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Scepter-II(权杖-Ⅱ)
NO.145

Scepter-II(权杖-Ⅱ)

Mech Phase I Original Form

Artisans of the Golden Age once considered astrology and alchemy as two languages of the same discipline. Thus they forged scepters with flame as the core and threads as the bone. Only a handful remain today.

Dex Number
145
Category
Tech Sprite
Height
0.45~0.55 M
Weight
28.5~35.7 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Mechanical Variation

If the position of your equipped skills changes during a turn, that skill's energy cost is permanently -1.

Recommended Skill Sets

Position Manipulation Burst Build

Playstyle

Actively swap skill positions through Leverage Swap, triggering trait to reduce Steel Torrent and Mesh Transmission's energy costs. Release Steel Torrent in position 1 for high Physical damage, Mesh Transmission provides Physical Attack buff, Fearless Heart counters enemy high-damage skills.

Why this set works

Use Leverage Swap to manipulate skill positions, simultaneously triggering trait 'Mechanical Variation' to reduce high-power skill energy costs, Steel Torrent bursts at position 1, Mesh Transmission provides Physical Attack boost, Fearless Heart ensures survival.

Steel Torrent

Why pick this skill

Core damage skill with +90 power and Transmission 2 when in Slot 1. Combines with trait 'Mechanical Variation' to reduce Energy cost through position changes, highest damage skill for Physical Attack builds.

Lever Swap

Why pick this skill

Position manipulation core, 0 energy swap of side skill positions, triggers trait to reduce Steel Torrent energy cost, while restoring 2 energy to ensure sustain

Mesh Transmission

Why pick this skill

A powerful buff skill; when in slot 1 or 3, additionally gains Physical Attack +60%. Coordinate with Lever Swap to flexibly trigger position bonuses; Transmission 1 continues to coordinate with trait

Fearless Heart

Why pick this skill

0 Energy: Divine damage reduction skill—damage reduction becomes HP recovery when responding to attacks. Although Energy cost permanently increases by 2, position manipulation via Leverage Swap can delay the side effect, providing survival insurance.

Magic Attack dual-core damage output build

Playstyle

First activate Magic Enhancement to gain Magic Attack bonus, use Bearing Support's passive to reduce Ion Oscillation and Magnetic Storm Energy costs, choose Ion Oscillation (slot 3) or Magnetic Storm (slot 1/3) for damage output based on position, and active use of Bearing Support can further reduce costs.

Why this set works

Dual magic attack output system: Ion Oscillation and Magnetic Storm cover slot 3 and slot 1/3 bonuses respectively, Bearing Support reduces energy cost and transmits, Magic Boost provides high magic attack gains.

Ion Oscillation

Why pick this skill

Core damage skill with +40 power and Transmission 1 when in Slot 3. Magic damage combines with Magic Boost to form dual Magic Attack system.

Magic Amplification

Why pick this skill

Powerful Magic Attack buff, 0 energy cost for +70% Magic Attack, greatly boosting the output of Ion Oscillation and Magnetic Storm.

Magnetic Storm

Why pick this skill

Dual-position output skills gain +30 power and Transmission 1 when in slot 1 or 3, complementing Ion Oscillation to cover both position bonuses.

Bearing Support

Why pick this skill

0 Energy Cost support: Adjacent skills Energy Cost -1 and Transmission 1, with additional -1 Energy Cost when actively used. Combined with Trait, further reduces dual output skill costs.

Permanent Damage Growth Build

Playstyle

Early game: Use Linkage Device to add permanent power to skills on both sides. Leverage Swap manipulates Mecha Brawl and Steel Torrent's positions so both trigger Slot 1 bonus. As turn count increases, damage output grows higher, forming snowball effect.

Why this set works

Permanent Damage Growth Build. The linkage device allows [Mecha Brawl] and [Steel Torrent] to stack permanent power bonuses. Leverage Swap manipulates position so both can enjoy Slot 1 bonuses, resulting in extremely high late-game damage.

