Mind Shield
After successful response, next action's skill energy cost -5.
When making eye contact with a Water Drop Snake, it's best to be polite and try to solve the puzzles they leave behind. Refusing to answer or being perfunctory will often invite pranks, causing you to unknowingly get lost or miss adventure treasures.
After successful response, next action's skill energy cost -5.
Use Listening Bridge to counter enemy attacks and trigger Traits, then use the buff + damage combination to counterattack after obtaining cost reduction.
Utilize Listening Bridge as core counter skill to trigger trait cost reduction, after Power Boost strengthens Physical Attack, coordinate with Surging Tide for output, Defense Break provides disruption and counter synergy
Core response skill. 60% damage reduction while being able to counterattack enemy when responding to attacks. Perfectly matches with trait, reducing next skill's energy cost upon successful response.
Powerful self-enhancement; doubled Physical Attack coordinates with Water/Weapon dual-type physical output skills, greatly boosting burst capability
Low-cost physical damage output, serving as the main damage method, dealing high damage after buffing.
Dual defense reduction + additional cooldown extension when responding to defense. Combines disruption and output support functions. Paired with Listening Bridge can trigger additional effects.
Open with Rain Dance to change weather, use Internal Energy to strengthen self, utilize Listening Bridge counter to trigger Trait cost reduction, Water Screen Impact for damage output.
Hua Jin provides stable power bonus. Ting Qiao triggers trait cost reduction and handles response duties. Water Curtain Impact as main damage output, Rainfall provides weather environment.
Unconditional +40 power to all skills, stably increases damage of all offensive skills, no energy cost
Core response skill. 60% damage reduction while being able to counterattack enemy when responding to attacks. Combined with trait to reduce next skill's energy cost.
High-power Physical attack, becoming an efficient damage method under the effects of Neutralize and trait cost reduction.
Weather skill, Rain can cooperate with potential hidden bonuses for Water-type skills (such as Water-type Rain damage increase in some games), while providing environmental support for the team
Deals physical damage to the enemy creature.
Self gains +100% Physical Attack.
Deals physical damage to the enemy creature.
Reduces damage taken by 70%. Counters attacks.
Self gains +40 All Skill Power.
Deals physical damage to the enemy creature.
The enemy gains Dual Defense -70%; Counter Defense: additionally causes the countered skill to cool down for 2 turns.
Deals Magic DMG. 2 Combo. Each successful Counter permanently increases this skill's Combo count by 2.
Self gains +40 All Skill Power, if the enemy switches Elves this turn, additionally gains +50 Power.
Self gains 1 stack of Wet Mark.
Deals magic damage to the enemy creature.
Self gains +80% Physical Attack, Against Defense: additionally causes enemy to gain -80% Physical Defense.
Deals Magic damage. For every -1 Energy Cost of this skill, Power +10.
Changes the weather to Rain for 8 turns.
Reduces damage taken by 60%. Counter Attack: Deals Martial-type physical damage to the enemy, with power equal to the countered skill.
Restore 30% HP to self.
Restore 10 energy to self.
Enemy gains 10 stacks of Burn.
Deals magic damage to the enemy creature.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Deals magic damage to the enemy creature.
Self gains +20 All Skill Power, Swiftness.
Self and the enemy gain Adorify: Restores 40% HP.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Self gains +190% Magic Attack.
Self gains -2 All Skill Energy Cost, Against Defense: changed to -3 Skill Energy Cost.
Deals physical damage to the enemy creature.
Self gains +70% Magic Attack.
Deals magic damage to the enemy creature.
Deals physical damage. For every 1 Energy the enemy has, this skill's Power -10%.
Enemy gains 1 stack of Spirit Descent Mark.
Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.
Deals Physical DMG. If a Status skill was used last turn, this skill's Power increases by 55.
Self gains +170% Magic Defense.
Each turn, randomly transforms into a skill from another creature on your team.
Dispels all buffs from the enemy.
Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.
Reduces damage taken by 80%. Counter Attack: For each attack damage taken during this period, gain +40% to both Attack and Magic Attack.
80% damage reduction, when responding to an attack: retreat.
Deals Magic damage. At end of turn, this skill's Power permanently +20.
Deals Physical Damage, 3-hit combo. For every -1 to this skill's Energy Cost, Power +10.
Grass, Electric, Wing, Cute, Phantom
Fire, Earth, Bug, Dark, Mech
Progress: 3 items