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Qiuluo(裘洛)
NO.246

Qiuluo(裘洛)

Poison Phase I Original Form

The star-shaped organ on its chest is warm and cozy; in cold weather, Qiuluos tuck their forepaws against their chests for warmth. A Locke once rashly touched a Qiuluo's tail, their skin becoming swollen and painful, taking half a year to fully heal.

Dex Number
246
Category
Fluffy Creature
Height
0.7~1 M
Weight
7.5~12.5 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Etch

At the end of the turn, for every 2 stacks of Poison on the enemy, convert them into 1 stack of Poison Mark.

Recommended Skill Sets
Summary

Qiuluo is a Poison-type specialized creature. Its trait "Etching" converts enemy Poison status into Poison Marks, working with its move set to form a stack-convert-burst cycle. Base stats: Speed 75 is relatively high, Magic Attack 50 is better than Physical Attack 56 (actually close), but the move pool leans toward Magic Attack. Core strategy revolves around Poison stack count: quickly stacking Poison, utilizing stack bonuses, and converting marks with the trait.

Poison Stack Burst Build

Playstyle

Fast-attack burst: Turn 1 Poison Spores to stack 5 layers of Poison, subsequent turns Venom Infiltration with drastically reduced energy cost. Combined with Poison Against Poison's Magic Attack boost to deal high magic damage. Trait continuously converts Poison into marks for long-term gains.

Why this set works

Maximize Poison stack magic burst: Poison Spore quick start, Fight Poison with Poison provides massive Magic Attack boost, Venom Infiltration 0-cost high damage at full Poison stacks, Plague Breath with trait maintains mark cycle

Toxic Spore

Why pick this skill

Core Poison stacking skill. 0 Energy cost to directly inflict 5 Poison stacks, providing base stacks for all subsequent Poison synergy skills. Can directly activate tactics when countering.

Venom Infiltration

Why pick this skill

Core burst output, 120 energy cost seems high, but -1 energy per poison stack on enemy, full poison stacks can release at 0 cost, and applies 1 poison stack on release, forming positive feedback.

Fight Poison with Poison

Why pick this skill

0-Cost passive buff, enemy Poison stacks directly convert to self Magic Attack bonus, 5 Poison stacks for +150% Magic Attack, greatly boosting Venom Infiltration and Miasma Spray damage.

Plague Breath

Why pick this skill

Stable Poison Mark supplement source. 0 cost provides 1 mark per turn. Combined with trait [Etching] converting Poison to marks, accelerates entry into high-mark benefit phase.

Sustained Attrition

Playstyle

Sustained attrition: maintains poison layers through Severe Poison and Consecutive Poison Needle, Corruption greatly weakens enemy attack to ensure survival, Miasma Spray for stable damage, trait gradually converts poison into marks for long-term suppression

Why this set works

Balanced offense-defense sustained combat build. Toxic and Continuous Poison Needle stack Poison stably. Corruption provides powerful Attack reduction for survival. Miasma Spray as stable output. Sacrifices Venom Penetration burst for smoother operation.

Severe Poison

Why pick this skill

0 Energy Cost: Grants 3 Poison stacks (8 stacks when countering Defense). Serves as poison stacking initiation or emergency layer supplement, more flexible than Poison Spore but with fewer base stacks.

Miasma Spray

Why pick this skill

Core damage. 100 Energy Magic damage. With Poison stack support, combined with Poison Feeds Poison buff to deal stable damage. Moderate Energy cost allows frequent use.

Corruption

Why pick this skill

0-Cost passive debuff, enemy Poison stacks convert to Dual Attack reduction, 5 Poison stacks for -150% Dual Attack, greatly weakening enemy output, compensating for own fragility.

Consecutive Poison Needles

Why pick this skill

2-hit Physical skill; extremely low 15 Energy cost. Each hit applies 1 layer of Poison, combining poison stacking efficiency with some Physical damage. Triggers additional layers when Countering.

Mixed Burst Build

Playstyle

Flexible Switching: Against low-DEF targets, use Warm-up + Spinning Assault for 6-hit burst; against high-DEF or Grass/Cute types that resist physical attacks, switch to Venom Infiltration for magic damage output; Toxic ensures Poison stack activation.

Why this set works

Dual-Attack mixed burst build targeting single-attribute defense enemies. Warm-up + Spinning Assault provide high physical damage, Toxic starts the Poison system, Venom Infiltration handles high physical defense targets, and Poison vs Poison can replace Warm-up situationally.

Spinning Assault

Why pick this skill

3-hit physical skill, 35 Energy cost, as one of Qiuluo's few high-hit physical attacks, can combine with Warm-up for burst physical damage, supplementing output when magic attack is resisted.

Severe Poison

Why pick this skill

0 Energy Cost: Grants 3 Poison stacks (8 stacks when countering Defense). Quickly activates the Poison system, providing stack foundation for Poison Counter and Venom Infiltration.

Warm-up Exercise

Why pick this skill

0 Energy self Combo Count +3. With Spinning Assault, increases 3 Combo to 6 Combo, greatly boosting physical burst. Or combine with Consecutive Poison Needle to increase poison stacking efficiency.

Venom Infiltration

Why pick this skill

Core burst skill, poison stack energy reduction mechanic makes it nearly free at high poison stacks, magic damage supplements physical attack coverage, counters high physical defense targets.

