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Emberkind Bug(燃薪虫)
NO.326

Emberkind Bug(燃薪虫)

Fire Grass Final Form Original Form

The wood has lost all signs of life, and a bodiless flame spirit dwells within the dead wood. They often enjoy liveliness and take great pride in the closeness and cooperation of the Roco clan.

Dex Number
326
Category
Ember Spirit
Height
1.1~1.25 M
Weight
72.5~87.5 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Cinder Grass

While on the field, all Burn decay becomes growth.

Recommended Skill Sets
Summary

Emberling is a Fire/Grass-type physical attacker. Its trait "Cinder Grass" converts Burn decay into growth, making it an excellent core for Burn teams. Its stats feature standout Physical Attack 120, HP 135, and Physical Defense 103, with above-average Speed 100. Its movepool focuses on Burn stacking, physical damage, and sustain/recovery, lacking powerful STAB high-damage moves but featuring a unique Burn mechanic.

Burn Snowball Build

Playstyle

Field Attrition Type, use Trait to allow Burn stacks to grow infinitely, use Full Combustion to periodically detonate high DOT damage, Vine Strangle for direct damage supplement, Enzyme Concentration Adjustment to survive critical attacks.

Why this set works

With the trait "Cinder Grass" as the core, using "Ignite" for fast burn startup, utilizing "Complete Combustion" to double stacks and trigger damage, forming a snowball effect where burn stacks grow higher and higher. "Vine Strangle" provides stable physical damage and energy recovery, "Enzyme Concentration Adjustment" ensures survival. The key is applying burn first, finding opportunities to detonate with Complete Combustion, and maintaining field pressure.

Ignite

Why pick this skill

Core trait trigger. 0 Energy cost to directly apply 10 stacks of Burn, laying foundation for subsequent [Full Combustion] and trait synergy. Essential opening skill.

Complete Combustion

Why pick this skill

0 Energy cost to double enemy Burn and trigger 1 damage. Combined with trait for continuous Burn growth. Main burst method, higher stacks = greater returns.

Vine Strangle

Why pick this skill

Main Physical DPS skill, 80 Energy mid-power, recovers 5 Energy to alleviate sustain, used as filler damage and execute

Enzyme Concentration Adjustment

Why pick this skill

High-survival Response skill. 80% damage reduction + Response healing. Compensates survival pressure when Speed is not high, ensuring sustained presence for Burn stacking.

Counter Burst Build

Playstyle

Anticipate enemy attacks to activate 'Flame Shield' stacking Burn, seize counter timing with 'Scorching Wave' for burst, quickly stack high Burn layers then harvest with 'Full Combustion', suitable against physical damage opponents

Why this set works

Use 'Flame Shield's counter mechanism for rapid Burn stacking, while gaining high damage reduction. 'Scorching Wave' doubles power in counter state and grants 8 Burn stacks, paired with Ignite for instant high Burn stacking, then detonate with 'Complete Combustion'. More proactive than first build, Flame Shield serves both stacking and defense functions

Ignite

Why pick this skill

0 Energy cost to apply 10 Burn layers on startup, pairs with Scorching Wave for quick stacking.

Scorching Wave

Why pick this skill

55 Energy Magic damage skill. Grants 4 stacks of Burn. Power and Burn are doubled when in Counter State. Can deliver high burst when combined with Ignite or Flame Shield's Burn.

Flame Shield

Why pick this skill

0 Energy Cost, 70% damage reduction. Inflicts 6 stacks of Burn on enemy when responding to attacks. Enables both survival and rapid Burn stacking, perfectly matching the trait.

Complete Combustion

Why pick this skill

Doubles Burn stacks and triggers damage, use after Flame Shield/Ignition stacking for burst damage

Physical Field Presence Build

Playstyle

Use Fiberization against physical attacks to greatly increase DEF. Use Branch Strike for damage and Counter healing. Seed Bullet for Energy filler. Ignite provides auxiliary Burn. Positioned as DEF-oriented sustained damage dealer, not relying on Burn DOT.

Why this set works

Abandons Full Combustion system, shifts to pure Physical sustained field output. Uses [Fiberization] + high Physical Defense base stats to become Physical shield. [Branch Draw] responds with HP/Energy recovery for sustained combat. [Seed Bullet] extremely low Energy cost filler. [Ignition] provides functional Burn or team synergy. Suitable when stable Physical damage dealer needed and enemy Magic Attack is high.

Seed Bullet

Why pick this skill

Low Energy cost 30, recovers 1 Energy, serves as cheapest energy filler and chip damage skill, ensures other high Energy cost skills can be used

Branch Out

Why pick this skill

Main DPS skill, 90 Energy high power, restores 50% HP and 5 Energy under Counter state, core sustain method.

