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Fangboar(獠牙猪)
NO.138

Fangboar(獠牙猪)

Ice Earth Final Form Original Form

Its body appears round, but is actually robust and flexible, possessing unexpected explosive power. Even in icy and snowy conditions, it remains full of vitality.

Dex Number
138
Category
Chubby Sprite
Height
0.77~1.1 M
Weight
52.8~67.4 KG
Updated
2026-04-02
Distribution
Unknown
Trait

Frozen Soil

For each Ice-type skill brought into battle, Earth-type skill power +10%.

Recommended Skill Sets

Frozen Soil Burst Build

Playstyle

Low-speed physical attack turret. After Frost lowers defense, uses high-power Earth-type skills to suppress, snowballing with response finishing.

Why this set works

Maximize the trait [Frozen Soil]'s Earth-type power bonus. Rock Vein Destruction as stable output core, Snowball as burst finishing move, Earth Spike provides interruption and field control, Frost provides defense reduction support. 3 Ice-type skills can provide 30% power bonus to Rock Vein Destruction.

Vein Collapse

Why pick this skill

Core Earth-type damage skill. Under Trait "Frozen Soil", each Ice-type skill carried grants +10% Earth-type Power. This build carries 3 Ice-type skills, giving Rockvein Destruction 30% Power bonus. Fixed 4 Energy cost, stable and reliable damage output.

Earth Spike

Why pick this skill

Ice-type skill, triggers trait bonus. Can interrupt enemy skills when responding, providing crowd control, while also serving as an Ice-type skill to boost Rock Vein Collapse's power.

Frostbite

Why pick this skill

Ice-type skill, triggers trait bonus. 0 energy cost reduces enemy Magic Defense by 100%, creating excellent conditions for subsequent physical damage output, with significant returns combined with Tusked Pig's high Physical Attack base stat.

Snowball

Why pick this skill

Core burst skill, Ice-type skill triggers trait bonuses. Power doubles in Counter state and additionally stacks Freeze layers. Combined with Frost's Magic Defense reduction, it can deal extremely high damage while providing Freeze control.

Enhanced Speed Control Flow

Playstyle

Priority buff, speed control followed by dual-core damage output, utilizing high Physical Attack and trait bonuses to deal suppressive damage.

Why this set works

Enhances self-damage output: Power Boost greatly increases Physical Attack, Snowball controls speed for turn priority, with Rock Vein Collapse and Snowball Roll as dual-core damage sources. 3 Ice-type skills provide 30% power bonus to Rock Vein Collapse, and Snowball Roll's doubled power when reacting combined with high Physical Attack is extremely threatening.

Vein Collapse

Why pick this skill

Core Earth-type damage, enjoys Trait bonuses. Fixed 4 Energy cost, damage becomes more impressive after ATK buffs.

Power Boost

Why pick this skill

Ice-type skill, triggers trait bonus. 0 energy cost boosts self Physical Attack by 100%, combined with Tusked Pig's 119 Physical Attack base stat, greatly enhancing subsequent damage output.

Snowball

Why pick this skill

Ice-type skill, triggers trait bonus. 0 energy cost greatly reduces enemy speed, compensating for Tusked Pig's 85 speed disadvantage, securing turn priority.

Snowball

Why pick this skill

Ice-type skill, triggers trait bonus. Power doubles and stacks Freeze when responding, combined with Power Boost's Physical Attack increase can deal extremely high burst damage.

Counters disruption builds

Playstyle

Centered on the Counter mechanic, restricting enemies through increased energy cost and interruption, combining both damage output and disruption.

Why this set works

A disruption-control playstyle using the dual reactive effects of Earth Spikes and Hail to restrict enemy actions, Frost providing defense reduction support, and Gravel Crash gaining physical defense on reaction to ensure survival. Suitable against opponents who frequently switch.

Sandstone Charge

Why pick this skill

Ground-type skill that grants +100% Physical Defense when countering, improving survivability. 80 Energy cost is moderate, usable as regular damage output.

Earth Spike

Why pick this skill

Ice-type skill, triggers trait bonus. Interrupts enemy skills when responding, providing key crowd control, while also boosting Sandstone Crash's power.

Frostbite

Why pick this skill

Ice-type skill, triggers trait bonus. 0 energy cost reduces enemy Magic Defense, boosting team physical damage output efficiency.

Hail

Why pick this skill

Ice-type skill, triggers trait bonus. When responding, increases enemy energy cost by +3, greatly restricting enemy skill usage, forming dual response threat with Earth Spike.

