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Bobo Snail(波波螺)
NO.171

Bobo Snail(波波螺)

Corrupted Form

Earth Water Phase I Regional Form

It often inhabits shallow waters and lacks the ability to withstand the impact of waves. Its shell has gradually become smooth over years of being polished by water currents, making it less likely to get stuck by water flow and pebbles when moving, allowing it to navigate flexibly in shallow waters.

Dex Number
171
Category
Conch Elf
Height
0.32~0.42 M
Weight
4.85~5.65 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Breakwater Block

For each Water-type skill brought into battle, Earth-type skill energy cost -1.

Recommended Skill Sets

Trait: Consumption Build

Playstyle

Stall Counter Type: Use Harden's high damage reduction to stay on field, trigger trait with Foam to reduce Rock Smash Energy cost, combine with Sandstorm weather for sustained pressure, with Rock Smash's Energy decreasing when hit to achieve low-cost high output in late game.

Why this set works

Built around the trait "Breakwater," this build uses Foam to trigger the trait and reduce Rock Smash's energy cost, Harden provides massive damage reduction for survival, Rock Smash serves as the core output that gets cheaper the more it's used, and Sand Surge provides weather control. Overall a consumption counterattack playstyle.

Bubble

Why pick this skill

Core Water-type skill. Triggers trait "Wave Breaker" to reduce Earth-type skill energy cost, while providing 60 energy cost physical damage as opening or cleanup tool.

Earthshatter Strike

Why pick this skill

Core Earth-type high-power skill. More cost-effective when combined with trait's energy reduction. Permanently reduces energy cost by 1 each time attacked, growing stronger in prolonged battles.

Hardening

Why pick this skill

High-quality damage reduction skill, 90% damage reduction against enemy attacks, if last move was an attack move then energy cost is only -2 (effectively 2 energy), survival at extremely low cost.

Sand Surge

Why pick this skill

Weather skill, Sandstorm can cooperate with Earth-type skills, while 8-turn duration provides environmental support for the team, can also be used to force switches or stall turns.

Dual Water Buff

Playstyle

Boosted Counter-attack Type: Dual Water skills maximize trait benefits, Bubble Shield reduces damage while boosting Magic Attack, Sinkhole has extreme burst when countering, Rock Smash maintains pressure, overall balanced offense and defense.

Why this set works

Maximize trait activation with dual Water-type (Tidal Surge + Bubble Shield). Earth and Rock Critical and Earth Sink as dual Ground-type output. Bubble Shield provides Magic Attack buff and damage reduction, Earth Sink provides Physical Defense buff and counter-attack burst.

Surge

Why pick this skill

Water-type skill, triggers trait to reduce Earth-type skill energy cost, 80 energy physical damage output. Higher energy cost than Bubble but presumably higher power; choose based on actual power values.

Earthshatter Strike

Why pick this skill

Ground-type high-power skill. Combined with trait Energy reduction, permanently reduces cost by 1 each time attacked—core damage method.

Bubble Shield

Why pick this skill

80% damage reduction while gaining +70% magic attack when responding to attacks, Bubble Snail has high magic defense but average magic attack, this skill boosts its magic output, use with Bubble/Meteor

Sinkhole

Why pick this skill

Ground-type skill that grants +70% Physical Defense after dealing physical damage. When countering, power doubles and Physical Defense gains an additional +70%, combining damage and defense buffs—suitable for counter-attacking.

Magic Attack Decay Build

Playstyle

Magic Attack Drain Type: Bubble Shield activation gains Magic Attack buff, Bubble performs Magic output, Rock Throw becomes extremely low-cost high-Power skill after Energy cost reduction, Water Ring further accelerates Energy reduction and provides damage reduction—late-game Rock Throw can be used frequently

Why this set works

Magic Attack Drain Build: Bubble pairs with Bubble Shield's Magic Attack buff for output, Rock Throw serves as core Earth-type Physical output with rapidly decreasing Energy cost, Water Ring provides damage reduction and Energy cost reduction, Bubble Shield grants Magic Attack buff and damage reduction—dual damage reduction skills ensure survival.

Bubble

Why pick this skill

Water-type skill, triggers trait, 100 energy magic damage output. Combined with Bubble Shield's Magic Attack boost, can deal high damage.