Fibrosis

Why pick this skill

80% damage reduction response skill. Physical Defense +70% after responding, greatly boosting physical tankiness; combined with high HP and Physical Defense base stats becomes a physical shield.

Ignite

Why pick this skill

0 Energy: Burn initiation, provides Burn support for team or coordinates with own skills.

Notes
  • The trait "Cinder Grass" is the core mechanism: Burn stacks increase over time rather than naturally decaying.
  • Lacks high power STAB physical finisher, relies on Burn DOT and medium power skill output
  • The Fire/Grass typing is weak to Fire, Poison, and Wing types; be mindful of type disadvantages.
  • Speed 100 is at mid-speed tier, requires proper timing judgment
  • "Full Combustion" is the burst key, requires stacking high Burn layers before use
Gallery
Emberkind Bug(燃薪虫) True Body
True Body
Emberkind Bug(燃薪虫) Shiny Form
Shiny Form
Emberkind Bug(燃薪虫) Pet Egg
Pet Egg
Emberkind Bug(燃薪虫) Pet Egg Alternate Color
Pet Egg Alternate Color
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Seed Bullet
Lv. Lv.1

Seed Bullet

Grass
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Flame Charge
Lv. Lv.2

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

High-Temperature Tempering
Lv. Lv.3

High-Temperature Tempering

Fire
Energy: 2 Power: 40 Magic Attack

Deals Magic damage. User switches out.

Ignite
Lv. Lv.11

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Flame Shield
Lv. Lv.16

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Burn
Lv. Lv.22

Burn

Fire
Energy: 4 Power: 120 Physical Attack

Deals physical damage to the enemy creature.

Complete Combustion
Lv. Lv.27

Complete Combustion

Fire
Energy: 3 Status

Doubles the Burn stacks on the enemy and triggers Burn damage once.

Fibrosis
Lv. Lv.34

Fibrosis

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: Physical Defense +70%.

Vine Strangle
Lv. Lv.35

Vine Strangle

Grass
Energy: 4 Power: 80 Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Enzyme Concentration Adjustment
Lv. Lv.37

Enzyme Concentration Adjustment

Grass
Energy: 3 Defense

80% damage reduction, when responding to an attack: restore 20% HP.

Scorching Wave
Lv. Lv.38

Scorching Wave

Fire
Energy: 3 Power: 55 Magic Attack

Deals Magic damage. Enemy gains 4 Burn stacks. Counter status: This skill's Power and Burn inflicted are doubled.

Branch Out
Lv. Lv.48

Branch Out

Grass
Energy: 4 Power: 90 Physical Attack

Deals physical damage. Counter state: Restores 50% HP and 5 Energy to self.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Flame Arrow
Lv. Fire Bloodline

Flame Arrow

Fire
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wing Shelter
Lv. Wing Lineage

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Quench
Lv.

Quench

Fire
Energy: 2 Defense

80% damage reduction, when responding to an attack: next attack skill power doubled.

Retaliation
Lv.

Retaliation

Ghost
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy loses 3 energy.

Grafting
Lv.

Grafting

Grass
Energy: 2 Status

Restore 15% HP to self, then retreat.

Apical Dominance
Lv.

Apical Dominance

Grass
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Power Boost
Lv.

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Deceptive Stab
Lv.

Deceptive Stab

Ghost
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Counter for Counter
Lv.

Counter for Counter

Normal
Energy: 2 Power: 65 Physical Attack

Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Blood Qi
Lv.

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Fearless Heart
Lv.

Fearless Heart

Normal
Energy: 5 Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Wildfire
Lv.

Wildfire

Fire
Energy: 3 Power: 15 Physical Attack

Deals physical damage. For every other Fire-type skill used, this skill's Power is permanently doubled.

Wax Membrane
Lv.

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Fireworks
Lv.

Fireworks

Fire
Energy: 3 Power: 70 Physical Attack

Deals Physical Damage. The enemy gains 4 stacks of Burn.

Matchups

受击伤害增加

Fire, Poison, Wing

受击伤害降低

Grass, Light, Electric, Cute, Mech

Stats
HP 135
Physical Attack 120
Magic Attack 48
Physical Defense 103
Magic Defense 73
Speed 100
Total 579
Handbook Tasks

Codex Project

Progress: 8 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 1 Prismatic Mutant Pokémon
Target: 1
Catch 1 Shiny Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use High-Temperature Tempering once
Target: 1
Use Complete Combustion 3 times
Target: 3
Use Scorching Wave 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Soul Ring Seal x1
Research Points x30
Soul Ring Seal x1
Research Points x50
Light-Splitting Crystal x300
Research Points x50
High-Temperature Tempering x1
Recipe - High-Temperature Tempering x1
Research Points x10
Complete Combustion x1
Recipe - Full Combustion x1
Research Points x10
Scorching Wave x1
Recipe - Scorching Wave x1
Research Points x10