Notes
  • Tuskboar possesses Ice+Earth dual typing, with high 119 Attack stat but low 85 Speed, suitable as a slow physical attacker
  • The trait "Frozen Soil" requires carrying Ice-type skills to boost Earth-type skill power, so skill selection must balance Ice-type skill quantity with practical combat utility.
  • Ice-type skills in the skill list include: Ice Toss, Blizzard, Snowball, Icicle Drop, Frost, Hail, Snowball Roll; Earth-type skills include: Rock Vein Collapse, Earth Spike, Sandstone Crash, Stone Lock
  • Vein Collapse has a fixed energy cost of 4. Combined with its trait, it becomes a high-power, stable output.
  • Snowball Roll doubles in power and stacks Freeze during response state, serving as the core burst skill.
Gallery
Fangboar(獠牙猪) True Body
True Body
Fangboar(獠牙猪) Shiny Form
Shiny Form
Fangboar(獠牙猪) Pet Egg
Pet Egg
Skills
Ice Toss
Lv. Lv.1

Ice Toss

Ice
Energy: 3 Power: 90 Physical Attack

Deals physical damage. Enemy gains Speed -30.

Power Boost
Lv. Lv.1

Power Boost

Normal
Energy: 1 Status

Self gains +100% Physical Attack.

Blizzard
Lv. Lv.7

Blizzard

Ice
Energy: 3 Power: 85 Physical Attack

Deals physical damage. Enemy gains 1 stack of Freeze.

Vein Collapse
Lv. Lv.12

Vein Collapse

Earth
Energy: 4 Power: 120 Physical Attack

Deals physical damage. This skill's Energy Cost is fixed at 4.

Defense
Lv. Lv.17

Defense

Normal
Energy: 1 Defense

Reduces damage taken by 70%. Counters attacks.

Earth Spike
Lv. Lv.25

Earth Spike

Earth
Energy: 3 Power: 90 Physical Attack

Deals physical damage. Counter state: Additionally interrupts the countered skill.

Snowball
Lv. Lv.32

Snowball

Ice
Energy: 1 Status

Enemy gains Speed -90.

Icicle Drop
Lv. Lv.33

Icicle Drop

Ice
Energy: 4 Power: 90 Physical Attack

Deals physical damage. Enemy gains All Skills Energy Cost +1.

Stone Skin Technique
Lv. Lv.39

Stone Skin Technique

Earth
Energy: 3 Status

Self gains +160% Physical Defense and -60% Magic Defense.

Sandstone Charge
Lv. Lv.40

Sandstone Charge

Earth
Energy: 3 Power: 80 Physical Attack

Deals Physical DMG. If the enemy switches Roco this turn, gains Physical DEF +100%.

Stone Lock
Lv. Lv.41

Stone Lock

Earth
Energy: 3 Power: 50 Physical Attack

Deals Physical Damage. The enemy gains Immobilize for 3 turns.

Frostbite
Lv. Lv.42

Frostbite

Ice
Energy: 1 Status

Enemy gains Magic Defense -100%.

Hail
Lv. Lv.45

Hail

Ice
Energy: 4 Power: 105 Physical Attack

Deals physical damage. Counter state: Additionally causes the enemy to gain All Skills Energy Cost +3.

Snowball
Lv. Lv.50

Snowball

Ice
Energy: 3 Power: 55 Physical Attack

Deals physical damage. Enemy gains 2 stacks of Freeze. Counter state: Gains 2 additional stacks, this skill's Power is doubled.

Violent Impact
Lv. Normal Lineage

Violent Impact

Normal
Energy: 1 Power: 65 Physical Attack

Deals physical damage to the enemy creature.

Floral Scent
Lv. Grass Lineage

Floral Scent

Grass
Energy: 1 Power: 60 Magic Attack

Deals magic damage to the enemy creature.

Flame Charge
Lv. Fire Bloodline

Flame Charge

Fire
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Bubble
Lv. Water Bloodline

Bubble

Water
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Transmission
Lv. Light Lineage

Transmission

Light
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Stomp
Lv. Earth Lineage

Stomp

Earth
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Ice Claw
Lv. Ice Lineage

Ice Claw

Ice
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Rising Dragon Roar
Lv. Dragon Bloodline

Rising Dragon Roar

Dragon
Energy: 3 Power: 200 Magic Attack

Charge up to deal magic damage to the enemy.

