Greedy Algorithm
Slot 1 skill gains Transmission 1, and after use, inflicts 6 stacks of Burn on the enemy.
It possesses a hard and heavy shell, replenishing energy from stones and wood, and sleeps through periods of energy shortage. "It is hard, and it will never break. But when you treat it cruelly, it will eventually fall into a sorrowful slumber."
Slot 1 skill gains Transmission 1, and after use, inflicts 6 stacks of Burn on the enemy.
Use Lever Swap to place Magnetic Storm in slot 1 to trigger the trait, gaining Drive 1 and 6 stacks of Burn. Then use Lever Swap to move Ion Oscillation to slot 3 for high-power damage. Ignite replenishes Burn stacks, forming an energy self-sufficient position-driven playstyle.
Use Leverage Swap to flexibly schedule skill positions, trigger Magnetic Storm and Ion Oscillation's position bonuses, simultaneously apply Burn quickly through trait, forming startup - output - Burn stacking cycle.
Core Dispatch skill. 0 energy cost recovers 2 Energy and can swap adjacent skill positions. Used to adjust key skills to slot 1 to trigger traits, or adjust Ion Oscillation/Magnetic Storm to slot 3/slot 1 to obtain power bonus.
Utilize trait "Greedy Algorithm" placed in slot 1, gaining Transmission 1 and applying 6 Burn stacks, while slot 1 position triggers +30 power bonus, making it a high-yield opening skill.
When in slot 3, Power +40 and Transmission 1, can serve as main damage output after position adjustment with Lever Swap, high power magic damage skill.
0 Energy applies 10 stacks of Burn, rapidly stacks Burn stacks, creates sustained damage environment for follow-up damage, can also trigger Sky Fire's 30-stack Burn variant when countering enemy Defense (replaces if Sky Fire is equipped)
Open with Magnetic Storm (Slot 1) or Flammable Substance (adjusted with Lever Swap) to quickly stack Burn, use Ignite to supplement layers, suppress opponents with sustained damage, and Flammable Substance's 2-hit combo provides stable output
Focuses on quickly stacking Burn layers, uses multi-hit attacks and Trait to create high sustained damage in few turns, suitable against high HP opponents or those lacking dispel capability
Core Dispatch skill. 0 energy cost recovers Energy and swaps positions. Used to adjust Flammable Material/Magnetic Storm to optimal damage position.
2-hit Magic damage, inflicts 2 stacks of Burn per hit. Combined with its Trait, it can quickly stack Burn in slot 1. The multi-hit mechanic is effective for breaking shields and applying multiple status effects.
Place in slot 1 to start with Transmission 1 + 6 stacks of Burn via the trait, quickly activating the Burn system.
0 Energy applies 10 stacks of Burn, synergizes with Magnetic Storm and Flammable Substance to stack massive Burn stacks within 2-3 turns, forming sustained pressure against high HP enemies
Energy Conservation responds to enemy attacks to reduce Magnetic Storm and Ion Oscillation's energy cost; Leverage Swap repositions to trigger bonuses, forming damage reduction-cost reduction-high output prolonged battle mode, suitable against burst-type opponents
Provide survivability and reduce key damage skill energy costs through Energy Conservation, combined with Leverage Swap for positioning, allowing slow Besser to stay on field and deal damage.
80% damage reduction defensive skill. Permanently reduces adjacent skill energy costs after countering attacks. Core to slow Spirit survival and sustainability.
Core Dispatch skill. Combined with Energy Conservation cost reduction, can more frequently adjust skill positions, while recovering Energy to maintain operation.
Place in slot 1 to gain Transmission 1 and 6 stacks of Burn via the trait. High energy cost can be reduced by Energy Conservation, forming an offense-defense integrated build.
High power output in slot 3, can be used more frequently after Energy Conservation reduces cost, transmission effect accelerates startup.
Restore 2 energy to self, swap positions of skills on both sides.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
80% damage reduction, when responding to an attack: adjacent skills' energy cost permanently -1.
Deals Magic damage. When this skill is in slot 1 or 3, Power +30, Transmission 1.
Enemy gains 10 stacks of Burn.
Deals Magic DMG. 2 Combo. Each Combo inflicts 2 layers of Burn on the enemy.
Dispels all marks from both sides. For each layer dispelled, the enemy gains 5 layers of Burn.
Reduces damage taken by 70%. Counters attacks.
Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.
After use, the power of skills on both sides permanently increases by 20. When dealing with Defense: changes to power permanently increases by 30.
Deals Magic damage. Enemy gains 6 Burn stacks.
Enemy gains 10 stacks of Burn. When responding to Defense: Changed to gain 30 stacks.
Deals Magic damage. For every 5% HP the enemy loses, this skill's Power -5.
Deals magic damage to the enemy creature.
Restore 10 energy to self.
Deals physical damage to the enemy creature.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Self and the enemy gain Adorify: Restores 40% HP.
Deals magic damage to the enemy creature.
Self gains 100% lifesteal.
Deals magic damage to the enemy creature.
Enemy gains 4 stacks of Starfall Mark.
Active: This skill's passive permanently costs an additional -1 energy. Passive: Adjacent skills cost -1 energy, Transmission 1.
On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.
Deals Magic damage. For each Mark stack on enemy, this skill's Energy Cost -1.
Enemy gains 2 stacks of Meteorite.
Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.
70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.
Self gains +170% Magic Defense.
Dispels all buffs from the enemy.
Self gains 1 stack of Attack Mark.
Self gains +70% Magic Attack.
100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.
Doubles the Burn stacks on the enemy and triggers Burn damage once.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
50% damage reduction. Counter: Next action gains Priority +1.
Deals magic damage. Power additionally increases by one quarter of the power difference between the two side skills, Transmission 1.
Water, Fire, Earth, Martial
Normal, Dragon, Poison, Wing, Phantom, Grass, Ice, Bug, Cute, Mech
Progress: 3 items