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Venom Lora(厉毒小萝)
NO.291

Venom Lora(厉毒小萝)

Poison Dark Phase I Original Form

Its body has a fragrant scent, with several glands hidden under its wings capable of emitting toxic mist that can cause Rocos to faint. When startled, it spreads its wings in a fan shape, releases the toxic mist, and quickly flees.

Dex Number
291
Category
Fluffy Creature
Height
0.55~0.65 M
Weight
8.73~14.92 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Erosion

For each Poison stack the enemy has, gain +1 Combo Count.

Recommended Skill Sets

High-Speed Poison Stacking Burst

Playstyle

At the start, use "Power Boost" to buff or "Poison Mist" to stack Poison depending on the situation. In the mid-game, use "Continuous Poison Needle" to maintain Poison stacks and trigger traits. When low on HP or when the enemy has high Poison stacks, use "Bite" to finish them off. Leverage Speed advantage to seize tempo.

Why this set works

Using Poison Fog for quick Poison stacking and enemy buff removal, Continuous Poison Needle for stable Poison maintenance and Trait combo triggers, Power Boost for Physical ATK buff, then Bite for ultra-high combo burst at low HP or high Poison stacks.

Consecutive Poison Needles

Why pick this skill

Core Poison Stacking skill. 2-hit combo applying 1 stack of Poison per hit, only 15 Energy cost. The most stable method to trigger Trait "Erosion" for stacking combo count, while also providing solid Physical damage foundation.

Bite

Why pick this skill

Core damage skill. Base 3-hit combo, +2 combo count when HP below 50%. With the trait "Erosion", can reach extremely high combo count when enemy has high Poison stacks. Extremely strong burst at low HP.

Poison Mist

Why pick this skill

0 Energy status skill, converting all enemy buffs into Poison, both eliminating enemy enhancements and rapidly stacking Poison layers, creating output conditions for 'Erosion' and 'Bite'.

Power Boost

Why pick this skill

0 Energy Cost buff skill. +100% Physical Attack compensates for low base Physical Attack stat. Combined with high combo skills to deal burst damage. Extremely oppressive when used first.

Poison Suppression Consumption Build

Playstyle

Priority: use "Poison Sting Barrage" and "Poison Sac" to stack poison layers, triggering "Erosion" for combo bonuses, using "Corruption" at appropriate times to weaken enemy output, following status moves with "Counter for Counter" for stable cleanup, suitable for prolonged battles.

Why this set works

Extreme Poison Stacking Suppression Build: Use "Continuous Poison Needle" + "Poison Sac" to quickly max out Poison stacks, "Corruption" to reduce enemy dual attack, and "Counter" to deal enhanced damage after status skills. Leverage trait combo bonuses and enemy Poison stacks for integrated offense and defense.

Consecutive Poison Needles

Why pick this skill

Core Poison Stacking skill. 2-hit combo applying 1 stack of Poison per hit, low-cost efficient Poison stacking—the key to activating the Trait.

Poison Sac

Why pick this skill

A powerful poison-stacking skill that gives enemy 6 layers of Poison when countering status. After converting buffs with [Poison Mist], can instantly max poison layers to maximize [Erosion] gains.

Corruption

Why pick this skill

Reduces enemy's dual ATK based on Poison stacks; a 0-energy suppression skill that significantly weakens enemy damage output after stacking Poison, ensuring self-survival.

Counter for Counter

Why pick this skill

High-power Physical damage skill, gains +55 power if a status skill was used last turn (such as "Poison Mist" or "Corruption"). Combined with high combo count after stacking poison to deal consistent high damage

Notes
  • Toxic Shura Jr. is a Poison + Evil dual-attribute creature with relatively high base Speed of 108, below-average Physical Attack of 64, excellent Physical Defense of 81, and extremely low Magic Attack of only 17, positioned as a high-speed physical attacker with Poison disruption.
  • Trait '"Erosion" grants +1 Combo for each Poison layer on enemy. Combined with Poison-stacking skills, can greatly increase damage ceiling.
  • Weak to Earth, Phantom, and Light attributes; need to be aware of attribute disadvantage.
  • Skill pool focuses on physical output and poison stacking, lacking speed buffs; relies on priority advantage.
Gallery
Venom Lora(厉毒小萝) True Body
True Body
Venom Lora(厉毒小萝) Pet Egg
Pet Egg
Skills
Poison Needle
Lv. Lv.1

Poison Needle

Poison
Power: 20 Physical Attack

Deals physical damage. Enemy gains 1 stack of Poison.