Ball Lightning
Lv. Electric Lineage

Ball Lightning

Electric
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Poison Swamp
Lv. Poison Bloodline

Poison Swamp

Poison
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Heart Devour
Lv. Bug Lineage

Heart Devour

Bug
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Silk Binding Force
Lv. Martial Bloodline

Silk Binding Force

Martial
Energy: 1 Power: 25 Physical Attack

Deals physical damage, 2 Combos.

Wind Arrow
Lv. Wing Lineage

Wind Arrow

Wing
Energy: 2 Power: 80 Physical Attack

Deals physical damage to the enemy creature.

Paw Touch
Lv. Cute Lineage

Paw Touch

Cute
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Medium
Lv. Nether Bloodline

Medium

Ghost
Energy: 3 Power: 100 Magic Attack

Deals magic damage to the enemy creature.

Dark Energy
Lv. Dark Lineage

Dark Energy

Dark
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Brawl
Lv. Mechanical Lineage

Brawl

Mech
Energy: 1 Power: 45 Physical Attack

Deals physical damage. When this skill is in Slot 1, Power +60. Transmission 1.

Nebula Vortex
Lv. Phantom Lineage

Nebula Vortex

Phantom
Energy: 1 Power: 60 Physical Attack

Deals physical damage to the enemy creature.

Super Candy
Lv.

Super Candy

Cute
Energy: 3 Power: 100 Physical Attack

Deals Physical DMG. Gains Cute: This skill's Power increases by 60.

Snore
Lv.

Snore

Normal
Energy: 6 Power: 165 Magic Attack

Deals magic damage to the enemy creature.

Comet
Lv.

Comet

Normal
Power: 240 Magic Attack

Deals Magic damage. For every 5% HP lost, this skill's Power -10. Consumes all HP after use.

Ambush
Lv.

Ambush

Normal
Energy: 2 Power: 70 Magic Attack

Deals Magic damage. Counter status: This skill's Power becomes 3x.

Noisy
Lv.

Noisy

Normal
Energy: 3 Status

The enemy receives +2 Energy cost for all attack skills for 3 turns.

Duplication
Lv.

Duplication

Normal
Status

Each turn, randomly transforms into a skill it doesn't have equipped, and that skill's energy cost -2.

Deceptive Stab
Lv.

Deceptive Stab

Ghost
Power: 40 Physical Attack

Deals physical damage to the enemy creature.

Jack-in-the-Box
Lv.

Jack-in-the-Box

Ghost
Energy: 3 Power: 80 Physical Attack

Deals physical damage. Counter state: Causes the enemy to lose 6 Energy.

Soul Snare
Lv.

Soul Snare

Ghost
Energy: 1 Status

Steal 3 Energy from the enemy.

Stress Response
Lv.

Stress Response

Normal
Energy: 2 Status

Restore 25% HP to self, Counter Defense: instead restore 50% HP.

Instant Zero
Lv.

Instant Zero

Ice
Status

Enemy skill energy cost +3 this turn. Counter Defense: Changed to all skill energy cost +3.

Earthquake
Lv.

Earthquake

Earth
Energy: 10 Power: 190 Physical Attack

Deals physical damage to the enemy creature.

Junshi
Lv.

Junshi

Earth
Energy: 3 Status

Self gains +140% Physical Defense and -30 Speed.

Ice Wall
Lv.

Ice Wall

Ice
Energy: 2 Defense

80% damage reduction, when responding to an attack: enemy gains 2 layers of Freeze.

Matchups

受击伤害增加

Martial, Mech, Grass, Earth

受击伤害降低

Normal, Light, Electric, Poison, Wing

Stats
HP 123
Physical Attack 119
Magic Attack 41
Physical Defense 110
Magic Defense 101
Speed 85
Total 579
Handbook Tasks

Codex Project

Progress: 8 items

Catch 1 Pokémon
Target: 1
Catch 1 Pokémon with Amazing Talent
Target: 1
Catch 20 Pokémon
Target: 20
Catch 1 Prismatic Mutant Pokémon
Target: 1
Catch 1 Shiny Mutant Pokémon
Target: 1
Obtain "Destined Hero" Medal
Use Ice Toss once
Target: 1
Use Hail 2 times
Target: 2
Magic Experience x150
Research Points x5
Magic Experience x150
Research Points x10
Spirit Fruit x1
Research Points x20
Soul Ring Seal x1
Research Points x30
Soul Ring Seal x1
Research Points x50
Light-Splitting Crystal x300
Research Points x50
Ice Toss x1
Recipe - Throw Ice x1
Research Points x10
Hail x1
Recipe - Hail x1
Research Points x10