Mechanical Variation
If the position of your equipped skills changes during a turn, that skill's energy cost is permanently -1.
Artisans of the Golden Age once considered astrology and alchemy as two languages of the same discipline. Thus they forged scepters with flame as the core and threads as the bone. Only a handful remain today.
If the position of your equipped skills changes during a turn, that skill's energy cost is permanently -1.
Actively swap skill positions through Leverage Swap, triggering trait to reduce Steel Torrent and Mesh Transmission's energy costs. Release Steel Torrent in position 1 for high Physical damage, Mesh Transmission provides Physical Attack buff, Fearless Heart counters enemy high-damage skills.
Use Leverage Swap to manipulate skill positions, simultaneously triggering trait 'Mechanical Variation' to reduce high-power skill energy costs, Steel Torrent bursts at position 1, Mesh Transmission provides Physical Attack boost, Fearless Heart ensures survival.
Core damage skill with +90 power and Transmission 2 when in Slot 1. Combines with trait 'Mechanical Variation' to reduce Energy cost through position changes, highest damage skill for Physical Attack builds.
Position manipulation core, 0 energy swap of side skill positions, triggers trait to reduce Steel Torrent energy cost, while restoring 2 energy to ensure sustain
A powerful buff skill; when in slot 1 or 3, additionally gains Physical Attack +60%. Coordinate with Lever Swap to flexibly trigger position bonuses; Transmission 1 continues to coordinate with trait
0 Energy: Divine damage reduction skill—damage reduction becomes HP recovery when responding to attacks. Although Energy cost permanently increases by 2, position manipulation via Leverage Swap can delay the side effect, providing survival insurance.
First activate Magic Enhancement to gain Magic Attack bonus, use Bearing Support's passive to reduce Ion Oscillation and Magnetic Storm Energy costs, choose Ion Oscillation (slot 3) or Magnetic Storm (slot 1/3) for damage output based on position, and active use of Bearing Support can further reduce costs.
Dual magic attack output system: Ion Oscillation and Magnetic Storm cover slot 3 and slot 1/3 bonuses respectively, Bearing Support reduces energy cost and transmits, Magic Boost provides high magic attack gains.
Core damage skill with +40 power and Transmission 1 when in Slot 3. Magic damage combines with Magic Boost to form dual Magic Attack system.
Powerful Magic Attack buff, 0 energy cost for +70% Magic Attack, greatly boosting the output of Ion Oscillation and Magnetic Storm.
Dual-position output skills gain +30 power and Transmission 1 when in slot 1 or 3, complementing Ion Oscillation to cover both position bonuses.
0 Energy Cost support: Adjacent skills Energy Cost -1 and Transmission 1, with additional -1 Energy Cost when actively used. Combined with Trait, further reduces dual output skill costs.
Early game: Use Linkage Device to add permanent power to skills on both sides. Leverage Swap manipulates Mecha Brawl and Steel Torrent's positions so both trigger Slot 1 bonus. As turn count increases, damage output grows higher, forming snowball effect.
Permanent Damage Growth Build. The linkage device allows [Mecha Brawl] and [Steel Torrent] to stack permanent power bonuses. Leverage Swap manipulates position so both can enjoy Slot 1 bonuses, resulting in extremely high late-game damage.
Core damage skill with +60 power and Transmission 1 when in Slot 1. Low cost with high bonus, combines with Linkage Device for permanent damage increase.
Permanent damage growth core. Permanently +20 power to adjacent skills after use, +30 when responding to Defense. Massively boosts long-term output of Mecha Brawl and Steel Torrent.
Late-game burst skill. When in slot 1, Power +90 and Transmission 2. Combined with the permanent damage boost from Linkage Device, it creates terrifying late-game damage.
Position manipulation and sustain, 0 energy position swap triggers trait cost reduction, restores 2 energy, allowing Mecha Brawl and Steel Torrent to flexibly switch slot 1 bonuses
Reduces damage taken by 70%. Counters attacks.
Deals Magic damage. When this skill is in slot 3, Power +40, Transmission 1.
Restore 2 energy to self, swap positions of skills on both sides.
Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.
Self gains +70% Magic Attack.
Deals Magic damage. When this skill is in slot 1 or 3, Power +30, Transmission 1.
Dispels all buffs from the enemy.
100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.
Deals physical damage. When this skill is in Slot 1, Power +90. Transmission 2.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Self gains +140% Physical Defense.
Enemy gains 1 stack of Thorn Mark.
Deals Magic damage. For every 5% HP lost, this skill's Power -10. Consumes all HP after use.
Self gains +170% Magic Defense.
Active: This skill's passive permanently costs an additional -1 energy. Passive: Adjacent skills cost -1 energy, Transmission 1.
After use, the power of skills on both sides permanently increases by 20. When dealing with Defense: changes to power permanently increases by 30.
Restore 30% HP to self.
Restore 10 energy to self.
Enemy gains 10 stacks of Burn.
Energy cost of next Skill used -6.
Deals physical damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Enemy gains 4 stacks of Freeze.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Self and the enemy gain Adorify: Restores 40% HP.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
Deals magic damage to the enemy creature.
Enemy gains 4 stacks of Starfall Mark.
Deals physical damage to the enemy creature.
Deals Magic DMG. 2 Combo.
Deals physical damage. Enemy gains All Skills Energy Cost +1.
Enemy gains Speed -90.
2-hit combo, each hit causes the enemy to gain +1 Energy Cost for all skills.
Enemy skill energy cost +3 this turn. Counter Defense: Changed to all skill energy cost +3.
Deals physical damage to the enemy creature.
Deals magic damage to the enemy creature.
Self gains +90% Magic Attack, if the enemy switches Elves this turn, self gains +70 Speed.
Enemy loses 3 energy. When responding to Defense: Changed to enemy loses 6 energy.
Deals physical damage. After each use, this skill's Energy Cost is permanently +1.
Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.
Deals physical damage. Skill Power is one-third of the sum of adjacent skills' Power. Transmission 1.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Enemy gains All Skill Energy Cost +3. When countering Defense: Additionally inflicts Interrupt, and enemy gains Daze next turn.
50% damage reduction. Counter: Next action gains Priority +1.
Deals magic damage. This skill's Power permanently +20 for each resisted skill attack received (excluding combo hits).
Fire, Water, Martial
Normal, Grass, Ice, Dragon, Poison, Bug, Wing, Cute, Mech, Phantom
Progress: 3 items