← Back to Spirit Dex
Qiuli(裘力)
NO.247

Qiuli(裘力)

Poison Phase II Original Form

Even in the cold winter, it remains solitary and never gathers with others for warmth. When it's too cold, it places its feet on its tail. There are two glands at the tip of its tail that can rapidly spray venom when in danger. It wraps its tail around opponents, releasing toxins while preventing them from escaping.

Dex Number
247
Category
Fluffy Creature
Height
0.81~1.16 M
Weight
14.07~18.02 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Etch

At the end of the turn, for every 2 stacks of Poison on the enemy, convert them into 1 stack of Poison Mark.

Recommended Skill Sets

High-Speed Poison Stacking Burst

Playstyle

At the start, use Poison Spore to quickly stack Poison; leverage high Speed to apply Poison first; Poison Feeds on Poison passively boosts Magic Attack; Venom Infiltration can be cast at low energy cost with 2-3 Poison layers; the end-of-turn trait converts Poison into Marks for sustained pressure.

Why this set works

Maximizes the conversion mechanic of the trait "Etching", quickly stacking poison through Toxic Spores, gaining high Magic Attack bonus from Poison for Poison, dealing burst with Venom Infiltration at low energy cost, with Miasma Spray as fallback damage.

Venom Infiltration

Why pick this skill

Core burst skill, the more Poison stacks on enemy, the lower the Energy cost (max reduction 100), and inflicts Poison stacks. Synergizes with trait "Etching" to quickly convert marks.

Toxic Spore

Why pick this skill

Quickly stack 5 Poison layers, provides foundation for Venom Infiltration's energy cost reduction and trait conversion, 0 energy cost low startup cost

Fight Poison with Poison

Why pick this skill

0 Energy cost passive buff, enemy Poison layers directly convert to self Magic Attack bonus, up to 150% Magic Attack increase, strengthening Venom Infiltration and Miasma Spray damage.

Miasma Spray

Why pick this skill

100 Energy cost high-power magic attack skill; serves as supplementary damage during Venom Infiltration downtime, or stable damage method when unable to stack poison quickly

Severe Poison Conversion Harvest Style

Playstyle

Priority: look for enemy defensive opportunities to cast "Toxic" for 8 poison stacks, "Corruption" to greatly reduce enemy output, "Venom Infiltration" for low-cost sustained damage, use "Infection" to clean up and convert marks when at low HP, with marks continuously accumulating through trait for long-term pressure

Why this set works

Starting with Venom's high stacks on Counter defense, Corruption provides survival, Venom Infiltration deals damage and maintains Poison stacks, Infection converts marks for cleanup, forming a complete Poison stacking - suppression - cleanup chain.

Infection

Why pick this skill

Core finisher skill; converts Poison into Poison Mark upon defeating an enemy. Combined with the trait "Etching," can quickly accumulate Mark stacks. Marks are typically harder to remove and deal higher damage.

Severe Poison

Why pick this skill

Gains 8 Poison layers when responding to defense. The most efficient single-skill Poison stacking method. Provides sufficient layers for Infection conversion and Venom Infiltration Energy cost reduction.

Venom Infiltration

Why pick this skill

Core burst skill, combined with high Poison stacks can achieve extremely low or near 0 energy cost release, while applying poison to maintain stacks

Corruption

Why pick this skill

0 Energy cost passive debuff, enemy Poison layers convert to Dual Attack reduction, up to 150% attack reduction, greatly boosting survival and creating space for Poison stacking and cleanup.

Combo Poison Hybrid Build

Playstyle

At the start, use Warm-up to increase combo count; Consecutive Poison Needle with 5 combos to quickly stack Poison and deal damage; Poison Sac counters and stacks Poison when the enemy uses status skills; Venom Infiltration bursts at low energy cost with sufficient layers; dual Physical/Magic build adapts to different defense types.

Why this set works

Utilize Warm-up to enhance Continuous Poison Needle's Poison stacking efficiency, Poison Sac stacking high Poison during counter states, Physical skills stacking Poison to create low-energy conditions for Toxic Infiltration, forming a mixed strategy of Physical Poison stacking - Magic burst.

Consecutive Poison Needles

Why pick this skill

2-hit Physical attack skill; each hit applies 1 layer of Poison, combining damage and poison stacking. Extremely low 15 Energy cost allows frequent use.

Poison Sac

Why pick this skill

Gains 6 stacks of Poison when in Counter state. The most efficient Poison stacking method aside from Severe Poison. 25 Energy cost is moderate, with Physical Attack output for supplementary damage.

Venom Infiltration

Why pick this skill

Core burst skill, combined with Continuous Poison Needle and Poison Sac stacking to reduce energy cost, magic attack output complements physical attack skills for dual-blade synergy

Warm-up Exercise

Why pick this skill

0 Energy gain 3 Combo Count. Increases Consecutive Poison Needle to 5 hits, each applying Poison, greatly boosting poison stacking efficiency.