Brawl

Why pick this skill

Core damage skill with +60 power and Transmission 1 when in Slot 1. Low cost with high bonus, combines with Linkage Device for permanent damage increase.

Linkage Device

Why pick this skill

Permanent damage growth core. Permanently +20 power to adjacent skills after use, +30 when responding to Defense. Massively boosts long-term output of Mecha Brawl and Steel Torrent.

Steel Torrent

Why pick this skill

Late-game burst skill. When in slot 1, Power +90 and Transmission 2. Combined with the permanent damage boost from Linkage Device, it creates terrifying late-game damage.

Lever Swap

Why pick this skill

Position manipulation and sustain, 0 energy position swap triggers trait cost reduction, restores 2 energy, allowing Mecha Brawl and Steel Torrent to flexibly switch slot 1 bonuses

Gallery
Scepter-II(权杖-Ⅱ) True Body
True Body
Scepter-II(权杖-Ⅱ) Pet Egg
Pet Egg
Skills
Defense
Lv. Lv.1

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Ion Oscillation
Lv. Lv.1

Ion Oscillation

Mech
Energy: 3 Power: 90 Magic Attack

Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.

Lever Swap
Lv. Lv.1

Lever Swap

Mech
Status

Restore 2 energy to self, swap positions of skills on both sides.

Brawl
Lv. Lv.4

Brawl

Mech
Energy: 1 Power: 45 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Magic Amplification
Lv. Lv.9

Magic Amplification

Normal
Status

Self gains +70% Magic Attack.

Magnetic Storm
Lv. Lv.13

Magnetic Storm

Mech
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. When this skill is in slot 1 or 3, Power +30, Transmission 1.

Sunbathing
Lv. Lv.17

Sunbathing

Normal
Energy: 1 Status

Dispels all buffs from the enemy.

Fearless Heart
Lv. Lv.21

Fearless Heart

Normal
Energy: 5 Defense

100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.

Steel Torrent
Lv. Lv.22

Steel Torrent

Mech
Energy: 3 Power: 70 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +90. Transmission 2.

Mesh Transmission
Lv. Lv.23

Mesh Transmission

Mech
Energy: 1 Status

The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.

Reinforce
Lv. Lv.32

Reinforce

Normal
Energy: 2 Status

Self gains +140% Physical Defense.

Thorn Spikes
Lv. Lv.33

Thorn Spikes

Normal
Energy: 2 Status

Enemy gains 1 stack of Thorn Mark.

Comet
Lv. Lv.39

Comet

Normal
Power: 240 Magic Attack

Deals Magic damage. For every 5% HP lost, this skill's Power -10. Consumes all HP after use.

Cheer On
Lv. Lv.40

Cheer On

Normal
Energy: 3 Status

Self gains +170% Magic Defense.

Bearing Support
Lv. Lv.43

Bearing Support

Mech
Energy: 3 Status

Active: This skill's passive permanently costs an additional -1 energy. Passive: Adjacent skills cost -1 energy, Transmission 1.

Linkage Device
Lv. Lv.49

Linkage Device

Mech
Status

After use, the power of skills on both sides permanently increases by 20. When dealing with Defense: changes to power permanently increases by 30.

Rest and Recover
Lv. Normal Lineage

Rest and Recover

Normal
Energy: 2 Status

Restore 30% HP to self.

Etiolation
Lv. Grass Lineage

Etiolation

Grass
Energy: 2 Status

Restore 10 energy to self.

Ignite
Lv. Fire Bloodline

Ignite

Fire
Energy: 2 Status

Enemy gains 10 stacks of Burn.

Water Storage
Lv. Water Bloodline

Water Storage

Water
Energy: 1 Status

Energy cost of next Skill used -6.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Mud Armor
Lv. Earth Lineage

Mud Armor

Earth
Energy: 2 Status

Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.

