Hide and Seek
When the enemy gains Freeze, also increases all skill energy costs by 1.
After evolution, the head fur completely falls off. The shed fur, carrying memories from before evolution, is made into a plush doll. If the plush doll can survive a harsh winter, it will gain life, requiring careful nurturing from Snow Shadow Doll during the process.
When the enemy gains Freeze, also increases all skill energy costs by 1.
Quickly stack Freeze layers with Frost Descent and Ice Wall, trigger trait to increase all enemy skill energy costs by +1, use Mist Surround to recover energy when enemy has high energy costs, finish with Shattered Ice for high magic damage based on Freeze layers. Low Physical Defense compensated by Ice Wall's 80% damage reduction, high Magic Defense allows tanking special attacks.
A freeze energy control system built around trait "Hide and Seek": Frost Descent quickly stacks freeze triggering energy cost penalty, Ice Wall defense counter continues stacking, Shattered Ice finishes, and Mist Surround recovers energy in high enemy energy cost environments.
Core field control skill. 0 Energy Cost directly stacks 4 Freeze on enemy, triggering Trait to increase all enemy skill Energy Costs by +1, greatly suppressing opponent tempo.
Defensive god skill with 80% damage reduction ensuring survival, adding 2 Freeze stacks on counter, preserving life while stacking layers, synergizing with trait for energy suppression.
Finishing damage skill, +20 power per Freeze layer on enemy, combined with Frost Descent 4 layers + Ice Wall 2 layers for up to +120 power, extremely cost-effective at low 40 energy cost.
0 Energy Cost recovery skill, recovery amount equals half of the enemy's total skill Energy Cost. Under trait suppression where enemy Energy Cost is generally +1, this skill's recovery benefit increases, forming a positive cycle.
Abandon defense for extreme damage, Frost's Descent opens with 4 layers, Freezing Point continues stacking 5 layers (or 10), Shattered Ice deals ultra-high power Magic damage based on Freeze layers, Mist Surround ensures energy sustainability. High risk but extreme burst, suitable for use with teammate crowd control or protection.
Extreme Freeze Burst Build: Abandons defensive skills to maximize Shattered Ice's damage bonus as quickly as possible. Frost Descent + Freezing Point can apply 9-14 stacks of Freeze within two turns, making Shattered Ice's power explosive, but sacrificing Ice Wall's survivability. Suitable for quick battles or with teammate protection.
0 Energy Cost fast startup. Directly applies 4 Freeze stacks to trigger trait energy cost penalty, preparing for follow-up output.
Core burst skill, +20 power per Freeze stack on enemy. Frost's Descent 4 stacks base +80, if enemy attack triggers Ice Wall +2 more stacks, significant power increase.
0 Energy cost powerful control. Inflicts 5 stacks of Freeze (10 when countering Defense). Combined with Frost's Descent, can instantly max out Shattered Ice's damage increase cap, while greatly triggering trait Energy cost penalties.
0 Energy Cost recovery skill, recovers more Energy when enemy is suppressed to high Energy Cost by trait, ensuring sustained combat ability.
Enemy gains 4 stacks of Freeze.
Deals Magic damage. Self recovers 1 Energy.
Reduces damage taken by 70%. Counters attacks.
Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.
Self and the enemy gain Adorify: Restores 40% HP.
Deals Physical DMG. Gains Cute: This skill's Power increases by 60.
Restores Energy equal to half of the enemy's total skill Energy cost.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.
Deals physical damage. Enemy gains 1 stack of Freeze.
Dispels all debuffs from self and doubles own buffs.
Deals Magic DMG. 3 Combo. Gains Cute: Power permanently increases by 20.
Changes the weather to Blizzard for 8 turns.
Deals physical damage. Enemy gains All Skills Energy Cost +1.
Enemy gains 5 stacks of Freeze. When countering Defense: Additionally gains 5 stacks.
Deals Magic damage. When self has debuffs, this skill's Power +60.
Deals Magic damage. For each Freeze stack on enemy, this skill's Power +20.
Deals magic damage to the enemy creature.
Restore 10 energy to self.
Enemy gains 10 stacks of Burn.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Deals magic damage to the enemy creature.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Deals physical damage to the enemy creature.
Enemy skill energy cost +3 this turn. Counter Defense: Changed to all skill energy cost +3.
Self gains Moe: All Skill Energy Cost permanently -3.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.
Enemy gains 2 stacks of Meteorite.
Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.
Self gains +140% Physical Defense.
Self gains +100% Physical Attack.
Each turn, randomly transforms into a skill from another creature on your team.
User switches out; the next entering ally inherits all of user’s active buffs and debuffs.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Enemy gains 1 stack of Freeze, and for each Freeze stack, gains +1 energy cost for all skills.
2-hit combo, each hit causes the enemy to gain +1 Energy Cost for all skills.
100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.
Mech, Fire, Earth, Poison, Dark
Water, Light, Ice, Bug
Progress: 9 items