Gelatin Sheet
After leaving, the swapped-in creature gains +20% DEF & MDEF and is immune to Freeze.
Coconut Pudding is responsible for cooling and preservation. It can form a very thin condensation film on its body surface, preventing itself from softening and deforming in warm environments. It often appears near clean water sources maintained by people, and prefers to coexist with Locke. Cool indoor environments can improve their comfort.
After leaving, the swapped-in creature gains +20% DEF & MDEF and is immune to Freeze.
Lead or mid-switch, Baptism first for cost reduction, Frostbite for defense break then Soap Bubble for damage, Bubble Phantom to escape and trigger ability when endangered.
Utilize Frost's 100% Magic Defense reduction combined with Soap Bubble for burst. Baptism ensures skill cycling, Bubble Illusion for survival and trait activation to support teammates.
Core Support skill. 0 energy cost dispels self debuffs and reduces all skills' energy cost, ensuring smooth subsequent skill releases.
Core defense-breaking skill. 0 Energy cost for enemy Magic DEF -100%. Combined with high personal Magic ATK and magic damage skills can unleash extremely high burst.
Main Magic DPS skill, 60 Energy reduced to 59 after Baptism, considerable damage with Frost's defense break.
Survival god skill. 80% damage reduction + retreat when responding to attack. Can safely trigger trait 'Gelatin Sheet' to provide buffs for teammates.
Utilize speed advantage for preemptive damage, alternating between Cold Wind and Soap Bubble, with Bubble Illusion for survival and trait activation, suitable as a team pivot.
Dual magic damage skills ensure coverage, Cold Wind provides secondary defense break, Baptism and Bubble Phantom ensure survival and trait activation.
Core Support skill. 0 energy cost dispels debuffs and reduces energy cost, improving overall operation efficiency.
Main Magic DPS, 60 Energy reduced to 59 with Baptism, stable Water-type Special Attack skill.
Ice-type Special damage skill costing 70 Energy—with secondary -50% Special Defense debuff. Useful for stacking or bridging gaps during Frost’s downtime.
80% damage reduction + life-saving escape skill. Used to safely exit and trigger trait to provide teammates with dual defense and Freeze immunity.
Use Ice Eggshell's damage reduction and slow debuff to restrict opponents; follow up with Soap Bubble damage after Frost Break removes their defenses, and Baptism ensures skill cycling—this build leans more toward field control.
Replace Bubble Phantom with Ice Eggshell, sacrificing escape ability for Speed reduction control, then use Soap Bubble to finish after Frost Break reduces defense.
0 Energy: Dispels debuffs. Core to low-energy operation.
60% damage reduction + inflicts 2 stacks of Slow Mark on enemy. More control-focused than escape-focused compared to Bubble Phantom.
Core defense-breaking skill. 0 Energy cost for Magic DEF -100%, creating conditions for subsequent output.
Main Magic DPS, burst with Frost defense break.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Dispels all debuffs from self and gains -1 Energy Cost for all skills.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
80% damage reduction, when responding to an attack: retreat.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals Physical Damage. Counter Status: This skill's Energy Cost permanently -3.
Enemy gains Magic Defense -100%.
Reduces damage taken by 70%. Counter Attack: The enemy gains 2 stacks of Slowdown Mark.
Deals magic damage to the enemy creature.
Deals Magic damage. Enemy gains Magic DEF -50%.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
80% damage reduction, when responding to an attack: restore 3 energy.
70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: enemy Combo Count -3.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
80% damage reduction, when responding to an attack: return to field at the end of your turn.
Deals physical damage to the enemy creature.
70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: Magic Defense +70%.
90% damage reduction, when responding to an attack: gain 50% Life Steal.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.
Deals Magic damage. Counter status: This skill's Energy Cost permanently -6.
Energy cost of next Skill used -6.
60% damage reduction, when responding to an attack: all skill energy cost -2.
Deals Magic damage. After each use, this skill's Energy Cost permanently -1.
Deals Magic DMG. 2 Combo.
Deals physical damage to the enemy creature.
Deals Magic damage. Consumes all Energy on use; higher consumption increases damage.
Deals Magic damage. When self has debuffs, this skill's Power +60.
90% damage reduction, when responding to an attack: enemy gains 1 layer of Cuteness.
Deals magic damage to the enemy creature.
Self gains +70% Magic Attack.
Deals Magic damage. Counter status: This skill's Power becomes 3x.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
Self gains +100% Physical Attack.
60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.
Deals Magic damage. Counter status: Additionally interrupts the countered skill.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.
Deals magic damage to the enemy creature.
Grass, Earth, Electric, Martial
Water, Light, Ice
Progress: 6 items