Notes
  • Qiuluo's move pool has obvious gaps: no healing/shielding/evasion survival skills, and its bulk is fragile (HP 44, defenses 39/48).
  • Venom Infiltration is the core burst skill. Energy cost decreases with Poison layers, can be cast for 0 cost at max layers.
  • Plague Breath provides a stable source of Poison marks, synergizing with traits to accelerate conversion.
  • Both Poison for Poison and Corruption are 0-cost passive buffs—choose one or both based on playstyle.
  • Infection's defeat conversion effect partially overlaps with the [Etching] trait; pay attention to timing coordination
Gallery
Qiuluo(裘洛) True Body
True Body
Qiuluo(裘洛) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Fight Poison with Poison
Lv. Lv.1

Fight Poison with Poison

Poison
Energy: 1 Status

For each Poison stack the enemy has, gain +30% MATK.

Poison Bubble
Lv. Lv.1

Poison Bubble

Poison
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Spinning Assault
Lv. Lv.5

Spinning Assault

Normal
Energy: 3 Power: 35 Physical Attack

Deals physical damage, 3 Combos.

Toxic Spore
Lv. Lv.8

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Consecutive Poison Needles
Lv. Lv.11

Consecutive Poison Needles

Poison
Energy: 2 Power: 15 Physical Attack

Deals physical damage, 2 Combos. Each Combo inflicts 1 layer of Poison on the enemy.

Corruption
Lv. Lv.21

Corruption

Poison
Energy: 1 Status

For each Poison stack the enemy has, enemy gains -30% ATK and MATK.

Miasma Spray
Lv. Lv.29

Miasma Spray

Poison
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Plague Breath
Lv. Lv.30

Plague Breath

Poison
Energy: 3 Status

Enemy gains 1 stack of Poison Mark.

Energy Cannon
Lv. Lv.35

Energy Cannon

Normal
Energy: 3 Power: 50 Magic Attack

Deals Magic DMG. 2 Combo.

Warm-up Exercise
Lv. Lv.36

Warm-up Exercise

Normal
Energy: 2 Status

Self gains +3 Combo Count.

Venom Infiltration
Lv. Lv.37

Venom Infiltration

Poison
Energy: 5 Power: 120 Magic Attack

Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.

Severe Poison
Lv. Lv.40

Severe Poison

Poison
Energy: 2 Status

Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.

Infection
Lv. Lv.41

Infection

Poison
Energy: 4 Power: 110 Magic Attack

Deals Magic damage. If it defeats the target, converts Poison into Poison Mark.

Poison Sac
Lv. Lv.46

Poison Sac

Poison
Energy: 2 Power: 25 Physical Attack

Deals physical damage. Enemy gains 2 stacks of Poison. Counter state: Changed to gain 6 stacks instead.

Slap
Lv. Normal Lineage

Slap

Normal
Energy: 1 Power: 65 Magic Attack

Deals magic damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Sand Whip
Lv. Earth Lineage

Sand Whip

Earth
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cold Wind
Lv. Ice Lineage

Cold Wind

Ice
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Eagle Claw
Lv. Wing Lineage

Eagle Claw

Wing
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Illusion
Lv. Nether Bloodline

Illusion

Ghost
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Slander
Lv. Dark Lineage

Slander

Dark
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Electric Arc
Lv.

Electric Arc

Electric
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. Burst: This skill's Power increases by 40.

Superconductivity
Lv.

Superconductivity

Electric
Energy: 3 Power: 95 Magic Attack

Deals Magic damage. Burst: This skill's Energy cost -1.

Blitz Return
Lv.

Blitz Return

Electric
Energy: 5 Power: 45 Physical Attack

Deals physical damage, 2 Combos. Self retreats.

Forced Reboot
Lv.

Forced Reboot

Electric
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. Counter status: At end of turn, returns enemy Sprite to the field.

Demon Claw
Lv.

Demon Claw

Dark
Power: 30 Physical Attack

Deals Physical DMG. Restores 1 Energy to self.

Plunder
Lv.

Plunder

Dark
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Dark Ambush
Lv.

Dark Ambush

Dark
Energy: 4 Power: 70 Physical Attack

Deals physical damage, drains 50% HP. Counter state: This skill's power doubles.

Deceptive Contract
Lv.

Deceptive Contract

Dark
Energy: 3 Status

Swap buffs and debuffs with the enemy.

Air Wave
Lv.

Air Wave

Martial
Power: 40 Magic Attack

Deals magic damage to the enemy creature.

Collapse Fist
Lv.

Collapse Fist

Martial
Energy: 2 Power: 65 Physical Attack

Deals physical damage. Counter state: Self gains Physical Attack +100%.

First Strike
Lv.

First Strike

Normal
Energy: 2 Power: 55 Physical Attack

Deals Physical DMG. Priority +1.

Block
Lv.

Block

Normal
Energy: 2 Power: 75 Magic Attack

Deals Magic damage. Counter status: Additionally interrupts the countered skill.

Noisy
Lv.

Noisy

Normal
Energy: 3 Status

The enemy receives +2 Energy cost for all attack skills for 3 turns.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Sunbathing
Lv.

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Matchups

受击伤害增加

Earth, Dark, Phantom

受击伤害降低

Grass, Poison, Bug, Martial, Cute

Stats
HP 44
Physical Attack 56
Magic Attack 50
Physical Defense 39
Magic Defense 48
Speed 75
Total 312
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10