Power Boost
Lv. Lv.1

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Demon Claw
Lv. Lv.1

Demon Claw

Dark
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Corruption
Lv. Lv.5

Corruption

Poison
Energy: 1 Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Bite
Lv. Lv.7

Bite

Dark
Energy: 3 Power: 30 Physical Attack

Deals physical damage, 3 Combos. If HP is below 50%, this skill's Combo Count +2.

Deceptive Contract
Lv. Lv.12

Deceptive Contract

Dark
Energy: 3 Status

Swap buffs and debuffs with the enemy.

Consecutive Poison Needles
Lv. Lv.23

Consecutive Poison Needles

Poison
Energy: 2 Power: 15 Physical Attack

Deals physical damage, 2 Combos. Each Combo inflicts 1 layer of Poison on the enemy.

Poison Mist
Lv. Lv.27

Poison Mist

Poison
Energy: 7 Status

Converts all enemy buffs into Poison.

Counter for Counter
Lv. Lv.34

Counter for Counter

Normal
Energy: 2 Power: 65 Physical Attack

Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.

Loot a Burning House
Lv. Lv.35

Loot a Burning House

Dark
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 2 Combos. If defeating the enemy, this skill's Combo Count permanently +2.

Infection
Lv. Lv.37

Infection

Poison
Energy: 4 Power: 110 Magic Attack

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Poison Sac
Lv. Lv.39

Poison Sac

Poison
Energy: 2 Power: 25 Physical Attack

Deals physical damage. Enemy gains 2 stacks of Poison. Counter state: Changed to gain 6 stacks instead.

Fall
Lv. Lv.47

Fall

Dark
Energy: 3 Power: 120 Physical Attack

Deals massive physical damage. Self gains Physical ATK -50%. Counter state: Instead gains Physical ATK +50%.

Star Crash
Lv. Normal Lineage

Star Crash

Normal
Energy: 2 Power: 90 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Slander
Lv. Dark Lineage

Slander

Dark
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Brawl
Lv. Mechanical Lineage

Brawl

Mech
Energy: 1 Power: 45 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Gale Stab
Lv.

Gale Stab

Wing
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 1 Combo. If attacking before the enemy, changes to 3 Combos.

Feather Blade
Lv.

Feather Blade

Wing
Energy: 2 Power: 75 Physical Attack

Deals physical damage. Counter state: Causes the enemy to Emergency Retreat at the end of the turn.

Seed Coat Burst
Lv.

Seed Coat Burst

Grass
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Consecutive Claw Strikes
Lv.

Consecutive Claw Strikes

Normal
Energy: 2 Power: 30 Physical Attack

Deals physical damage, 2 Combos. Counter state: This skill's Combo Count doubles.

Sneak Attack
Lv.

Sneak Attack

Normal
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 3x.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Wait for the Opportunity
Lv.

Wait for the Opportunity

Normal
Energy: 1 Status

On next attack, Skill Power +70.

Triple Break
Lv.

Triple Break

Normal
Energy: 1 Status

Self gains +30% Physical Attack, 3 Combo Strikes.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Warm-up Exercise
Lv.

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Power Devour
Lv.

Power Devour

Dark
Energy: 4 Status

Enemy gains All Skill Power -20; self gains All Skill Power +20.

Heavy Metal Dust
Lv.

Heavy Metal Dust

Poison
Energy: 1 Status

Carried attack skills gain an additional Poison 3; Counter Defense: changed to gain an additional Poison 6.

Ultrasonic Wave
Lv.

Ultrasonic Wave

Wing
Energy: 2 Status

Self gains +30 power to all skills. Choice: This use costs 1 less Energy, or when countering Defense, instead permanently gains +50 power to all skills.

Matchups

受击伤害增加

Light, Earth, Phantom

受击伤害降低

Grass, Poison, Ghost

Stats
HP 67
Physical Attack 64
Magic Attack 17
Physical Defense 81
Magic Defense 59
Speed 108
Total 396
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10