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Cinderbug(柴渣虫)
NO.325

Cinderbug(柴渣虫)

Fire Grass Phase I Original Form

"Please avoid bringing Emberbugs into mountain forests during autumn. If failure to take fire prevention measures leads to danger, the Roco shall bear full responsibility." ——A notice from the Ministry of Magic

Dex Number
325
Category
Ember Spirit
Height
0.45~0.55 M
Weight
14.5~18.6 KG
Updated
2026-05-04
Distribution
Unknown
Trait

Cinder Grass

While on the field, all Burn decay becomes growth.

Recommended Skill Sets

Burn Specialization Build

Playstyle

Use trait to convert Burn into a growth mechanism, quickly stacking high Burn layers. Rely on continuous Burn damage to suppress opponents, possessing certain survival capability.

Why this set works

Maximize 'Cinder Grass' trait: Ignite to activate, Full Combustion doubles stacks and triggers damage, Scorching Wave efficiently stacks under Burn, Flame Shield provides defense while continuing Burn stacking, forming high-pressure Burn growth system

Ignite

Why pick this skill

Core trait synergy skill. 0 Energy cost to directly apply 10 stacks of Burn to enemy. Combined with 'Cinder Grass' trait causes Burn stacks to grow rather than decay, the core opener for the entire strategy.

Complete Combustion

Why pick this skill

0 Energy cost to double enemy Burn stacks and immediately trigger 1 Burn damage. Perfect combo with 'Ignite', rapidly stacking high Burn layers for sustained pressure.

Scorching Wave

Why pick this skill

55 Energy Magic damage skill. Base effect grants 4 stacks of Burn. If the enemy already has Burn, both power and Burn stacks are doubled (to 8 stacks). The primary means of stacking Burn.

Flame Shield

Why pick this skill

0 Energy Cost, 70% damage reduction defensive skill. When responding to attacks, inflicts 6 stacks of Burn on enemy. Combines survival with Burn stacking functionality, ensuring field presence capability.

Physical Attack Sustain Build

Playstyle

Relies on low-cost skills to maintain energy cycle. Uses 'Vine Strangle' and 'Branch Draw' to deal physical damage while ensuring sustainability. 'Enzyme Concentration Adjustment' provides defense recovery. Suitable for prolonged battles.

Why this set works

A build centered around physical attack base stats and energy sustainability, with "Seed Bullet" and "Vine Strangle" forming positive energy cycle output, "Branch Draw" providing high recovery under counter state, and "Enzyme Concentration Adjustment" as defense recovery means, overall playstyle is steady and enduring.

Seed Bullet

Why pick this skill

30 Energy low-cost Physical damage skill, also restores 1 Energy. Serves as basic output and Energy cycling method, used with high Physical Attack base stats.

Vine Strangle

Why pick this skill

80 energy high-power Physical damage skill. Restores 5 energy. Main positive energy cycle damage skill, ensuring sustain while dealing damage.

Branch Out

Why pick this skill

90 Energy physical damage skill, restores 50% HP and 5 Energy when countering, is a key survival sustain skill, strong comeback ability at low HP

Enzyme Concentration Adjustment

Why pick this skill

0 Energy Cost, 80% damage reduction defensive skill. Restores 20% HP when responding to attacks. Provides powerful survival assurance. Combined with 'Pruning' forms a dual recovery system.

Notes
  • As a Fire/Grass dual-type creature, Cinderbug's Trait "Cinder Grass" converts Burn decay into growth, making it an excellent Burn archetype core. Base stats lean toward Physical Attack and Physical Defense, but Magic Attack skills also have functional value. Skill pool revolves around Burn stacking, damage output, and survival sustain, enabling both Burn Specialization and Physical Attack Sustain builds.
  • Note: Cinder Bug is weak to Fire, Poison, and Wing types—exercise caution against these.
Gallery
Cinderbug(柴渣虫) True Body
True Body
Cinderbug(柴渣虫) Shiny Form
Shiny Form
Cinderbug(柴渣虫) Pet Egg
Pet Egg
Cinderbug(柴渣虫) Pet Egg Alternate Color
Pet Egg Alternate Color
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Seed Bullet
Lv. Lv.1

Seed Bullet

Grass
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Flame Charge
Lv. Lv.2

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

High-Temperature Tempering
Lv. Lv.3

High-Temperature Tempering

Fire
Energy: 2 Power: 40 Magic Attack

Deals Magic damage. User switches out.

Ignite
Lv. Lv.11

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Flame Shield
Lv. Lv.16

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Burn
Lv. Lv.22

Burn

Fire
Energy: 4 Power: 120 Physical Attack

Deals physical damage to the enemy creature.

Complete Combustion
Lv. Lv.27

Complete Combustion

Fire
Energy: 3 Status

Doubles the Burn stacks on the enemy and triggers Burn damage once.

Fibrosis
Lv. Lv.34

Fibrosis

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: Physical Defense +70%.

Vine Strangle
Lv. Lv.35

Vine Strangle

Grass
Energy: 4 Power: 80 Physical Attack

Deals Physical DMG. Restores 5 Energy to self.

Enzyme Concentration Adjustment
Lv. Lv.37

Enzyme Concentration Adjustment

Grass
Energy: 3 Defense

80% damage reduction, when responding to an attack: restore 20% HP.

Scorching Wave
Lv. Lv.38

Scorching Wave

Fire
Energy: 3 Power: 55 Magic Attack

Deals Magic damage. Enemy gains 4 Burn stacks. Counter status: This skill's Power and Burn inflicted are doubled.

Branch Out
Lv. Lv.48

Branch Out

Grass
Energy: 4 Power: 90 Physical Attack

Deals physical damage. Counter state: Restores 50% HP and 5 Energy to self.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Thorn Claw
Lv. Grass Lineage

Thorn Claw

Grass
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Flame Arrow
Lv. Fire Bloodline

Flame Arrow

Fire
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wing Shelter
Lv. Wing Lineage

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Quench
Lv.

Quench

Fire
Energy: 2 Defense

80% damage reduction, when responding to an attack: next attack skill power doubled.

Retaliation
Lv.

Retaliation

Ghost
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy loses 3 energy.

Grafting
Lv.

Grafting

Grass
Energy: 2 Status

Restore 15% HP to self, then retreat.

Apical Dominance
Lv.

Apical Dominance

Grass
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Power Boost
Lv.

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Deceptive Stab
Lv.

Deceptive Stab

Ghost
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Counter for Counter
Lv.

Counter for Counter

Normal
Energy: 2 Power: 65 Physical Attack

Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Blood Qi
Lv.

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Fearless Heart
Lv.

Fearless Heart

Normal
Energy: 5 Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Wildfire
Lv.

Wildfire

Fire
Energy: 3 Power: 15 Physical Attack

Deals physical damage. For every other Fire-type skill used, this skill's Power is permanently doubled.

Wax Membrane
Lv.

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Fireworks
Lv.

Fireworks

Fire
Energy: 3 Power: 70 Physical Attack

Deals Physical Damage. The enemy gains 4 stacks of Burn.

Matchups

受击伤害增加

Fire, Poison, Wing

受击伤害降低

Grass, Light, Electric, Cute, Mech

Stats
HP 108
Physical Attack 96
Magic Attack 38
Physical Defense 82
Magic Defense 58
Speed 80
Total 462
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10