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Falling Starbug(落星虫)
NO.318

Falling Starbug(落星虫)

Bug Phase II Original Form

As the form of contracts with sprites changed and the appearance of Gulu Orbs evolved through generations, this species' appearance gradually changed as well. Someone once attempted feeding them with special Gulu Orbs; the insect's form changed after several years, but the experiment was discontinued—presumably due to insufficient funding.

Dex Number
318
Category
Devour Sprite
Height
0.35~0.4 M
Weight
1.25~2.25 KG
Updated
2026-06-08
Distribution
Unknown
Trait

Shape of the Contract

Gains different effects upon entry based on the Gulu Ball used for capture.

Recommended Skill Sets

Devotion Support Build

Playstyle

Quickly stack Devotion buffs for team with Flying Cut and Feigned Sleep, use Insect Sting for output or Insect Formation for defensive pivot as needed, creating advantages for subsequent creatures.

Why this set works

A build centered around the Devotion system, with Flying Cut + Feigned Sleep quickly stacking two types of Devotion, Bug Sting's low cost high hits fully utilizing buffs, and Bug Formation providing defense and additional Devotion sources. Flexible playstyle, capable of both offense and defense.

Flying Sever

Why pick this skill

Core devotion source. Low 20 energy cost. Provides +20 power devotion buff to team, stackable through multiple uses.

Feigned Sleep

Why pick this skill

Core devotion source. 0 energy cost to restore 2 energy, providing -2 energy cost devotion. Forms dual devotion cycle with Flying Cut.

Bug Sting

Why pick this skill

Bug-type STAB multi-hit skill with extremely low 15 Energy cost. 3-hit combo with Devotion's power boost can deal considerable damage.

Bug Formation

Why pick this skill

High-damage-reduction counter skill, 80% reduction + random Devotion trigger on hit; serves as core skill for defensive rotation

Disruption Forced Retreat

Playstyle

Utilize Dazzling to restrict enemy output rhythm, through Cover or Intimidate to force out key enemy creatures or protect teammates, Rest to maintain own HP, repeatedly entering to disrupt.

Why this set works

Pure utility moveset, abandons output to focus on disruption and sustainability. Dazzling limits combos, Cover/Intimidate dual responses form a force-out/protection system, Rest recovery ensures survival. Suitable as a team tool pet.

Dazzling

Why pick this skill

0 Energy restricts enemy combos, highly effective against combo-reliant creatures, can disrupt opponent's tempo

Rest and Recover

Why pick this skill

0 Energy cost, restores 30% HP. Cost-free sustain, can recover multiple times when paired with high damage reduction skills.

Cover

Why pick this skill

70% damage reduction + Emergency Retreat + damage reduction for next pet. Perfect pivot retreat skill.

Intimidate

Why pick this skill

60% damage reduction + forces enemy retreat when hit. Can force out the opponent's core pet, disrupting their setup.

Physical Damage Build

Playstyle

Early game: Use Flying Cut + Feign Sleep to quickly stack Devotion. Mid game: Swarm becomes low-cost high-damage skill with +20 power and -2 energy cost bonuses. At low HP, use First Strike to secure first-hit execution.

Why this set works

Physical damage-oriented moveset, with Insect Swarm as the scalable main damage skill, paired with dual Devotion skills for rapid stacking, and First Strike providing priority finishing potential. Requires several turns to warm up.

Swarm

Why pick this skill

20 energy cost physical damage skill, can be affected by devotion. Combined with Flying Cut/Feigned Sleep devotion stacking, power increases.

Flying Sever

Why pick this skill

Core devotion source. Provides power bonus for Swarm.

Feigned Sleep

Why pick this skill

Core devotion source. Reduces Swarm's energy cost to near-free release.

First Strike

Why pick this skill

55 Energy priority +1 physical damage. Compensates for insufficient speed. Can serve as a finishing skill under Devotion bonus.

Notes
  • Falling Star Bug is a Bug-type creature with relatively high Magic Defense (77), moderate Speed (80), balanced but low dual attack (62), positioned as a utility/support-type creature
  • Trait 'Shape of Contract' effect depends on capture ball used, unstable in actual combat, not a primary consideration when building
  • Skill pool focuses on physical output, devotion system, and defensive counters, lacking powerful same-type high-damage skills.
  • Bug Strike (90 energy) has strict double power conditions, Bug Curse (100 energy) is too costly, low output efficiency
  • Core mechanics revolve around "Devotion": Flying Cut / Feigned Sleep / Insect Formation can stack Devotion, while Bite / Swarm can consume Devotion to gain bonuses.
  • Rich reaction skills (Cover/Bug Formation/Intimidate), suitable as defensive pivot or forced retreat utility
Gallery
Falling Starbug(落星虫) True Body
True Body
Falling Starbug(落星虫) Pet Egg
Pet Egg
Skills
Bite
Lv. Lv.1

Bite

Bug
Power: 40 Physical Attack

Deals physical damage, 1 Combo. This skill is affected by Devotion. Each time affected, Energy cost permanently +1.

Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Dazzling
Lv. Lv.1

Dazzling

Normal
Energy: 1 Status

Enemy gains Combo Count -4.

Flying Sever
Lv. Lv.7

Flying Sever

Bug
Energy: 1 Power: 20 Physical Attack

Deals physical damage. Your team gains 1 Devotion: Power +20.

Feigned Sleep
Lv. Lv.8

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Bug Sting
Lv. Lv.13

Bug Sting

Bug
Energy: 1 Power: 15 Magic Attack

Deals Magic DMG. 3 Combo.

Rest and Recover
Lv. Lv.19

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Cover
Lv. Lv.22

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Web Bind
Lv. Lv.29

Web Bind

Bug
Energy: 2 Power: 60 Physical Attack

Deals physical damage. Enemy gains Physical Defense -30%.

Scavenge
Lv. Lv.30

Scavenge

Bug
Energy: 2 Status

Dispels enemy marks. For each layer dispelled, restores 10% HP to self.

First Strike
Lv. Lv.34

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Bug Formation
Lv. Lv.35

Bug Formation

Bug
Energy: 2 Defense

80% damage reduction, when responding to an attack: your team gains 1 random Devotion.

Bug Gu
Lv. Lv.39

Bug Gu

Bug
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Swarm
Lv. Lv.40

Swarm

Bug
Energy: 7 Power: 20 Physical Attack

Deals physical damage, 1 Combo. This skill is affected by Devotion.

Intimidate
Lv. Lv.41

Intimidate

Normal
Energy: 2 Defense

60% damage reduction. Counter: Enemy retreats.

Bug Strike
Lv. Lv.44

Bug Strike

Bug
Energy: 3 Power: 90 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 2x, ignoring the enemy's Type resistance.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Bubble Shield
Lv. Water Bloodline

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Muddy Skin
Lv. Earth Lineage

Muddy Skin

Earth
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy Combo Count -3.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Stinger
Lv. Bug Lineage

Stinger

Bug
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wing Shelter
Lv. Wing Lineage

Wing Shelter

Wing
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Mud Spray
Lv.

Mud Spray

Earth
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rockfall
Lv.

Rockfall

Earth
Energy: 1 Power: 55 Physical Attack

Deals physical damage, 1 Combo.

Meteorite
Lv.

Meteorite

Earth
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Stone Skin Technique
Lv.

Stone Skin Technique

Earth
Energy: 3 Status

Self gains +160% Physical Defense and -60% Magic Defense.

Barrier
Lv.

Barrier

Earth
Energy: 2 Defense

90% damage reduction, when responding to an attack: defensive skill cooldown -1.

Hardening
Lv.

Hardening

Earth
Energy: 2 Defense

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Spike Shield
Lv.

Spike Shield

Earth
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy Physical Attack -70%.

Particle Collision
Lv.

Particle Collision

Phantom
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Collapse
Lv.

Collapse

Phantom
Energy: 3 Power: 85 Magic Attack

Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.

Dizzying Spin
Lv.

Dizzying Spin

Normal
Energy: 3 Power: 60 Physical Attack

Deals Physical DMG. Priority +1. Burst: This skill's Power increases by 30.

Pursuit of Victory
Lv.

Pursuit of Victory

Normal
Energy: 2 Power: 40 Physical Attack

Deals physical damage, 1 Combo. After each use, this skill's Combo Count permanently +1.

Pursuit
Lv.

Pursuit

Normal
Energy: 3 Power: 75 Magic Attack

Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.

Borrow
Lv.

Borrow

Normal
Status

Each turn, randomly transforms into a skill from another creature on your team.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Swarm Passage
Lv.

Swarm Passage

Bug
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Your team gains 1 Devotion: Combo Count +1.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Matchups

受击伤害增加

Fire, Wing

受击伤害降低

Grass, Martial

Stats
HP 65
Physical Attack 62
Magic Attack 62
Physical Defense 61
Magic Defense 77
Speed 80
Total 407
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10