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Common Sparrow(凡雀)
NO.351

Common Sparrow(凡雀)

Wing Phase I Original Form

It looks much like an ordinary bird pet—small, with a rather quiet chirp. It just stands alone on the cliff rocks, flapping its wings a few times each day to fly just a little bit further than yesterday. "Walk your most ordinary path, act according to your own will, and chase your truest dream."

Dex Number
351
Category
Ordinary Pet
Height
0.35~0.5 M
Weight
3.08~6 KG
Updated
2026-06-05
Distribution
Unknown
Trait

Spread Wings

While on the field, Normal-type skills it equips become Wing-type skills. If it acts after the opponent, the damage it takes is increased by 25%.

Recommended Skill Sets

Physical Attack Multi-Hit Burst Build

Ride the Wind

Why pick this skill

Provides a high Speed boost, ensuring Fan Que acts before the opponent, which not only triggers the 3-hit combo effect of Gale Thrust but also avoids the trait's negative effect of increased damage taken when acting second.

Eye of the Storm

Why pick this skill

Increases hit count by 100% when acting. Combined with Gale Thrust's 3-hit combo, it can be converted into a 6-hit combo, greatly making up for the low base Physical Attack race value of Sparrow, and is a core burst support skill.

Gale Stab

Why pick this skill

Low-energy physical attack skill. Triggers a 3-hit combo when acting first. Combined with the speed boosts from Eye of the Storm and Riding the Wind, it can deal extremely high multi-hit physical damage.

Dive

Why pick this skill

A high-energy-cost, high-power physical damage skill with an inherent +1 Priority effect, suitable for stably finishing off enemies after lowering their HP with consecutive attacks.

Magic Attack Power Boost Build

Eclosion Acceleration

Why pick this skill

Status skill. Increases the power of all skills by +20 and applies the Swift effect, effectively compensating for the low base Special Attack stat of Common Sparrow and raising the overall magic damage cap.

Ride the Wind

Why pick this skill

Significantly boosts Speed, ensuring priority in Magic Attack clashes and avoiding the risk of increased damage when acting second due to the trait.

Energy Cannon

Why pick this skill

A 2-hit Magic Damage skill with an energy cost of 50. Under the power boost from Feathering Acceleration, its multi-hit damage yields higher returns, making it the primary means of magic damage output.

Wing Strike

Why pick this skill

A magic damage skill with innate Swift effect and high action priority, suitable for finishing off targets after Energy Cannon or dealing with high-Speed enemies.

Defense Break Status Physical Attack Build

Keen Eyes

Why pick this skill

A powerful debuff skill that significantly reduces the enemy's Physical and Magic Defense. It not only boosts subsequent damage but also fulfills the trigger conditions for counterattack traits.

Counter for Counter

Why pick this skill

Core Physical Attack output skill. After using Keen Eye last turn, this skill's power +55. Combined with the defense-breaking effect, it can deal extremely high single-target burst.

Ride the Wind

Why pick this skill

Increases Speed to ensure acting first when using status and damage skills, preventing the trait's penalty of increased damage taken when acting second.

Devour

Why pick this skill

A high-power physical damage skill that restores energy if it defeats an enemy. It is suitable for finishing off enemies whose defenses are broken and HP is low, while maintaining sustainability.

Gallery
Common Sparrow(凡雀) True Body
True Body
Skills
Chirp
Lv. Lv.1

Chirp

Wing
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Ride the Wind
Lv. Lv.6

Ride the Wind

Wing
Energy: 2 Status

Self gains +120 Speed.

Sonic Bullet
Lv. Lv.12

Sonic Bullet

Normal
Energy: 1 Power: 60 Magic Attack

Deals Magic DMG. 1 Combo.

Gale Stab
Lv. Lv.23

Gale Stab

Wing
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.

Keen Eyes
Lv. Lv.26

Keen Eyes

Normal
Energy: 2 Status

Enemy gains Physical Defense and Magic Defense -120%.

First Strike
Lv. Lv.29

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Wing Strike
Lv. Lv.34

Wing Strike

Wing
Energy: 3 Power: 50 Magic Attack

Deals Magic damage. Swift.

Eclosion Acceleration
Lv. Lv.35

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Energy Cannon
Lv. Lv.36

Energy Cannon

Normal
Energy: 3 Power: 50 Magic Attack

Deals Magic DMG. 2 Combo.

Counter for Counter
Lv. Lv.39

Counter for Counter

Normal
Energy: 2 Power: 65 Physical Attack

Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.

Eye of the Storm
Lv. Lv.43

Eye of the Storm

Wing
Energy: 2 Status

Gains +100% Combo Count.

Devour
Lv. Lv.44

Devour

Normal
Energy: 6 Power: 150 Physical Attack

Deals Physical DMG. If this skill defeats an enemy, restores 6 Energy.

Flying Arrow
Lv. Lv.46

Flying Arrow

Wing
Energy: 3 Power: 40 Magic Attack

Deals magic damage, 3 combo hits. Shift: Wing-type defense skill.

Dive
Lv. Lv.49

Dive

Wing
Energy: 7 Power: 105 Physical Attack

Deals Physical damage, Priority +1.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Metal Sound
Lv. Mechanical Lineage

Metal Sound

Mech
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Wait for the Opportunity
Lv.

Wait for the Opportunity

Normal
Energy: 1 Status

On next attack, Skill Power +70.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Triple Break
Lv.

Triple Break

Normal
Energy: 1 Status

Self gains +30% Physical Attack, 3 Combo Strikes.

Wild Flailing
Lv.

Wild Flailing

Normal
Energy: 4 Power: 25 Magic Attack

Deals Magic damage, 5-hit combo.

Ambush
Lv.

Ambush

Normal
Energy: 4 Power: 30 Magic Attack

Deals Magic DMG. 3 Combo. If the enemy switches Roco this turn, this skill's Combo count increases by 3.

Tornado
Lv.

Tornado

Wing
Energy: 5 Power: 70 Physical Attack

Deals Physical DMG. Swift. Counter State: This skill's Power becomes 1.5x.

Ambush
Lv.

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Spear of Light
Lv.

Spear of Light

Light
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 3 Combos.

Splashing Water
Lv.

Splashing Water

Water
Energy: 3 Power: 20 Magic Attack

Deals Magic damage, 4-hit combo.

Silk Binding Force
Lv.

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Heavenly Light
Lv.

Heavenly Light

Light
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. This skill's type matches the Weather type.

Surge
Lv.

Surge

Water
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Momentum Stack
Lv.

Momentum Stack

Martial
Energy: 3 Power: 25 Magic Attack

Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.

Consecutive Claw Strikes
Lv.

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Gale Turbine
Lv. (Legend) Fusion: Fanying

Gale Turbine

Wing
Power: 100 Physical Attack

Deals Physical Damage. Cannot be used actively. Automatically used after using Wing-type skills 3 times.

Matchups

受击伤害增加

Ice, Electric

受击伤害降低

Grass, Bug, Martial

Stats
Total 372
HP 71
Physical Attack 55
Magic Attack 53
Physical Defense 52
Magic Defense 66
Speed 75
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10