Frost Descent
Lv. Ice Lineage

Frost Descent

Ice
Energy: 1 Status

Enemy gains 4 stacks of Freeze.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Paralysis
Lv. Electric Lineage

Paralysis

Electric
Energy: 2 Status

Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.

Toxic Spore
Lv. Poison Bloodline

Toxic Spore

Poison
Energy: 3 Status

Enemy gains 5 stacks of Poison.

Feigned Sleep
Lv. Bug Lineage

Feigned Sleep

Bug
Energy: 2 Status

Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.

Neutralize
Lv. Martial Bloodline

Neutralize

Martial
Energy: 2 Status

Self gains +40 All Skill Power.

Eclosion Acceleration
Lv. Wing Lineage

Eclosion Acceleration

Wing
Energy: 2 Status

Self gains +20 All Skill Power, Swiftness.

Sweetheart Endurance
Lv. Cute Lineage

Sweetheart Endurance

Cute
Energy: 3 Status

Self and the enemy gain Adorify: Restores 40% HP.

Soul Snare
Lv. Nether Bloodline

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Greed
Lv. Dark Lineage

Greed

Dark
Energy: 2 Status

Self gains 100% lifesteal.

Metal Sound
Lv. Mechanical Lineage

Metal Sound

Mech
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Hyperdimensional Projection
Lv. Phantom Lineage

Hyperdimensional Projection

Phantom
Energy: 4 Status

Enemy gains 4 stacks of Starfall Mark.

Ice Claw
Lv.

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Snowball Fight
Lv.

Snowball Fight

Ice
Energy: 3 Power: 45 Magic Attack

Deals Magic DMG. 2 Combo.

Icicle Drop
Lv.

Icicle Drop

Ice
Energy: 4 Power: 90 Physical Attack

Deals physical damage. Enemy gains All Skills Energy Cost +1.

Snowball
Lv.

Snowball

Ice
Energy: 1 Status

Enemy gains Speed -90.

Ice Bind
Lv.

Ice Bind

Ice
Energy: 3 Status

2-hit combo, each hit causes the enemy to gain +1 Energy Cost for all skills.

Instant Zero
Lv.

Instant Zero

Ice
Status

Enemy skill energy cost +3 this turn. Counter Defense: Changed to all skill energy cost +3.

Illusion
Lv.

Illusion

Ghost
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Intimidate
Lv.

Intimidate

Ghost
Energy: 2 Power: 80 Magic Attack

Deals magic damage to the enemy creature.

Mockery
Lv.

Mockery

Ghost
Energy: 2 Status

Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.

Mischief
Lv.

Mischief

Ghost
Energy: 1 Status

Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.

Heavy Strike
Lv.

Heavy Strike

Normal
Energy: 2 Power: 140 Physical Attack

Deals physical damage. After each use, this skill's Energy Cost is permanently +1.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Steel Drill
Lv.

Steel Drill

Mech
Energy: 4 Power: 1 Physical Attack

Deals physical damage. Skill Power is one-third of the sum of adjacent skills' Power. Transmission 1.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Lullaby
Lv.

Lullaby

Normal
Energy: 5 Status

Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.

Effective Prevention
Lv.

Effective Prevention

Normal
Energy: 1 Defense

50% damage reduction. Counter: Next action gains Priority +1.

Micro Scout
Lv.

Micro Scout

Mech
Energy: 3 Power: 75 Magic Attack

Deals magic damage. This skill's Power permanently +20 for each resisted skill attack received (excluding combo hits).

Matchups

受击伤害增加

Fire, Water, Martial

受击伤害降低

Normal, Grass, Ice, Dragon, Poison, Bug, Wing, Cute, Mech, Phantom

Stats
HP 82
Physical Attack 84
Magic Attack 78
Physical Defense 109
Magic Defense 109
Speed 60
Total 522
Handbook Tasks

Codex Project

Progress: 3 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Successfully evolve a creature 1 time
Target: 1
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Light-Splitting Crystal x50
Research Points x10