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Klik Chick(可立鸡)
NO.266

Klik Chick(可立鸡)

Fire Phase I Original Form

The comb has special glands that secrete flammable gas. When excited, the comb burns fiercely. For easier vigilance, Standup Chickens line up in a row, led by the individual with the most vigorous comb flame.

Dex Number
266
Category
Chick Sprite
Height
0.39~0.56 M
Weight
4.6~7.4 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Combat Skill

After a successful counter, permanently gains +30 power to all skills.

Recommended Skill Sets

Combo Response Build

Playstyle

Actively seek counter opportunities to trigger traits, use 0-energy buffs and multi-hit skills for sustained pressure, and priority moves to finish off low-health targets.

Why this set works

Through 'Warm-up's Counter Defense to trigger trait stacking, while 'Warm-up Exercise' enhances combo count, paired with low-cost 'Double Cannon' for high-frequency damage, with 'First Strike' ensuring turn priority. The entire set has controllable energy cost and tight rhythm.

Warm-up

Why pick this skill

Core response skill. 4x power when responding to Defense, perfectly triggering the [Conductor] trait's permanent +20% P.ATK and M.ATK, while providing a burst damage window.

Warm-up Exercise

Why pick this skill

0 Energy Cost buff skill. Gains +3 combo hits. Combined with Double Cannon/Silk Binding Force to greatly increase total combo damage.

Double Cannon

Why pick this skill

25 energy cost 2-hit physical damage. Combined with Warm-up Exercise's +3 hits can deal 5 hits, extremely high energy efficiency.

First Strike

Why pick this skill

55 Energy priority +1 physical damage. Compensates for base 66 Speed disadvantage, ensures priority in critical turns for finishing or suppression.

Charge Burst Build

Playstyle

Centered on Counter Defense, stacking multiple buffs for a one-shot kill. Suited for players who can predict opponent attack patterns.

Why this set works

Extreme single-hit burst route: 'Warm-up' 4x response defense + 'Power Enhancement' doubled Physical Attack + 'Flame Cut' high power, extremely high theoretical damage ceiling. 'First Strike' provides flexible priority options.

Warm-up

Why pick this skill

Core response skill. 4x power when responding to Defense, highest single-hit burst method, while triggering trait's permanent buff.

Power Boost

Why pick this skill

0 Energy Cost buff. Physical Attack +100%, combined with Warm-up's 4x power for extreme single-hit damage.

Flame Slash

Why pick this skill

100 Energy cost high-power physical damage; serves as main damage carrier after Warm-up 4x power or Power Boost

First Strike

Why pick this skill

55 Energy priority +1. Ensures attack priority when at speed disadvantage. Can also serve as a probing skill before Warm-up trigger.

Notes
  • Kelie Chicken is a Fire-type physical attacker. Its trait 'Conductor' permanently increases both attacks by 20% after successful Counter, encouraging active use of Counter skills
  • Base stats: Physical Attack 79 and Magic Attack 79 are equal, but the skill pool focuses on physical damage. Suggested to go Physical Attack route.
  • Speed 66 is on the lower side, needs to rely on [First Strike]'s +1 initiative or [Warm-up]'s counter defense to seize tempo
  • Skill pool has distinct combo system (Double Cannon, Silk Wrap, Warm-up Exercise) and charged burst system (Warm-up, Flame Cut), can form two different playstyles
  • 'Focus' and 'Roundhouse Kick' have extra benefits against pet swaps, but require predicting opponent actions with average stability
  • 'Burning Brand' is a 0-energy burn stacking skill, but requires both sides to have marks to function, harsh activation conditions
Gallery
Klik Chick(可立鸡) True Body
True Body
Klik Chick(可立鸡) Shiny Form
Shiny Form
Klik Chick(可立鸡) Pet Egg
Pet Egg
Klik Chick(可立鸡) Pet Egg Alternate Color
Pet Egg Alternate Color
Skills
Power Boost
Lv. Lv.1

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Double Cannon
Lv. Lv.1

Double Cannon

Fire
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Flame Charge
Lv. Lv.1

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Burning Brand
Lv. Lv.5

Burning Brand

Fire
Energy: 3 Status

Dispels all marks from both sides. For each layer dispelled, the enemy gains 5 layers of Burn.

Silk Binding Force
Lv. Lv.10

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Warm-up Exercise
Lv. Lv.11

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

First Strike
Lv. Lv.16

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Gather Qi
Lv. Lv.23

Gather Qi

Martial
Energy: 4 Status

Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.

Flame Slash
Lv. Lv.25

Flame Slash

Fire
Energy: 3 Power: 100 Physical Attack

Deals physical damage to the enemy creature.

Spinning Kick
Lv. Lv.27

Spinning Kick

Martial
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power doubles.

Warm-up
Lv. Lv.30

Warm-up

Fire
Energy: 1 Status

On next attack, Skill Power doubles. Against Defense: instead becomes 4x Power.

Slap
Lv. Normal Lineage

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Arrow
Lv. Fire Bloodline

Flame Arrow

Fire
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cold Wind
Lv. Ice Lineage

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Piercing Hand
Lv. Martial Bloodline

Piercing Hand

Martial
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Illusion
Lv. Nether Bloodline

Illusion

Ghost
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Burst Rush
Lv.

Burst Rush

Martial
Energy: 3 Power: 65 Physical Attack

Deals physical damage. Counter state: This skill's Power becomes 5x.

Rage
Lv.

Rage

Fire
Energy: 1 Status

Self gains +120% Dual Attack and -40% Dual Defense.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Feather Blade
Lv.

Feather Blade

Wing
Energy: 2 Power: 75 Physical Attack

Deals physical damage. Counter state: Causes the enemy to Emergency Retreat at the end of the turn.

Eye of the Storm
Lv.

Eye of the Storm

Wing
Energy: 2 Status

Gains +100% Combo Count.

Rockfall
Lv.

Rockfall

Earth
Energy: 1 Power: 55 Physical Attack

Deals physical damage, 1 Combo.

Cascade
Lv.

Cascade

Normal
Energy: 3 Power: 70 Magic Attack

Deals Magic damage. If this attack is not countered by a defensive skill, dispels all marks from both sides.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Quick Move
Lv.

Quick Move

Normal
Energy: 1 Status

Self gains +80 Speed, Against Defense: changed to +160 Speed.

Defense
Lv.

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Matchups

受击伤害增加

Water, Earth

受击伤害降低

Grass, Ice, Bug, Cute, Mech

Stats
Total 390
HP 67
Physical Attack 72
Magic Attack 72
Physical Defense 61
Magic Defense 52
Speed 66
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10