

Devour
Lv. Lv.44

Devour

Normal
Energy: 6 Power: 150 Physical Attack

Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.

Flying Arrow
Lv. Lv.46

Flying Arrow

Wing
Energy: 3 Power: 40 Magic Attack

Deals magic damage, 3 combo hits. Shift: Wing-type defense skill.

Dive
Lv. Lv.49

Dive

Wing
Energy: 7 Power: 105 Physical Attack

Deals Physical damage, Priority +1.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Metal Sound
Lv. Mechanical Lineage

Metal Sound

Mech
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Wait for the Opportunity
Lv.

Wait for the Opportunity

Normal
Energy: 1 Status

On next attack, Skill Power +70.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Triple Break
Lv.

Triple Break

Normal
Energy: 1 Status

Self gains +30% Physical Attack, 3 Combo Strikes.

Wild Flailing
Lv.

Wild Flailing

Normal
Energy: 4 Power: 25 Magic Attack

Deals Magic damage, 5-hit combo.

Ambush
Lv.

Ambush

Normal
Energy: 4 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count increases by 3.

Tornado
Lv.

Tornado

Wing
Energy: 5 Power: 70 Physical Attack

Deals Physical DMG. Swift. Counter State: This skill's Power becomes 1.5x.

Ambush
Lv.

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Spear of Light
Lv.

Spear of Light

Light
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 3 Combos.

Splashing Water
Lv.

Splashing Water

Water
Energy: 3 Power: 20 Magic Attack

Deals Magic damage, 4-hit combo.

Silk Binding Force
Lv.

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Surge
Lv.

Surge

Water
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Momentum Stack
Lv.

Momentum Stack

Martial
Energy: 3 Power: 25 Magic Attack

Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.

Consecutive Claw Strikes
Lv.

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Gale Turbine
Lv. (Legend) Fusion: Fanying

Gale Turbine

Wing
Power: 100 Physical Attack

Deals Physical Damage. Cannot be used actively. Automatically used after using Wing-type skills 3 times.

Matchups

受击伤害增加

Ice, Electric

受击伤害降低

Grass, Bug, Martial

Stats
Total 620
HP 118
Physical Attack 92
Magic Attack 89
Physical Defense 86
Magic Defense 110
Speed 125
Handbook Tasks

Codex Project

Progress: 6 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 1 Prismatic Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Flying Arrow 2 times
Target: 2
Use Dive 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Soul Ring Seal x1
Research Points x30
Light-Splitting Crystal x300
Research Points x50
Flying Arrow x1
Recipe - Flying Arrow x1
Research Points x10
Dive x1
Recipe - Dive x1
Research Points x10