Bubble Shield

Why pick this skill

80% damage reduction + 70% Magic Attack when countering attacks, provides output buffs for Bubble and Meteor while ensuring survival

Rock Throw

Why pick this skill

Ground-type high-power physical skill. Permanently reduces Energy cost by 5 at turn end. Combined with trait Energy reduction, can quickly drop to extremely low cost—core late-game damage output.

Water Ring

Why pick this skill

Water-type damage reduction skill. 60% damage reduction while gaining -2 energy cost to all skills when reacting to attacks. Forms dual damage reduction rotation with Bubble Shield, further reducing Rock Throw energy cost.

Notes
  • Popo Snail (Polluted Form) is a Ground+Water dual-type creature. Trait "Breakwater" reduces Earth-type skill energy cost when carrying Water-type skills. High Magic Defense but slow Speed, suitable as a stall/defensive creature.
  • With speed of only 42, securing initiative is difficult; rely on damage reduction skills and high-energy cost skills for counter-attacks or attrition.
  • There are multiple damage reduction skills (Harden, Bubble Shield, Water Ring) and Energy-decreasing skills (Earth Crit, Rock Throw) in the skill pool, allowing for a low-Energy Earth-type skill output system built around the trait
Gallery
Bobo Snail(波波螺) True Body
True Body
Bobo Snail(波波螺) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Bubble
Lv. Lv.1

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Water Storage
Lv. Lv.5

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Hot Sand
Lv. Lv.13

Hot Sand

Earth
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Sand Surge
Lv. Lv.19

Sand Surge

Earth
Energy: 7 Status

Changes the weather to Sandstorm for 8 turns.

Surge
Lv. Lv.22

Surge

Water
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Hardening
Lv. Lv.23

Hardening

Earth
Energy: 2 Defense

90% damage reduction, if last used skill was an attack, this skill energy cost -2, when responding to an attack.

Bubble
Lv. Lv.33

Bubble

Water
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Weight Suppression
Lv. Lv.35

Weight Suppression

Normal
Energy: 3 Power: 160 Physical Attack

Deals physical damage. The lower the enemy's Weight, the higher the Power.

Bubble Shield
Lv. Lv.36

Bubble Shield

Water
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Attack +70%.

Meteorite
Lv. Lv.38

Meteorite

Earth
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Earthshatter Strike
Lv. Lv.41

Earthshatter Strike

Earth
Energy: 8 Power: 140 Physical Attack

Deals Physical DMG. Each time attacked, this skill's Energy Cost permanently decreases by 1.

Water Ring
Lv. Lv.44

Water Ring

Water
Energy: 2 Defense

60% damage reduction, when responding to an attack: all skill energy cost -2.

Rock Throw
Lv. Lv.47

Rock Throw

Earth
Energy: 30 Power: 140 Physical Attack

Deals physical damage. At turn end, this skill's Energy cost permanently -5.

Sinkhole
Lv. Lv.49

Sinkhole

Earth
Energy: 5 Power: 80 Physical Attack

Deals Physical DMG. Gains Physical DEF +70%. Counter State: This skill's Power doubles, and Physical DEF increases by an additional 70%.

Counter
Lv. Normal Lineage

Counter

Normal
Energy: 2 Defense

Reduces damage taken by 70%. Counter Attack: Gain +70% to Attack and Magic Attack.

Wax Membrane
Lv. Grass Lineage

Wax Membrane

Grass
Energy: 2 Defense

80% damage reduction, when responding to an attack: restore 3 energy.

Flame Shield
Lv. Fire Bloodline

Flame Shield

Fire
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy gains 6 layers of Burn.

Water Blaster
Lv. Water Bloodline

Water Blaster

Water
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Rainbow Impact
Lv. Light Lineage

Rainbow Impact

Light
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Snow Substitute
Lv. Ice Lineage

Snow Substitute

Ice
Energy: 2 Defense

70% damage reduction, when responding to an attack: restore energy equal to 2× the energy cost of the responded skill.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Focus
Lv. Electric Lineage

Focus

Electric
Energy: 2 Defense

80% damage reduction, when responding to an attack: return to field at the end of your turn.

