Survivor King
When the enemy takes Poison damage, restore equal HP.
Waning Moon Form
Its skin is soft, fragile, and slightly sticky, with fine spines on the surface that provide some protection. The small Spine Wheel lacks sufficient courage and combat ability, so it must rely on these tiny spines to protect itself.
When the enemy takes Poison damage, restore equal HP.
Stall field presence, prioritize stacking Poison layers, use trait healing and skill damage reduction to sustain survival, continuous output with low-cost skills
A consumption sustain flow built around the trait "Survivor King." Fast poison stacking triggers continuous healing, Untouchable's high damage reduction allows field presence, Venom Infiltration serves as the low-cost output core, and Sweet Sustain ensures team resource cycling.
Core damage skill with energy cost decreasing with more enemy Poison stacks (minimum 0 Energy), and can stack Poison layers. Forms perfect synergy with Trait.
Quick Poison stacking method, 0 energy cost can stack 8 Poison layers when defending, greatly accelerates trait healing efficiency
Key sustain skill: 0 Energy Cost for 50% damage reduction, with additional reduction based on enemy Poison stacks, reaching up to 90% reduction with high Poison layers, while also triggering Trait healing.
Team support + self-buff: provides 40% HP recovery and 4 energy, Coquetry power permanently +20 in Cute state, enhancing subsequent damage output.
Start quickly stacking poison, mid-game use low-cost Venom Infiltration for damage, under high poison stacks have high damage, high healing, and high damage reduction
Extreme Poison Stacking Burst Build: Stack Poison quickly via "Poison Spores" + "Lethal Poison" to maximize "Venom Infiltration"'s energy cost reduction and trait healing efficiency. "Untouchable" ensures safety during the stacking phase.
0 Energy Cost fast 5-stack poison. Activates trait healing from turn 1, creating optimal environment for follow-up skills.
Core damage skill. Energy cost decreases with higher Poison stacks. With Poison Spore at 5 stacks, cost drops to 115. Deals damage while refreshing Poison.
Burst method that stacks 8 Poison layers when responding to defense. Suppresses enemy defensive stance. Up to 16 Poison layers in a single turn in extreme cases.
0 Energy: High damage reduction response skill. Damage reduction reaches 100% after Poison stacks increase, ensures survival during Poison stacking.
Deals physical damage. Enemy gains 1 stack of Poison.
50% damage reduction. For each stack of Poison on the enemy, this skill's damage reduction increases by 10%. Counter.
Self and the enemy gain Adorify: Restores 40% HP.
Deals magic damage to the enemy creature.
Enemy gains 5 stacks of Poison.
Deals physical damage to the enemy creature.
Dispels all debuffs from self and doubles own buffs.
Reduces damage taken by 70%. Counters attacks.
Deals physical damage to the enemy creature.
Enemy gains 1 stack of Poison Mark.
Deals Magic DMG. 3 Combo. Gains Cute: Power permanently increases by 20.
Enemy gains 3 stacks of Poison. When countering Defense: Instead gains 8 stacks.
Deals physical damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals Magic damage. For each Poison stack on enemy, this skill's Energy Cost -1, and enemy gains 1 Poison stack.
Deals magic damage to the enemy creature.
Restore 10 energy to self.
Enemy gains 10 stacks of Burn.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Deals physical damage to the enemy creature.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Deals magic damage to the enemy creature.
Steal 3 Energy from the enemy.
Deals physical damage to the enemy creature.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Converts all enemy buffs into Poison.
Self gains Moe: All Skill Energy Cost permanently -3.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Self gains +190% Magic Attack.
Self gains -2 All Skill Energy Cost, Against Defense: changed to -3 Skill Energy Cost.
Deals magic damage to the enemy creature.
Restore 30% HP to self.
Self gains +140% Physical Defense.
Self gains +170% Magic Defense.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
Dispels all buffs from the enemy.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.
Enemy gains All Skill Energy Cost +1. When countering Defense: Instead becomes Energy Cost +3.
60% damage reduction. Counter: Enemy retreats.
80% damage reduction, when responding to an attack: retreat.
Dispels all debuffs from self and gains -1 Energy Cost for all skills.
Reduces damage taken by 70%. Clever Shift: Poison-type status skill, counters attacks.
Dark, Earth, Mech, Phantom
Grass, Cute, Bug, Martial
Progress: 4 items