Battle-Hardened
Each time an allied creature responds, this creature gains +20% Water and Martial skill power upon entry.
Its round body swims incredibly fast, and its slippery skin allows it to escape nine out of ten capture attempts. It enjoys being squeezed or pressed against things, often appearing in groups—and when lost, the entire group gets lost together.
Each time an allied creature responds, this creature gains +20% Water and Martial skill power upon entry.
Seal Warrior is a Martial+Water dual-type creature with balanced 91 Physical Attack and 87 Magic Attack, slightly favoring Physical Attack. Its trait [Battle-Hardened] grants +20% power to Water and Martial skills when entering after an ally responds, making it suitable for late-game cleanup or relay entry. Its skill pool covers physical/magic damage, buffs, damage reduction responses, and Energy control, but lacks recovery options. Based on stat distribution and trait mechanics, a physical-focused build with response counterattacks is recommended.
Enter late, using teammate's Counter to trigger trait, looking for opportunities to buff with 【Power Boost】 then finish with 【One Punch】, or use 【Listening Bridge】 to counter high-power moves, 【Water Blade】 reduces energy cost after successful Counter, growing stronger in prolonged combat
Maximize 91 base Physical Attack: [Power Boost] enhancement, [One Punch] burst execute, [Water Blade] reaction cost reduction for sustained output, [Listening Bridge] balances survival and counter to trigger trait. Post-trait activation Water/Fighting +20% power, [One Punch], [Water Blade], [Listening Bridge] all benefit
Core damage skill with 140 Energy cost dealing high-power Physical damage. Combined with Trait [Battle-Hardened] trigger, Power further increases. The main method for finishing off low-HP targets.
100 Energy cost physical output; reduced to 94 with Water Storage, permanently -4 Energy cost when in Responding state, becoming more flexible with use, suitable for mid-game sustained output
0 Energy Cost buff. Physical Attack +100% greatly increases [One Punch] and [Water Blade] damage. Key preparation before burst.
0 Energy Response Skill: 60% damage reduction ensures survival, counterattack power equals opponent's skill power. Can deal unexpected high damage against high-power moves, also triggers trait condition
Actively seek Counter opportunities, after successful 【Defensive Counter】 gain +40 power, stack Trait +20% power, then use 【Water Storage】 to reduce 【One Punch】 Energy cost, finish with buffed 【One Punch】 or 【First Strike】.
Through 【Counter Defense】 counter mechanism to stack trait power bonus, achieving
Priority +1 Physical damage with flexible 55 Energy cost, used for finishing low-HP targets or lowering HP before opponents act, creating conditions for subsequent high-power skills to secure kills
Core high-power physical output. With trait bonuses, deals considerable damage for finishing targets suppressed by [First Strike].
0 Energy Response Skill: 80% damage reduction for extremely strong survival. After response, gains +40 power to all skills, stacks with trait [Battle-Hardened]'s +20% power, greatly boosts subsequent output
0 Energy Cost, next skill Energy Cost -6, reduces [One Punch] from 140 to 134, or lets [Preemptive Strike] cost only 49 Energy, improves skill rotation efficiency
Utilize [Sever] to interrupt opponent's key tempo, [Bubble Shield] grants extreme Magic Attack boost upon successful counter; choose physical harvest or magic cleanup based on situation, flexibly adapting to different opponents.
Balances disruption and dual-attack potential, 【Sever】 provides unique interrupt control, 【Bubble Shield】 grants +140% Magic Attack after responding (stacks with 【Magic Boost】), maintains combat effectiveness when forced to use magic damage, 【One Punch】 ensures physical finishing.
Key skill interruption. 75 energy Physical damage, can interrupt opponent's charging or high-threat moves when responding, possesses tactical disruption value.
High-power Physical finishing move for cleaning up low-HP targets after [Sever] interruption or teammate attrition.
0 Energy Cost Magic Attack buff, though running Physical Attack build, magic skills like [Air Wave][Bubble] can finish off targets when needed, and gain power boost after buffing
80% damage reduction response skill, gains +70% magic attack after responding, synergizes with [Magic Enhancement] to use magic skills during physical attack downtime, or switch forms after responding
80% damage reduction, when responding to an attack: Magic Attack +70%.
Deals magic damage to the enemy creature.
Self gains +70% Magic Attack.
Deals physical damage to the enemy creature.
Energy cost of next Skill used -6.
Deals Physical DMG. Priority +1.
Self gains +100% Physical Attack.
80% damage reduction, when responding to an attack: all skill power +40.
Deals magic damage to the enemy creature.
Self gains +40 All Skill Power.
Deals physical damage to the enemy creature.
Reduces damage taken by 60%. Counter Attack: Deals Martial-type physical damage to the enemy, with power equal to the countered skill.
Deals physical damage to the enemy creature.
Deals physical damage. Counter state: Additionally interrupts the countered skill.
Deals Physical Damage. Counter Status: This skill's Energy Cost permanently -3.
Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.
80% damage reduction, when responding to an attack: restore 3 energy.
70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: enemy Combo Count -3.
Deals magic damage to the enemy creature.
Charge up to deal magic damage to the enemy.
80% damage reduction, when responding to an attack: return to field at the end of your turn.
Deals physical damage to the enemy creature.
70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.
Deals magic damage to the enemy creature.
Reduces damage taken by 70%. Counter Attack: Gain +2 to combo count.
Deals magic damage to the enemy creature.
80% damage reduction, when responding to an attack: Magic Defense +70%.
90% damage reduction, when responding to an attack: gain 50% Life Steal.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.
Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.
Deals Magic damage. At end of turn, this skill's Power permanently +20.
80% damage reduction, when responding to an attack: retreat.
Response Attack: Interrupts the responded skill and deals 90 power physical damage.
Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.
60% damage reduction, when responding to an attack: all skill energy cost -2.
Deals physical damage to the enemy creature.
Deals physical damage. Enemy gains Speed -30.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.
Deals Magic damage, 5-hit combo.
Deals Physical DMG. For every 5% HP lost, this skill's Power increases by 5.
Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.
70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.
50% damage reduction. Counter: Next action gains Priority +1.
Self gains +3 Combo Count.
Reduces damage taken by 70%. Counters attacks.
Grass, Electric, Wing, Cute, Phantom
Fire, Earth, Bug, Dark, Mech
Progress: 3 items