Hide and Seek
When the enemy gains Freeze, also increases all skill energy costs by 1.
Covered in white downy fur that resists the cold. Upon closer inspection, its fur consists of two types: smooth, slender guard hairs and soft, dense underfur. Though small in size, it fears not the cold; its tiny paws are soft and warm. Seems to enjoy hugs.
When the enemy gains Freeze, also increases all skill energy costs by 1.
Lead or mid-field entry, Frost's Descent opener for 4 Freeze stacks triggering +4 energy cost, Ice Wall to counter attacks and stack more Freeze as needed, Ice Shatter for cleanup, Mist Surround for energy when enemy has high cost. Gradually crush through energy differential.
An energy cost suppression build centered on the trait 'Hide and Seek', rapidly stacking Freeze layers to significantly increase enemy skill energy costs, while using Mist Surround to recover energy, with Crushed Ice as the payoff terminal for Freeze layers.
Core Freeze initiation skill. 0 Energy to directly inflict 4 stacks of Freeze on the enemy. Combined with the trait 'Hide and Seek' to immediately increase all enemy skill costs by 4, forming powerful Energy suppression.
Defensive counter core, 0 energy cost for 80% damage reduction, applying 2 Freeze stacks to the enemy when responding to attacks, further stacking energy suppression and triggering traits.
Freeze-specialized damage skill: 40 energy cost magic damage, +20 power for each Freeze stack on the enemy; combined with Frost Descent + Ice Wall can quickly stack to 8+ layers, greatly increasing power
0 Energy Cost recovery skill, Energy recovery equals half of the enemy's total skill Energy Cost, combined with Energy Cost suppression from trait can restore large amounts of Energy, forming a positive cycle.
Dongzhi sets weather, Freezing Point rapidly stacks Freeze layers and triggers Energy Cost Suppression, Blizzard and Super Candy alternate for damage output, utilizing Cute Power bonus and Freeze layer suppression to gradually overwhelm opponents. Note this build lacks recovery and requires quick resolution.
With the Winter Solstice weather as the foundation, rapidly stack Freeze layers with Freezing Point, use Blizzard and Super Candy as dual Physical Attack damage dealers, and leverage the Cute Charm bonus to deal burst damage.
High-power Physical ATK output, 85 Energy cost, applies 1 layer of Freeze on hit. Combined with trait's additional +1 Energy cost, combines damage with suppression
0 Energy Cost weather skill: changes weather to Blizzard for 8 turns, may enhance Ice-type skills or provide additional tactical value.
Core Freeze stacking skill. 0 Energy to grant 5 stacks of Freeze, with an additional 5 stacks when countering Defense. The ultimate means to quickly max out Freeze stacks.
Cute-type high-power physical attack: 100 energy cost, self-gains Cute with +60 power, may trigger additional effects with Winter Solstice weather, serving as a burst finisher
Frost Descent opening suppression, Windblown Snow stable output and energy recovery, Charm stacks power each turn, Mist Surround recovers massive energy when enemy is suppressed with high energy cost. Late game when Charm power stacks above +60, output qualitatively transforms, suitable for prolonged battles.
Magic Attack Growth Build: Coquetry's permanent Power stacking pairs with Snow Breeze's stable output, Frost Descent and Mist Surround provide Energy suppression and sustain; output becomes considerable after late-game Coquetry Power stacking
Low-cost magic damage + self-sustain, 30 Energy cost deals damage and restores 1 Energy, providing stable sustain and damage.
Core stacking damage skill. 30 Energy cost for 3-hit magic damage combo. Each use permanently gains +20 power from Cuteness, growing stronger with each battle.
0 Energy cost powerful Freeze technique. Inflicts 4 stacks of Freeze, triggering trait Energy cost +4, creating a safe damage output environment for Coquetry.
0 Energy Cost recovery skill, Energy recovery equals half of the enemy's total skill Energy Cost, combined with trait suppression can restore large amounts of Energy, supporting high-frequency use of Coquetry.
Enemy gains 4 stacks of Freeze.
Deals Magic damage. Self recovers 1 Energy.
Reduces damage taken by 70%. Counters attacks.
Deals Physical DMG. If the enemy switches Roco this turn, this skill's Power increases by 100.
Self and the enemy gain Adorify: Restores 40% HP.
Deals Physical DMG. Gains Cute: This skill's Power increases by 60.
Restores Energy equal to half of the enemy's total skill Energy cost.
80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.
Deals physical damage. Enemy gains 1 stack of Freeze.
Dispels all debuffs from self and doubles own buffs.
Deals Magic DMG. 3 Combo. Gains Cute: Power permanently increases by 20.
Changes the weather to Blizzard for 8 turns.
Deals physical damage. Enemy gains All Skills Energy Cost +1.
Enemy gains 5 stacks of Freeze. When countering Defense: Additionally gains 5 stacks.
Deals Magic damage. When self has debuffs, this skill's Power +60.
Deals Magic damage. For each Freeze stack on enemy, this skill's Power +20.
Deals magic damage to the enemy creature.
Restore 10 energy to self.
Enemy gains 10 stacks of Burn.
Energy cost of next Skill used -6.
Deals magic damage to the enemy creature.
Self gains +60% Physical Attack and Physical Defense, Against Defense: additionally doubles own buffs.
Deals physical damage to the enemy creature.
Charge up to deal magic damage to the enemy.
Enemy priority -1. When responding to Defense: Additionally, enemy gains -70% ATK and MATK.
Enemy gains 5 stacks of Poison.
Restore 2 energy to self; your team gains 1 Devotion: energy cost -2.
Self gains +40 All Skill Power.
Self gains +20 All Skill Power, Swiftness.
Deals magic damage to the enemy creature.
Steal 3 Energy from the enemy.
Self gains 100% lifesteal.
The user gains +30 Speed. If this skill is in slot 1 or 3, additionally gains +80% Physical Attack and Transmission 1.
Enemy gains 4 stacks of Starfall Mark.
Deals physical damage to the enemy creature.
Enemy skill energy cost +3 this turn. Counter Defense: Changed to all skill energy cost +3.
Self gains Moe: All Skill Energy Cost permanently -3.
Deals magic damage to the enemy creature.
Deals physical damage to the enemy creature.
Deals Magic damage. If it defeats the target, user gains Magic Attack +70%.
Enemy gains 2 stacks of Meteorite.
Enemy gains 3 stacks of Starfall Mark. When countering Defense: Additionally doubles enemy's Starfall Mark stacks.
Self gains +140% Physical Defense.
Self gains +100% Physical Attack.
Each turn, randomly transforms into a skill from another creature on your team.
User switches out; the next entering ally inherits all of user’s active buffs and debuffs.
Restore 25% HP to self, Counter Defense: instead restore 50% HP.
Enemy gains 1 stack of Freeze, and for each Freeze stack, gains +1 energy cost for all skills.
2-hit combo, each hit causes the enemy to gain +1 Energy Cost for all skills.
100% damage reduction. Counter: Convert reduced damage into HP recovery, and this skill's energy cost permanently increases by 2.
Mech, Fire, Earth, Poison, Dark
Water, Light, Ice, Bug
Progress: 3 items