Notes
  • Qiuli is a fast Poison-type special attacker with outstanding 100 base Speed, decent 67 base Magic Attack, and 74 base Physical Attack but lacks powerful physical moves
  • The trait "Etching" can convert Poison into Poison Mark, allowing rapid mark accumulation when paired with poison-stacking skills.
  • Poison Mark is a more advanced form of Poison, usually deals higher damage or is harder to remove
  • Skill pool focuses on Magic Attack and Poison stacking, lacking effective sustainability and survival options.
  • Venom Infiltration is the core burst skill. Energy cost decreases with Poison layers, only 20 Energy at max layers.
  • Infection has a kill-conversion mechanic, suitable for late-game situations
  • Poison for Poison and Corruption are passive buff/debuff skills, 0 energy cost but require Poison stack support.
  • Consecutive Poison Needle and Poison Sac are Physical Attack poison stacking methods, but Physical Attack base stats are average, only used as auxiliary poison stacking
Gallery
Qiuli(裘力) True Body
True Body
Qiuli(裘力) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Fight Poison with Poison
Lv. Lv.1

Fight Poison with Poison

Poison
Energy: 1 Status

For each Poison stack the enemy has, gain +30% MATK.

Poison Bubble
Lv. Lv.1

Poison Bubble

Poison
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Spinning Assault
Lv. Lv.5

Spinning Assault

Normal
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 3 Combos.

Toxic Spore
Lv. Lv.8

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Consecutive Poison Needles
Lv. Lv.11

Consecutive Poison Needles

Poison
Energy: 2 Power: 15 Physical Attack

Deals physical damage, 2 Combos. Each Combo inflicts 1 layer of Poison on the enemy.

Corruption
Lv. Lv.21

Corruption

Poison
Energy: 1 Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Miasma Spray
Lv. Lv.29

Miasma Spray

Poison
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Plague Breath
Lv. Lv.30

Plague Breath

Poison
Energy: 3 Status

Enemy gains 1 stack of Poison Mark.

Energy Cannon
Lv. Lv.35

Energy Cannon

Normal
Energy: 3 Power: 50 Magic Attack

Deals Magic DMG. 2 Combo.

Warm-up Exercise
Lv. Lv.36

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Venom Infiltration
Lv. Lv.37

Venom Infiltration

Poison
Energy: 5 Power: 120 Magic Attack

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Severe Poison
Lv. Lv.40

Severe Poison

Poison
Energy: 2 Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Infection
Lv. Lv.41

Infection

Poison
Energy: 4 Power: 110 Magic Attack

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Poison Sac
Lv. Lv.46

Poison Sac

Poison
Energy: 2 Power: 25 Physical Attack

Deals physical damage. Enemy gains 2 stacks of Poison. Counter state: Changed to gain 6 stacks instead.

Slap
Lv. Normal Lineage

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cold Wind
Lv. Ice Lineage

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Eagle Claw
Lv. Wing Lineage

Eagle Claw

Wing
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Illusion
Lv. Nether Bloodline

Illusion

Ghost
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Slander
Lv. Dark Lineage

Slander

Dark
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Electric Arc
Lv.

Electric Arc

Electric
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. Burst: This skill's Power increases by 40.

Superconductivity
Lv.

Superconductivity

Electric
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. Burst: This skill's Energy cost -1.

Blitz Return
Lv.

Blitz Return

Electric
Energy: 5 Power: 45 Physical Attack

Deals physical damage, 2 Combos. Self retreats.

Forced Reboot
Lv.

Forced Reboot

Electric
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. Counter status: At end of turn, returns enemy Sprite to the field.

Demon Claw
Lv.

Demon Claw

Dark
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Plunder
Lv.

Plunder

Dark
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Dark Ambush
Lv.

Dark Ambush

Dark
Energy: 4 Power: 70 Physical Attack

Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.

Deceptive Contract
Lv.

Deceptive Contract

Dark
Energy: 3 Status

Swap buffs and debuffs with the enemy.

Air Wave
Lv.

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Collapse Fist
Lv.

Collapse Fist

Martial
Energy: 2 Power: 65 Physical Attack

Deals physical damage. Counter state: Self gains Physical Attack +100%.

First Strike
Lv.

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Block
Lv.

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Noisy
Lv.

Noisy

Normal
Energy: 3 Status

The enemy receives +2 Energy cost for all attack skills for 3 turns.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Matchups

受击伤害增加

Earth, Dark, Phantom

受击伤害降低

Grass, Poison, Bug, Martial, Cute

Stats
HP 59
Physical Attack 74
Magic Attack 67
Physical Defense 52
Magic Defense 64
Speed 100
Total 416
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10