Festering Touch
Lv. Poison Bloodline

Festering Touch

Poison
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Cover
Lv. Bug Lineage

Cover

Bug
Energy: 2 Defense

70% damage reduction, emergency retreat, when responding to an attack: next entering creature gains damage reduction.

Counter Punch
Lv. Martial Bloodline

Counter Punch

Martial
Energy: 2 Power: 25 Physical Attack

Deals physical damage, 2 Combos. If attacking after the enemy, changes to 3 Combos.

Wind Wall
Lv. Wing Lineage

Wind Wall

Wing
Energy: 2 Defense

50% damage reduction, Swift. Counter.

Charm
Lv. Cute Lineage

Charm

Cute
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Etherealize
Lv. Nether Bloodline

Etherealize

Ghost
Energy: 2 Defense

80% damage reduction, when responding to an attack: Magic Defense +70%.

Equivalent Exchange
Lv. Dark Lineage

Equivalent Exchange

Dark
Energy: 3 Defense

90% damage reduction, when responding to an attack: gain 50% Life Steal.

Ion Oscillation
Lv. Mechanical Lineage

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Meditation
Lv. Phantom Lineage

Meditation

Phantom
Energy: 3 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Starfall Mark.

Aqua Light Impact
Lv.

Aqua Light Impact

Water
Energy: 5 Power: 140 Magic Attack

Deals magic damage to the enemy creature.

Burrow
Lv.

Burrow

Earth
Energy: 3 Defense

50% damage reduction and retreat. Counter.

Ready to Strike
Lv.

Ready to Strike

Earth
Energy: 4 Status

Self gains 1 stack of Buildup Mark.

Spike Shield
Lv.

Spike Shield

Earth
Energy: 2 Defense

70% damage reduction, when responding to an attack: enemy Physical Attack -70%.

Brawl
Lv.

Brawl

Mech
Energy: 1 Power: 45 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Metal Sound
Lv.

Metal Sound

Mech
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Trample
Lv.

Trample

Normal
Energy: 4 Power: 130 Physical Attack

Deals physical damage to the enemy creature.

Snore
Lv.

Snore

Normal
Energy: 6 Power: 165 Magic Attack

Deals magic damage to the enemy creature.

Pursuit
Lv.

Pursuit

Normal
Energy: 3 Power: 75 Magic Attack

Deals Magic DMG. 1 Combo. Counter State: This skill becomes 3 Combo.

Thought Extraction
Lv.

Thought Extraction

Normal
Status

Each turn, randomly transforms into a skill from any enemy creature, and that skill's energy cost -2.

Thorn Spikes
Lv.

Thorn Spikes

Normal
Energy: 2 Status

Enemy gains 1 stack of Thorn Mark.

Degeneration
Lv.

Degeneration

Normal
Energy: 2 Status

Enemy gains 1 stack of Cuteness.

Pain Hunger
Lv.

Pain Hunger

Normal
Energy: 2 Defense

Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.

Blood Qi
Lv.

Blood Qi

Normal
Energy: 2 Defense

60% damage reduction. Counter: When receiving fatal damage this turn, retain 1 HP.

Fearless Heart
Lv.

Fearless Heart

Normal
Energy: 5 Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Water Blade
Lv.

Water Blade

Water
Energy: 4 Power: 115 Physical Attack

Deals Physical Damage. Counter Status: This skill's Energy Cost permanently -3.

Micro Scout
Lv.

Micro Scout

Mech
Energy: 3 Power: 75 Magic Attack

Deals magic damage. This skill's Power permanently +20 for each resisted skill attack received (excluding combo hits).

Dust Cloud
Lv.

Dust Cloud

Earth
Energy: 3 Power: 80 Magic Attack

Deals magic damage. Priority +1 when the weather is Sandstorm.

Stone Split
Lv.

Stone Split

Earth
Energy: 3 Power: 95 Physical Attack

Deals physical damage. Counter state: Enemy gains Physical Defense -80%.

Matchups

受击伤害增加

Grass, Water, Ice, Martial

受击伤害降低

Normal, Poison, Wing, Fire

Stats
Total 370
HP 64
Physical Attack 57
Magic Attack 57
Physical Defense 64
Magic Defense 86
Speed 42
Handbook Tasks

Codex Project

Progress: 4 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Confirm 2 different forms of Bobo Snail
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10
Wishing Star x1
Research Points x20